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    • 4. 发明授权
    • Gaming terminal network with a message director
    • 游戏终端网络与消息总监
    • US08414397B2
    • 2013-04-09
    • US10629110
    • 2003-07-29
    • Rory L. BlockChristopher W. BlackburnChih-Hui JanJames P. SimmermonTerry D. Warkentin
    • Rory L. BlockChristopher W. BlackburnChih-Hui JanJames P. SimmermonTerry D. Warkentin
    • A63F9/24
    • G07F17/32G07F17/3223
    • A method and apparatus in a gaming network for transmitting event messages from gaming terminals to a central server and, consequently, routing each event message to an appropriate application. The system may include multiple gaming function specific servers with multiple applications on each server using a dedicated central server for message routing. In addition, this system can route secondary event messages generated by primary event messages. These secondary messages may be routed to other applications, other servers, or the gaming terminals. The system utilizes an association data structure in the central server to route messages without the need for embedded routing software code in each application, minimizing the need to rewrite software code that may result from any changes in gaming function or the applications that provide that functionality.
    • 一种用于从游戏终端向中央服务器发送事件消息的游戏网络中的方法和装置,因此将每个事件消息路由到适当的应用。 该系统可以包括具有多个应用的​​多个游戏功能特定服务器,每个服务器使用专用的中央服务器进行消息路由。 此外,该系统可以路由由主事件消息生成的辅助事件消息。 这些二级消息可以被路由到其他应用,其他服务器或游戏终端。 该系统利用中央服务器中的关联数据结构来路由消息,而不需要每个应用中的嵌入式路由软件代码,最大限度地减少了可能由游戏功能的任何改变或提供该功能的应用程序导致的软件代码的重写。
    • 5. 发明申请
    • GENERATING CASINO FLOOR MAPS
    • 生成CASINO地板砖
    • US20110183732A1
    • 2011-07-28
    • US12934538
    • 2009-03-23
    • Rory L. BlockJacob C. GreenbergVernon W. HamlinLaurie E. LasseterCraig J. SyllaMark K. Trego
    • Rory L. BlockJacob C. GreenbergVernon W. HamlinLaurie E. LasseterCraig J. SyllaMark K. Trego
    • A63F9/24
    • G07F17/3239G06Q30/02G06Q50/34G07F17/32G07F17/3232
    • This describes generating casino floor maps. In some embodiments, the casino monitoring system can analyze captured data of casino floor objects. The system can determine meta-data related to any of the casino floor objects and generate one or more overlay objects for each of the casino floor objects. The system can create a casino floor map by superimposing the overlay objects over the captured data (e.g., superimpose the overlay objects onto a live video stream). The system can present the floor map on any suitable device. The system can detect a selection of the overlay objects on the casino floor map and present metadata for a casino floor object associated with the selected overlay object. The system can also determine details of people on a casino floor via close-range biometric scans and measurements. The system can use the scans and measurements to assist people in the casino.
    • 这描述了生成赌场楼层地图。 在一些实施例中,赌场监视系统可以分析赌场楼层对象的捕获数据。 系统可以确定与任何娱乐场楼层对象相关的元数据,并为每个娱乐场楼层对象生成一个或多个覆盖对象。 该系统可以通过将覆盖对象叠加在所捕获的数据上(例如,叠加对象叠加到实况视频流上)来创建娱乐场楼层地图。 系统可以在任何合适的设备上显示楼层地图。 系统可以检测赌场楼层地图上的重叠对象的选择,并呈现与所选覆盖对象相关联的娱乐场楼层对象的元数据。 该系统还可以通过近距离生物特征扫描和测量来确定赌场楼层上的人的细节。 系统可以使用扫描和测量来帮助娱乐场中的人。
    • 8. 发明授权
    • Authentication using multi-layered graphical passwords
    • 使用多层图形密码进行身份验证
    • US08756672B1
    • 2014-06-17
    • US13280992
    • 2011-10-25
    • Jeffrey L. AllenRory L. BlockDouglas B. Childs
    • Jeffrey L. AllenRory L. BlockDouglas B. Childs
    • G06F21/00
    • G06F21/36
    • In some embodiments, a computerized method includes presenting multiple choices for attributes of a multi-layered graphical password, wherein each of the attributes is associated with one of a plurality of layers of the multi-layered graphical password. The multi-layered graphical password is for use in accessing a system. The method includes receiving selections from among the multiple choices, wherein the selections identify a group of the attributes of the multi-layered graphical password. The selections are associated with a user attempting access to the system. The method includes authenticating the user based on the group of the attributes of the multi-layered graphical password. The method also includes allowing the user access to the system.
    • 在一些实施例中,计算机化方法包括呈现多层图形口令的属性的多个选择,其中每个属性与多层图形口令的多个层中的一个相关联。 多层图形密码用于访问系统。 该方法包括从多个选择中接收选择,其中所述选择标识多层图形密码的一组属性。 选择与尝试访问系统的用户相关联。 该方法包括基于多层图形密码的属性组来验证用户。 该方法还包括允许用户访问系统。
    • 10. 发明授权
    • Transmitting content in wagering networks
    • 在投注网络中传输内容
    • US08235822B2
    • 2012-08-07
    • US12093149
    • 2006-11-13
    • Rory L. Block
    • Rory L. Block
    • A63F13/00
    • G07F17/323G07F17/32
    • Systems, methods, and apparatus for transmitting content in wagering networks are described herein. In one embodiment, the method includes determining a first source for a first block of a wagering content file. The method can also include determining a second source for a second block of the wagering content file. The method can also include receiving the first block from the first source, receiving the second block from the second source, and using the first block and the second block to create a copy of the wagering content file.
    • 本文描述了用于在投注网络中发送内容的系统,方法和装置。 在一个实施例中,该方法包括确定投注内容文件的第一块的第一源。 该方法还可以包括确定投注内容文件的第二块的第二源。 该方法还可以包括从第一源接收第一块,从第二源接收第二块,以及使用第一块和第二块创建投注内容文件的副本。