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    • 1. 发明授权
    • Base forming station
    • 基地成型站
    • US6070447A
    • 2000-06-06
    • US981872
    • 1998-04-10
    • Robert BoneWilliam GrayPaul Porucznik
    • Robert BoneWilliam GrayPaul Porucznik
    • B21D22/30B21D22/28
    • B21D22/30
    • An apparatus is provided for forming a profile in an end wall of a drawn or drawn and wall ironed container on a punch. The apparatus includes a shape forming pad for deforming a central portion of the end wall to the desired profile, the shape forming pad being resiliently supported in a housing for limited motion relative to the housing in the direction of travel of the punch. The shape forming pad is preferably fixed to a floor of a hollow inner housing, a side wall of the hollow inner housing having an outwardly directed flange. The housing of the apparatus includes a peripheral flange to permit fixing to a press, and a side wall portion of the housing being closed at one end to contain resilient support means for the shape forming pad. The outwardly directed flange of the hollow inner housing overlaps the peripheral flange of the housing, thereby transmitting impact load on the shape forming pad through the peripheral flange.
    • PCT No.PCT / GB97 / 01127第 371日期:1998年4月10日 102(e)1998年4月10日PCT PCT 1997年4月24日提交PCT公布。 公开号WO97 / 41978 日期1997年11月13日提供了一种用于在冲头上的拉制或拉制和熨烫的容器的端壁中形成型材的装置。 该装置包括形成用于使端壁的中心部分变形到所需轮廓的形状垫,该形状垫被弹性地支撑在壳体中,用于相对于壳体在冲头的移动方向上有限的运动。 成形垫优选地固定在中空的内壳体的底板上,中空的内壳体的侧壁具有向外的凸缘。 该装置的外壳包括外围凸缘以允许固定到压力机上,并且壳体的侧壁部分在一端封闭以容纳用于成形垫的弹性支撑装置。 中空的内部壳体的向外的凸缘与壳体的周边凸缘重叠,从而通过周边凸缘将冲击载荷传递到成形垫上。
    • 6. 发明授权
    • Creating casino experiences
    • 创造赌场体验
    • US09183695B2
    • 2015-11-10
    • US13125990
    • 2009-10-30
    • Jeffrey L. AllenRobert BoneJoel R. JaffeLarry J. PaceyEric M. PryzbyAlfred Thomas
    • Jeffrey L. AllenRobert BoneJoel R. JaffeLarry J. PaceyEric M. PryzbyAlfred Thomas
    • A63F9/24G07F17/32
    • G07F17/32G07F17/3204G07F17/3237G07F17/3244G07F17/3272G07F17/3274G07F17/3276
    • Techniques for controlling wagering game environments are described herein. In one embodiment, a computer-implemented method for controlling a casino wagering game environment includes determining a plurality of zones in the casino wagering game environment, wherein the zones include one or more wagering game machines. The method can also include presenting wagering games on the wagering game machines in the wagering game environment, and detecting an event in the wagering game environment, the event triggering a bonus game for which a plurality of players have a possibility of winning an award. The method can also include determining one or more of the zones in which to present media associated with the bonus game, and presenting, in the one or more zones, the media associated with the bonus game. The method can also include determining a winner of the bonus game, and providing the award to the winner.
    • 本文描述了用于控制投注游戏环境的技术。 在一个实施例中,一种用于控制赌场投注游戏环境的计算机实现方法包括确定赌场投注游戏环境中的多个区域,其中该区域包括一个或多个投注游戏机。 该方法还可以包括在投注游戏环境中的投注游戏机上呈现投注游戏,以及检测投注游戏环境中的事件,触发多个玩家有可能赢得奖励的奖励游戏的事件。 该方法还可以包括确定在其中呈现与奖励游戏相关联的媒体的一个或多个区域,以及在一个或多个区域中呈现与奖励游戏相关联的媒体。 该方法还可以包括确定奖金游戏的获胜者,以及向胜者提供奖励。
    • 8. 发明申请
    • WAGERING GAME TRAINING TOOL FOR WAGERING SYSTEMS
    • WAGERING游戏训练工具用于锻造系统
    • US20110118009A1
    • 2011-05-19
    • US12945487
    • 2010-11-12
    • Robert BoneDean A. EhrlichAllon G. EnglmanJames J. GetzAlfred Thomas
    • Robert BoneDean A. EhrlichAllon G. EnglmanJames J. GetzAlfred Thomas
    • A63F9/24
    • G07F17/32G07F17/3239G07F17/3295
    • A wagering game system and its operations are described herein. In some embodiments, the operations can include initiating, at a gaming machine, an analysis mode of a wagering game training tool associated with a wagering game, and determining when a player has played a predefined number of rounds of the wagering game. The operations can also include determining a skill level associated with the player for one or more areas of skill associated with the wagering game based, at least in part, on the predefined number of rounds played by the player. The operations can further include identifying an area of skill associated with the wagering game where the skill level associated with the player is less than a predefined skill level, and initiating a training mode of the wagering game training tool to improve the skill level associated with the player in the identified area of skill.
    • 本文描述了投注游戏系统及其操作。 在一些实施例中,操作可以包括在游戏机处启动与投注游戏相关联的投注游戏训练工具的分析模式,以及确定玩家何时玩了预定数量的投注游戏。 操作还可以包括至少部分地基于玩家所玩的预定数量的轮次来确定与投注游戏相关联的一个或多个技能领域与玩家相关联的技能水平。 该操作可以进一步包括识别与投注游戏相关联的技能领域,其中与玩家相关联的技能水平小于预定义的技能水平,并且启动投注游戏训练工具的训练模式以提高与玩家相关联的技能水平 玩家在识别的技能领域。
    • 9. 发明授权
    • Wagering game training tool for wagering systems
    • 投注系统的投注游戏训练工具
    • US08622743B2
    • 2014-01-07
    • US12945487
    • 2010-11-12
    • Robert BoneDean A. EhrlichAllon G. EnglmanJames J. GetzAlfred Thomas
    • Robert BoneDean A. EhrlichAllon G. EnglmanJames J. GetzAlfred Thomas
    • G09B19/22
    • G07F17/32G07F17/3239G07F17/3295
    • A wagering game system and its operations are described herein. In some embodiments, the operations can include initiating, at a gaming machine, an analysis mode of a wagering game training tool associated with a wagering game, and determining when a player has played a predefined number of rounds of the wagering game. The operations can also include determining a skill level associated with the player for one or more areas of skill associated with the wagering game based, at least in part, on the predefined number of rounds played by the player. The operations can further include identifying an area of skill associated with the wagering game where the skill level associated with the player is less than a predefined skill level, and initiating a training mode of the wagering game training tool to improve the skill level associated with the player in the identified area of skill.
    • 本文描述了投注游戏系统及其操作。 在一些实施例中,操作可以包括在游戏机处启动与投注游戏相关联的投注游戏训练工具的分析模式,以及确定玩家何时玩了预定数量的投注游戏。 操作还可以包括至少部分地基于玩家所玩的预定数量的轮次来确定与投注游戏相关联的一个或多个技能领域与玩家相关联的技能水平。 该操作可以进一步包括识别与投注游戏相关联的技能领域,其中与玩家相关联的技能水平小于预定义的技能水平,并且启动投注游戏训练工具的训练模式以提高与玩家相关联的技能水平 玩家在识别的技能领域。