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    • 4. 发明申请
    • Real-Time 3-D Interactions Between Real And Virtual Environments
    • 真实和虚拟环境之间的实时3-D交互
    • US20100253700A1
    • 2010-10-07
    • US12752822
    • 2010-04-01
    • Philippe Bergeron
    • Philippe Bergeron
    • G09G5/00G03B35/00
    • G03B35/00A63J5/02A63J5/021G02B27/2207G02B27/2292G06F3/011
    • Systems and methods providing for real and virtual object interactions are presented. Images of virtual objects can be projected onto the real environment, now augmented. Images of virtual objects can also be projected to an off-stage invisible area, where the virtual objects can be perceived as holograms through a semi-reflective surface. A viewer can observe the reflected images while also viewing the augmented environment behind the pane, resulting in one perceived uniform world, all sharing the same Cartesian coordinates. One or more computer-based image processing systems can control the projected images so they appear to interact with the real-world object from the perspective of the viewer.
    • 提出了提供真实和虚拟对象交互的系统和方法。 虚拟对象的图像可以投射到真实的环境中,现在已经扩大了。 虚拟物体的图像也可以投影到非正常的不可见区域,虚拟物体可以通过半反射面被感知为全息图。 观察者可以观察反射的图像,同时也观察窗格后面的增强环境,导致一个感觉到的均匀的世界,所有这些都共享相同的笛卡尔坐标。 一个或多个基于计算机的图像处理系统可以控制投影图像,使得它们从观看者的角度看来与真实世界对象交互。