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    • 1. 发明申请
    • SYSTEMS AND METHODS FOR DETERMINING BEHAVIORS FOR LIVE AND PLAYBACK CONSUMPTION
    • 用于确定活动和回放消费行为的系统和方法
    • WO2009104081A1
    • 2009-08-27
    • PCT/IB2009/000310
    • 2009-02-20
    • NOKIA CORPORATIONPAILA, Toni JuhaniPOHJOLAINEN, Topi-Oskari
    • PAILA, Toni JuhaniPOHJOLAINEN, Topi-Oskari
    • H04L29/06G06F17/30
    • H04L65/604H04L65/607
    • Systems and methods for modifying the behavior and use of rich media environment (RME) information depending on the state of consumption of related content. Mechanisms are provided by which RME information can be used in different ways depending upon whether the content at issue is being consumed 'live' or whether the content at issue is being played back at a later time after the 'live' transmission. An RME scene update and/or scene description can include an optional tag or identification, with associated material being valid for use during one of media playback and live consumption. Particular behavior selection can also be inherent in the scene update and/or scene description script, such that the script determines the behavior of the RME based upon the status of the media consumption. Further still, resources referenced by a script can be fetched before content is rendered, where the resources may be present, absent, or modified depending upon whether the content is being consumed live or during a playback session.
    • 根据相关内容的消费状况,修改富媒体环境(RME)信息的行为和使用的系统和方法。 根据所讨论的内容是否正在消费“实时”,或者是否在“实时”传输之后的较晚时间播放所涉及的内容,可以以不同的方式使用RME信息的机制。 RME场景更新和/或场景描述可以包括可选的标签或标识,其中相关材料在媒体播放和实时消费之一期间是有效的。 特定行为选择也可以在场景更新和/或场景描述脚本中固有,使得脚本基于媒体消费的状态来确定RME的行为。 此外,脚本引用的资源可以在呈现内容之前被提取,其中资源可能存在,不存在或被修改,这取决于内容是正在被消费还是在播放会话期间被消费。