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    • 1. 发明授权
    • User request based content ranking
    • 基于用户请求的内容排名
    • US09147012B2
    • 2015-09-29
    • US13503479
    • 2010-10-18
    • Nicolas Gaude
    • Nicolas Gaude
    • G06F7/00G06F17/30G06F17/00
    • G06F17/30994G06F17/30867G06F2216/03
    • A content recommendation method and system including providing a plurality of content items, the number of items designated as N, representing each of the N content items symbolically represented as a unique point on a two-dimensional plane, thereby associating an x and y coordinate with each one of the content items, changing the x and y coordinate of the unique point based on user requests for other content items besides the one of the N content items, determining a distance between the unique point and a multiplicity of points corresponding to a multiplicity of other content items, returning at least a first content recommendation to a user, the at least a first content recommendation including a content item associated with a point closer than any other point to a point associated with the content item presently being viewed by the user. Related methods and apparatus are also described.
    • 一种内容推荐方法和系统,包括提供多个内容项目,指定为N的项目数量,表示在二维平面上象征性地表示为唯一点的N个内容项目中的每一个,从而将x和y坐标与 每个内容项目,基于除了N个内容项之一之外的其他内容项目的用户请求,改变唯一点的x和y坐标,确定唯一点与对应于多重性的多个点之间的距离 将至少第一内容推荐返回给用户,所述至少第一内容推荐包括与比目前正由用户观看的内容项目相关联的点更接近的任何点的相关联的内容项目 。 还描述了相关方法和装置。
    • 5. 发明申请
    • SYSTEM FOR ANALYSIS OF MOTION
    • 运动分析系统
    • US20090310681A1
    • 2009-12-17
    • US12279208
    • 2006-03-23
    • Nicolas GaudeVincent Duval
    • Nicolas GaudeVincent Duval
    • H04N7/24
    • G06T7/238
    • A computer system for real-time determination of a motion vector comprising an image processor to apply an image processing filter to a normalized frame element of a first image frame, yielding a filtered frame element having associated filtered pixel values, a pixel selector to select a first reference pixel from the filtered frame element having the highest value of the filtered pixel values, an optic flow module to determine a first optic flow applied at a location of the first reference pixel, a pattern matching module to perform pattern matching between the normalized pixel values of the normalized frame element and normalized frame elements of a second image frame, yielding a plurality of pattern matching scores, and a motion vector determiner to determine a motion vector based on a lowest one of the pattern matching scores. Related apparatus and methods are also described.
    • 一种用于实时确定运动矢量的计算机系统,包括图像处理器,以将图像处理滤波器应用于第一图像帧的归一化帧元素,产生具有相关联的滤波像素值的经滤波的帧元素,像素选择器,以选择 来自具有滤波像素值的最高值的经滤波的帧元素的第一参考像素,确定在第一参考像素的位置处施加的第一光流的光流模块,用于执行归一化像素之间的模式匹配的模式匹配模块 产生多个模式匹配分数的第二图像帧的归一化帧元素和归一化帧元素的值,以及基于模式匹配分数中最低的一个来确定运动矢量的运动矢量确定器。 还描述了相关装置和方法。
    • 7. 发明申请
    • Coordinated 2-Dimensional and 3-Dimensional Graphics Processing
    • 协调二维和三维图形处理
    • US20130293537A1
    • 2013-11-07
    • US13978332
    • 2011-10-03
    • Nicolas GaudeAlex RuelleMohamed YahyaoulFabien AndrieuxJulien MarichezFabien Lengronne
    • Nicolas GaudeAlex RuelleMohamed YahyaoulFabien AndrieuxJulien MarichezFabien Lengronne
    • G06T13/20
    • G06T13/20G06T13/00G06T13/40G06T13/80G06T15/00G06T15/10G06T17/00G06T17/20G06T19/00
    • A data processing system (70) for graphics processing, including a scene manager (80). The scene manager (80) includes a scene loader (86) for receiving a description of 3 dimensional objects in a scene from a 3-dimensional modelling tool (46). The description includes first 2-dimensional frame data. The scene manager (80) has a texture image modification unit (84) for receiving second 2-dimensional frame data from a 2-dimensional rendering engine (40), and for replacing the first frame data by the second frame data. The scene manager (80) has an animation scheduler for scheduling and monitoring an animation of the scene. The system includes a display manager (96) operative to invoke the scene manager (80) to render output frames in a display buffer (100), and a scene Tenderer (88) configured for applying the 2-dimensional frame data to the 3-dimensional objects to produce textured 3-dimensional objects in the display buffer (100) and outputting the textured objects in the animation. Related apparatus and methods are also described.
    • 一种用于图形处理的数据处理系统(70),包括场景管理器(80)。 场景管理器(80)包括用于从三维建模工具(46)接收场景中的三维对象的描述的场景加载器(86)。 描述包括第一二维帧数据。 场景管理器(80)具有纹理图像修改单元(84),用于从二维渲染引擎(40)接收第二二维帧数据,并且用第二帧数据替换第一帧数据。 场景管理器(80)具有用于调度和监视场景的动画的动画调度器。 该系统包括可操作以调用场景管理器(80)以在显示缓冲器(100)中呈现输出帧的显示管理器(96)和被配置为将二维帧数据应用于3- 以在显示缓冲器(100)中产生纹理化的3维对象并输出动画中的纹理对象。 还描述了相关装置和方法。