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    • 1. 发明授权
    • Rhyming word game
    • 韵文游戏
    • US6019372A
    • 2000-02-01
    • US28827
    • 1998-02-24
    • Richard Frank PolaskiMichael William NieldLinda Tobias PolaskiRobin Maura Nield
    • Richard Frank PolaskiMichael William NieldLinda Tobias PolaskiRobin Maura Nield
    • A63F1/10A63F3/00A63F3/04
    • A63F3/0423A63F1/10A63F2003/00025A63F2250/1084
    • A rhyming word game including a game board having a plurality of advancement zones which contain a plurality of advancement positions defining a movement path. At the base of each advancement zone is a start position. All advancement zones lead to a mutual finish position in the center of the game board. There are a number of game pieces which are positionable on each of the plurality of advancement positions for movement from the start position to the finish position. There are a number of playing cards which have a plurality of clues and a corresponding number of rhyming answers. The answers are definitions, interpretations, or associations of the clues. There also exists a timing apparatus used to limit the amount of time players have to respond with the correct rhyming answers to the given clues from the playing cards. The time varies according to the position of a player's game piece on the game board. When players respond with the correct rhyming answers within the allotted time, they advance one position toward the finish position. The first player to advance to the finish position wins the game.
    • 一种押韵词游戏,包括具有多个前进区的游戏板,该游戏板包含多个定义移动路径的前进位置。 在每个升级区的基地是开始位置。 所有进阶区域都会在游戏中心的相互完成位置。 存在可以从多个前进位置中的每一个上定位用于从起始位置移动到完成位置的多个游戏件。 有许多扑克牌具有多个线索和相应数量的韵律答案。 答案是线索的定义,解释或关联。 还存在一个计时装置,用于限制玩家必须用扑克牌给出的线索的正确韵律答案来响应的时间量。 时间根据玩家在游戏板上游戏的位置而变化。 当玩家在规定的时间内回答正确的韵律回答时,他们会向完成位置前进一个位置。 第一个进入完成位置的玩家赢得了比赛。