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    • 4. 发明申请
    • AVATAR GENERATION AND ANIMATIONS
    • AVATAR生成和动画
    • WO2016161553A1
    • 2016-10-13
    • PCT/CN2015/075988
    • 2015-04-07
    • INTEL CORPORATIONTONG, XiaofengLI, WenlongSHEN, XiaoluZHANG, LidanLI, Qiang
    • TONG, XiaofengLI, WenlongSHEN, XiaoluZHANG, LidanLI, Qiang
    • H04N7/14
    • G06T13/40G06F17/30259G06T17/20H04N7/157
    • Apparatuses, methods and storage medium associated with generating and animating avatars are disclosed. The apparatus may comprise an avatar generator to receive an image having a face of a user; analyze the image to identify various facial and related components of the user; access an avatar database to identify corresponding artistic renditions for the various facial and related components stored in the database; and combine the corresponding artistic renditions for the various facial and related components to form an avatar, without user intervention. The apparatus may further comprise an avatar animation engine to animate the avatar in accordance with a plurality of animation messages having facial expression or head pose parameters that describe facial expressions or head poses of a user determined from an image of the user.
    • 公开了与生成和动画化身相关的装置,方法和存储介质。 该装置可以包括用于接收具有用户面部的图像的化身发生器; 分析图像以识别用户的各种面部和相关组件; 访问头像数据库以识别存储在数据库中的各种面部和相关组件的相应艺术表现; 并结合各种面部和相关组件的相应艺术表现形成化身,无需用户干预。 该装置还可以包括头像动画引擎,以根据具有描述从用户的图像确定的用户的面部表情或头部姿势的面部表情或头部姿势参数的多个动画消息来动画化身。
    • 6. 发明申请
    • KARAOKE AVATAR ANIMATION BASED ON FACIAL MOTION DATA
    • 基于真实运动数据的卡拉OK AVATAR动画
    • WO2014194488A1
    • 2014-12-11
    • PCT/CN2013/076771
    • 2013-06-05
    • INTEL CORPORATIONLI, WenlongSACHSON, ThomasWANG, Yunzhen
    • LI, WenlongSACHSON, ThomasWANG, Yunzhen
    • G06T13/00
    • G06T13/40G06F3/005G06F3/012G06F3/017G06F3/0304G06K9/00315G06K9/00335G10L13/00G10L13/033G10L2021/0135
    • Apparatus, systems, media and/or methods may involve animating avatars. User facial motion data may be extracted that corresponds to one or more user facial gestures observed by an image capture device when a user emulates a source object. An avatar animation may be provided based on the user facial motion data. Also, script data may be provided to the user and/or the user facial motion data may be extracted when the user utilizes the script data. Moreover, audio may be captured and/or converted to a predetermined tone. Source facial motion data may be extracted and/or an avatar animation may be provided based on the source facial motion data. A degree of match may be determined between the user facial motion data of a plurality of users and the source facial motion data. The user may select an avatar as a user avatar and/or a source object avatar.
    • 装置,系统,介质和/或方法可涉及动画化身。 当用户模拟源对象时,可以提取对应于由图像捕获设备观察到的一个或多个用户面部手势的用户面部运动数据。 可以基于用户面部运动数据提供头像动画。 此外,当用户利用脚本数据时,脚本数据可以被提供给用户和/或用户面部运动数据。 此外,可以捕获和/或转换音频到预定音调。 可以提取源面部运动数据和/或可以基于源面部运动数据提供化身动画。 可以在多个用户的用户面部运动数据和源面部运动数据之间确定匹配度。 用户可以选择化身作为用户头像和/或源对象化身。
    • 8. 发明申请
    • MULTIPLE-FRAME SCREENSHOT
    • 多画面屏幕
    • WO2014000176A1
    • 2014-01-03
    • PCT/CN2012/077607
    • 2012-06-27
    • INTEL CORPORATIONLI, Wenlong
    • LI, Wenlong
    • H04N7/14
    • G06F3/0484G06F3/017G06F3/04842H04N5/4448H04N7/002H04N21/4331H04N21/4334
    • Various embodiments are generally directed to cooperation among networked devices to obtain and use a multiple-frame screenshot. In one embodiment, an apparatus comprises a processor circuit executing instructions that cause the processor circuit to receive a signal conveying a video stream from a source device; visually present video frames of the video stream on a display associated with the apparatus; maintain a rolling buffer comprising a plurality of video frames; recurringly update the plurality of video frames to represent a subset of video frames of the video stream most recently presented on the display; receive a signal indicative of a capture command; and preserve the subset of video frames as a multiple-frame screenshot in response to the capture command.
    • 各种实施例通常涉及联网设备之间的协作以获得和使用多帧屏幕截图。 在一个实施例中,一种装置包括执行指令的处理器电路,其使处理器电路接收从源设备传送视频流的信号; 在与该设备相关联的显示器上视觉呈现视频流的视频帧; 保持包括多个视频帧的滚动缓冲器; 反复更新多个视频帧以表示最近在显示器上呈现的视频流的视频帧的子集; 接收指示捕获命令的信号; 并且将视频帧的子集保存为响应捕获命令的多帧屏幕截图。