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    • 2. 发明申请
    • 3D VIDEO FORMATS
    • 3D视频格式
    • WO2010096189A1
    • 2010-08-26
    • PCT/US2010/000494
    • 2010-02-19
    • THOMSON LICENSINGTIAN, DongLAI, Po-LinLUO, Jiancong
    • TIAN, DongLAI, Po-LinLUO, Jiancong
    • H04N7/26H04N13/00
    • H04N19/30H04N13/128H04N13/194H04N19/46H04N19/597H04N19/70H04N2213/003
    • Several implementations relate to 3D video formats. One or more implementations provide adaptations to MVC and SVC to allow 3D video formats to be used. According to a general aspect, a set of images including video and depth is encoded. The set of images is related according to a particular 3D video format, and are encoded in a manner that exploits redundancy between the set of images. The encoded images are arranged in a bitstream in a particular order, based on the particular 3D video format that relates to the images. The particular order is indicated in the bitstream using signaling information. According to another general aspect, a bitstream is accessed that includes the encoded set of images. The signaling information is also accessed. The set of images is decoded using the signaling information.
    • 几种实现涉及3D视频格式。 一个或多个实现提供对MVC和SVC的适配以允许使用3D视频格式。 根据一般方面,编码包括视频和深度的一组图像。 该组图像根据特定的3D视频格式相关,并且以利用图像集之间的冗余的方式进行编码。 基于与图像相关的特定3D视频格式,编码图像以特定顺序排列在比特流中。 使用信令信息在比特流中指示特定顺序。 根据另一个一般方面,访问包括经编码的图像集的比特流。 信令信息也被访问。 使用信令信息对该组图像进行解码。
    • 3. 发明申请
    • 3D VIDEO CODING FORMATS
    • 3D视频编码格式
    • WO2010126608A3
    • 2010-12-16
    • PCT/US2010001286
    • 2010-04-30
    • THOMSON LICENSINGTIAN DONGLAI PO-LINLAI WANG LIN
    • TIAN DONGLAI PO-LINLAI WANG LIN
    • H04N7/26H04N13/00
    • H04N19/30H04N19/597H04N19/70
    • Several implementations relate to 3D video (3DV) coding formats. One implementation encodes multiple pictures that describe different three-dimensional (3D) information for a given view at a given time. Syntax elements are generated that indicate, for the encoded multiple pictures, how the encoded picture fits into a structure that supports 3D processing. The structure defines content types for the multiple pictures. A bitstream is generated that includes the encoded multiple pictures and the syntax elements. The inclusion of the syntax elements provides, at a coded-bitstream level, indications of relationships between the encoded multiple pictures in the structure. The syntax elements also enable efficient inter-layer coding of the 3DV content, thereby reducing the bandwidth used to transmit the 3DV content. Corresponding decoding implementations are also provided. Extraction methods are also provided from extracting pictures of interest from such a 3DV video stream characterized by such a 3D structure.
    • 几个实现涉及3D视频(3DV)编码格式。 一个实现对给定视图在给定时间描述不同三维(3D)信息的多个图像进行编码。 生成语法元素,为编码的多个图像指示编码图像如何适应于支持3D处理的结构。 该结构定义了多张图片的内容类型。 生成包括编码的多个图像和语法元素的比特流。 语法元素的包括在编码比特流级别提供结构中编码的多个图像之间的关系的指示。 语法元素还能够实现3DV内容的有效层间编码,从而减少用于传输3DV内容的带宽。 还提供了相应的解码实现。 从这样的3D结构特征的3DV视频流中提取感兴趣的图像也提供了提取方法。
    • 4. 发明申请
    • 3D VIDEO CODING FORMATS
    • 3D视频编码格式
    • WO2010126608A2
    • 2010-11-04
    • PCT/US2010/001286
    • 2010-04-30
    • THOMSON LICENSINGTIAN, DongLAI, Po-LinLAI, Wang, Lin
    • TIAN, DongLAI, Po-LinLAI, Wang, Lin
    • H04N7/26
    • H04N19/30H04N19/597H04N19/70
    • Several implementations relate to 3D video (3DV) coding formats. One implementation encodes multiple pictures that describe different three-dimensional (3D) information for a given view at a given time. Syntax elements are generated that indicate, for the encoded multiple pictures, how the encoded picture fits into a structure that supports 3D processing. The structure defines content types for the multiple pictures. A bitstream is generated that includes the encoded multiple pictures and the syntax elements. The inclusion of the syntax elements provides, at a coded-bitstream level, indications of relationships between the encoded multiple pictures in the structure. The syntax elements also enable efficient inter-layer coding of the 3DV content, thereby reducing the bandwidth used to transmit the 3DV content. Corresponding decoding implementations are also provided. Extraction methods are also provided from extracting pictures of interest from such a 3DV video stream characterized by such a 3D structure.
    • 几种实现涉及3D视频(3DV)编码格式。 一种实现方式对给定时间的给定视图描述不同三维(3D)信息的多个图片进行编码。 生成语法元素,其针对编码的多个图片指示编码图片如何适合支持3D处理的结构。 该结构定义了多个图片的内容类型。 生成包括编码的多个图片和语法元素的比特流。 语法元素的包含在编码位流级提供了结构中编码的多个图片之间的关系的指示。 语法元素还能够对3DV内容进行高效的层间编码,从而减少用于传输3DV内容的带宽。 还提供了相应的解码实现。 提取方法也可以从以这种3D结构为特征的3DV视频流中提取感兴趣的图片来提供。
    • 5. 发明申请
    • DEPTH MAP CODING USING VIDEO INFORMATION
    • 使用视频信息进行深度地图编码
    • WO2010093350A1
    • 2010-08-19
    • PCT/US2009/006245
    • 2009-11-23
    • THOMSON LICENSINGKIM, Woo-ShikLAI, Po-LinTIAN, Dong
    • KIM, Woo-ShikLAI, Po-LinTIAN, Dong
    • G06K9/00
    • H04N13/128H04N13/111H04N13/122H04N13/158H04N13/271H04N19/463H04N19/597H04N2013/0081
    • Several implementations relate to depth map coding. In one implementation, it is determined that differences between collocated video blocks are small enough to be interchanged. Based on that determination, a depth block corresponding to a first of the video blocks is coded using an indicator that instructs a decoder to use a collocated depth block, corresponding to a second of the video blocks, in place of the depth block. In another implementation, a video signal includes a coding of at least a single indicator that instructs a decoder to decode both a depth block and a corresponding video block using collocated blocks, from other pictures, in place of the depth block and the corresponding video block. In another implementation, the depth block and the corresponding video block are decoded, based on the single indicator, using the collocated blocks in place of the depth block and the corresponding video block.
    • 几个实现涉及深度图编码。 在一个实现中,确定并置视频块之间的差异足够小以被互换。 基于该确定,使用指示解码器使用与第二视频块对应的并置深度块来代替深度块的指示符来对与第一视频块相对应的深度块进行编码。 在另一实施方式中,视频信号包括代替深度块和对应视频块的至少一个指示符的编码,指示解码器使用来自其他图像的并置块来解码深度块和对应的视频块。 。 在另一实现中,使用并置块代替深度块和对应的视频块,基于单个指示符对深度块和对应的视频块进行解码。
    • 7. 发明申请
    • DEPTH MAP CODING TO REDUCE RENDERED DISTORTION
    • 深度地图编码以减少渲染的失真
    • WO2010093351A1
    • 2010-08-19
    • PCT/US2009/006248
    • 2009-11-23
    • THOMSON LICENSINGKIM, Woo-ShikLAI, Po-LinTIAN, Dong
    • KIM, Woo-ShikLAI, Po-LinTIAN, Dong
    • G06K9/00
    • H04N13/128H04N13/111H04N13/122H04N13/158H04N13/271H04N19/463H04N19/597H04N2013/0081
    • Several implementations relate to depth map coding. In one implementation, a depth coding rate, that results from coding one or more portions of a depth map using a particular coding mode, is determined. The depth map can be used to render video for a different view than that of the depth map. A depth map distortion, that results from coding the one or more portions of the depth map using the particular coding mode, is determined. A value of distortion for the rendered video, based on the depth map distortion and on a particular relationship between the depth map distortion and values of distortion for the rendered video, is determined. It is determined whether to use the particular coding mode to code the one or more portions of the depth map, and the determination is based on the value of distortion for the rendered video and the depth coding rate.
    • 几个实现涉及深度图编码。 在一个实现中,确定由使用特定编码模式对深度图的一个或多个部分进行编码而产生的深度编码率。 深度图可用于渲染与深度图不同的视图。 确定由使用特定编码模式对深度图的一个或多个部分进行编码而产生的深度图失真。 基于深度图失真以及深度图失真与渲染视频的失真值之间的特定关系,确定渲染视频的失真值。 确定是否使用特定编码模式对深度图的一个或多个部分进行编码,并且该确定基于所渲染的视频的失真值和深度编码率。