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    • 3. 发明授权
    • Game apparatus
    • 游戏机
    • US4366957A
    • 1983-01-04
    • US227811
    • 1981-01-23
    • Gary T. AldcroftRobert L. ClaussenA. Edward FogartyBonnie R. FogartyJohn P. Kearney
    • Gary T. AldcroftRobert L. ClaussenA. Edward FogartyBonnie R. FogartyJohn P. Kearney
    • A63F9/10A63F9/00A63F9/06A63F9/12A63H33/00
    • A63F9/06
    • An upright rearwardly inclined game-piece receiving panel is carried by a panel receiving socket in a base and is movable to a vertical position by a biasing spring acting on the socket. Game-pieces applied to the panel are ejected therefrom upon the expiration of a predetermined period of time when a timer mechanism also carried by the base member releases a latch mechanism holding the socket inclined against the bias of the spring. The panel is preferably shaped like a human head. The game-pieces preferably resemble facial features and have bases shaped complementary to recesses formed in the panel at appropriate locations and are selected by the player as a component of a face by reference to a design on a card. The game is won by first selecting the appropriate game pieces and applying them to the panel to produce the prescribed composite design and then manually stopping the timer mechanism before it causes the game-pieces to be ejected from the panel.
    • 直立的向后倾斜的游戏件接收面板由基座中的面板接收插座承载,并且通过作用在插座上的偏置弹簧可移动到垂直位置。 当预定时间段到期时,由基座构件承载的定时器机构释放一个抵抗弹簧的偏压而保持插座的闩锁机构,从而弹出施加到面板上的游戏件。 面板最好成形为人头。 游戏机优选地类似于面部特征,并且具有与适当位置处形成在面板中的凹部互补的基部,并且通过参考卡上的设计,作为面部的部件由玩家选择。 通过首先选择适当的游戏件并将其应用于面板以产生规定的复合设计,然后在使游戏件从面板弹出之前手动停止定时器机构,赢得游戏。