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    • 1. 发明申请
    • DELIVERING COMPOSITE MEDIA TO A CLIENT APPLICATION
    • 向客户应用程序传送复合媒体
    • US20090222511A1
    • 2009-09-03
    • US12040620
    • 2008-02-29
    • KATHERINE HAYSCHARLOTTE-ANNE NELSONEUNICE CHOUMICHAEL NOVIJEFFREY D. CARNAHAN
    • KATHERINE HAYSCHARLOTTE-ANNE NELSONEUNICE CHOUMICHAEL NOVIJEFFREY D. CARNAHAN
    • G06F15/16
    • G06F17/248G06F17/2229
    • An approach is provided for generating composite media and delivering the composite media to a client application. Data is received from one or more external sources, and a portion of the data is selected to be used in the composite media according to the time period of delivery of the client application, user information, or the type of client application requesting the media, if a request has been made. The selected data is integrated into a pre-created template to generate the composite media, such as an advertisement, special offers, or weather and stock information. The composite media may be modified prior to being delivered to the client application. The selection of the pre-created template and the modification of the composite media are made according to requirements of the client application, user information, or the type of client application (e.g., gaming application) requesting the media.
    • 提供了一种用于生成复合介质并将复合介质递送到客户端应用程序的方法。 从一个或多个外部源接收数据,并且根据客户端应用的递送的时间段,用户信息或请求媒体的客户端应用的类型,选择一部分数据在组合媒体中使用, 如果已经提出请求。 所选择的数据被集成到预先创建的模板中以生成复合媒体,例如广告,特别优惠或天气和股票信息。 复合介质可以在被传送到客户端应用程序之前进行修改。 根据客户端应用程序,用户信息或请求媒体的客户端应用程序(例如,游戏应用程序)的要求,对预先创建的模板和复合媒体的修改进行选择。
    • 6. 发明授权
    • Delivering composite media to a client application
    • 将复合媒体传送到客户端应用程序
    • US08521842B2
    • 2013-08-27
    • US12040620
    • 2008-02-29
    • Katherine HaysCharlotte-Anne NelsonEunice ChouMichael NoviJeffrey D. Carnahan
    • Katherine HaysCharlotte-Anne NelsonEunice ChouMichael NoviJeffrey D. Carnahan
    • G06F15/16
    • G06F17/248G06F17/2229
    • An approach is provided for generating composite media and delivering the composite media to a client application. Data is received from one or more external sources, and a portion of the data is selected to be used in the composite media according to the time period of delivery of the client application, user information, or the type of client application requesting the media, if a request has been made. The selected data is integrated into a pre-created template to generate the composite media, such as an advertisement, special offers, or weather and stock information. The composite media may be modified prior to being delivered to the client application. The selection of the pre-created template and the modification of the composite media are made according to requirements of the client application, user information, or the type of client application (e.g., gaming application) requesting the media.
    • 提供了一种用于生成复合介质并将复合介质递送到客户端应用程序的方法。 从一个或多个外部源接收数据,并且根据客户端应用的递送的时间段,用户信息或请求媒体的客户端应用的类型,选择一部分数据在组合媒体中使用, 如果已经提出请求。 所选择的数据被集成到预先创建的模板中以生成复合媒体,例如广告,特别优惠或天气和股票信息。 复合介质可以在被传送到客户端应用程序之前进行修改。 根据客户端应用程序,用户信息或请求媒体的客户端应用程序(例如,游戏应用程序)的要求,对预先创建的模板和复合媒体的修改进行选择。
    • 7. 发明申请
    • CONTENT MONETIZATION SYSTEM WITH VARIABLE AD INSERTION
    • 具有可变广告插入的内容制定系统
    • US20090216630A1
    • 2009-08-27
    • US12035874
    • 2008-02-22
    • JEFFREY D. CARNAHAN
    • JEFFREY D. CARNAHAN
    • G06Q30/00G06F17/00
    • G06Q30/02G06Q30/0273
    • A user's experience with content on a device can be impacted based on the disposition of the content and the type of device. The user can experience a wealth of advertisements when consuming content that has no license. Likewise, the user can experience little or no advertisements when consuming content that has a license. The amount of advertisements are determined by a set of monetization rules as well as by the amount of authorization remaining in the license. Further, the user's ability to control the device when rendering the content is determined by the monetization rules which are influenced by the licensing status of the content.
    • 用户对设备上的内容的体验可以基于内容的设置和设备的类型而受到影响。 当消费没有许可证的内容时,用户可以体验到丰富的广告。 同样,当消费具有许可证的内容时,用户可以感受到很少或没有广告。 广告的数量由一组营利规则以及许可证中剩余的授权数量决定。 此外,用户在呈现内容时控制设备的能力由受内容的许可状态影响的营利规则确定。