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    • 1. 发明授权
    • Electronic game-of-chance device
    • 电子游戏机器
    • US5507489A
    • 1996-04-16
    • US129928
    • 1993-09-30
    • Jean-Michel ReibelPierre-Luc SimonEric BigonneauJean-Etienne Bouedec
    • Jean-Michel ReibelPierre-Luc SimonEric BigonneauJean-Etienne Bouedec
    • A63F9/24G06Q50/00G07F17/32
    • G07F17/32
    • A portable box comprises memory able to store at least one item of reference data, and a comparator able to compare the said reference data item with an item of game data input by the player via a communication interface, one of these two data items being a value generated in a random way. An item of win information dependent at least on the result of the said comparison is stored in the memory, and box encryption structure are able, in response to a predetermined item of payment request information (IDP) received, to establish a first encrypted win value from the said win information item. A station, external to the box, comprises a system input/output interface able to cooperate with the interface of the box, and system processing structure, able, in the presence of a payment request originating from the player, to read the said win information item contained in the memory of the box. System encryption structure, counterparts of the box encryption structure, establish a second encrypted win value from the said win information item read. The actual payment of the win to the player is conditioned by agreement of the two encrypted win values.
    • 便携式盒子包括能够存储至少一个参考数据项的存储器,以及比较器,其能够将所述参考数据项目与玩家通过通信接口输入的游戏数据项进行比较,这两个数据项中的一个是 以随机方式生成的值。 至少取决于所述比较的结果的胜任信息项被存储在存储器中,并且盒加密结构能够响应于接收到的预定支付请求信息(IDP)来建立第一加密的赢值 从所述胜利信息项。 箱体外部的站包括能够与箱体接口配合的系统输入/输出接口以及在存在来自播放器的支付请求的情况下能够读取所述胜利信息的系统处理结构 包含在盒子内存中的项目。 系统加密结构,对应的盒加密结构,从所述胜利信息项中读取建立第二加密胜利值。 获胜的实际支付给玩家的条件是两个加密胜利值的协议。