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    • 5. 发明申请
    • MULTIPLAYER SYNCHRONOUS GAMING SYSTEMS AND METHODS
    • 多玩家同步游戏系统和方法
    • US20130344963A1
    • 2013-12-26
    • US13924255
    • 2013-06-21
    • Diwakar GuptaMichael ShimChih-Jen HuangDerek GawIvann AlvaradoJason Paul Allen
    • Diwakar GuptaMichael ShimChih-Jen HuangDerek GawIvann AlvaradoJason Paul Allen
    • A63F13/00
    • A63F13/31A63F9/0611A63F13/00A63F13/12A63F13/335A63F13/46A63F13/48A63F13/795A63F13/798A63F13/87
    • A system, computer-readable storage medium storing at least one program, and a computer-implemented method for providing synchronous multiplayer games are presented. To begin, an enabling request for multiplayer functionality in a multiplayer instance that includes a single player mode game is received. The single player mode game may involve a game board dedicated to a first player. Then, the single player mode game of the multiplayer instance is matched with additional multiplayer instances. Each additional multiplayer instance includes a corresponding single player mode game dedicated to a respective player. The single player mode games from the multiplayer instance and the additional multiplayer instances are then instructed to initiate gameplay at substantially the same time. Final scores from the single player mode games from the multiplayer instance and the additional multiplayer instances are collected. A game summary page is finally communicated to the first player and the respective players.
    • 提出了存储至少一个程序的系统,计算机可读存储介质和用于提供同步多人游戏的计算机实现的方法。 首先,接收到包括单人游戏模式游戏在内的多玩家实例中的多玩家功能的启用请求。 单人模式游戏可能涉及专用于第一玩家的游戏板。 然后,多玩家实例的单人游戏模式游戏与附加的多玩家实例相匹配。 每个附加的多玩家实例包括专用于相应玩家的相应的单人游戏模式游戏。 然后指示来自多人实例和附加多人实例的单人游戏模式游戏基本上同时发起游戏。 收集来自多人实例和附加多人实例的单人游戏模式游戏的最终成绩。 游戏总结页面最终传达给第一玩家和各玩家。