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    • 1. 发明申请
    • MOVING REEL SYMBOLS ON REEL-BASED GAMING MACHINES
    • 基于滚珠机的移动螺丝符号
    • US20080064485A1
    • 2008-03-13
    • US11940172
    • 2007-11-14
    • Kirk TedsenGene SpoorKeith Murray
    • Kirk TedsenGene SpoorKeith Murray
    • A63F13/00
    • G07F17/3211
    • Gaming machines, systems and methods that present reel-based games are disclosed. Reel symbols can move or appear to move from one gaming reel to another gaming reel. Such reel symbols may include lenticular images, such as those that are implemented onto a medium via a lenticular process, whereby the medium is then applied to various gaming machine reels so that a viewer can perceive effects such as motion and depth. The medium can be a multi-image sheet containing regions of overlapping images where different images are visually predominant at different viewing angles, and the movable base can comprise a gaming reel. Multiple gaming reels can be used, and can be adapted to rotate in any direction.
    • 公开了提供卷轴式游戏的游戏机,系统和方法。 卷轴符号可以移动或看起来从一个游戏卷轴移动到另一个游戏卷轴。 这种卷轴符号可以包括透镜图像,例如通过透镜过程在介质上实现的图像,由此介质被施加到各种游戏机卷轴,使得观看者可以感知诸如运动和深度的效果。 介质可以是包含重叠图像区域的多图像片,其中不同图像在不同视角下视觉上占优势,并且可移动底座可以包括游戏卷轴。 可以使用多个游戏卷轴,并且可以适应于在任何方向上旋转。
    • 2. 发明申请
    • Three dimensional image display systems and methods for gaming machines
    • 三维图像显示系统和游戏机的方法
    • US20060052152A1
    • 2006-03-09
    • US10936852
    • 2004-09-08
    • Kirk TedsenGene SpoorKeith Murray
    • Kirk TedsenGene SpoorKeith Murray
    • A63F9/24
    • G07F17/3211
    • Inexpensive yet effective three-dimensional image displays for gaming machines are disclosed. Images are implemented onto a medium via a lenticular process, and the medium is applied to various gaming machine surfaces whereby a viewer can perceive effects such as motion and depth. Steps can include developing a game theme, designing visual images for this game theme, generating digital files containing these visual images, previewing these digital files, modeling the visual images in a computer assisted simulation, implementing these visual images onto a medium, attaching the medium to a movable base, and installing the movable base to the gaming machine. The medium can be a multi-image sheet containing regions of overlapping images where different images are visually predominant at different viewing angles, and the movable base can comprise a gaming reel. Multiple gaming reels can be used, and can be adapted to rotate in any direction.
    • 公开了用于游戏机的廉价但有效的三维图像显示器。 图像通过透镜过程实现在介质上,并且介质被应用于各种游戏机表面,由此观众可以感知诸如运动和深度的效果。 步骤可以包括开发游戏主题,设计用于该游戏主题的视觉图像,生成包含这些视觉图像的数字文件,预览这些数字文件,在计算机辅助模拟中建模视觉图像,将这些视觉图像实现到介质上, 到可移动基座,并且将可移动基座安装到游戏机。 介质可以是包含重叠图像区域的多图像片,其中不同图像在不同视角下视觉上占优势,并且可移动底座可以包括游戏卷轴。 可以使用多个游戏卷轴,并且可以适应于在任何方向上旋转。