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    • 1. 发明申请
    • Gaming network for use in a restricted-access progressive game
    • 用于限制访问渐进式游戏的游戏网络
    • US20070060319A1
    • 2007-03-15
    • US10571372
    • 2004-09-03
    • Rory BlockChristopher BlackburnChih-Hui JanErhard RathsackRichard SchwartzJames SimmermonTerry Warkentin
    • Rory BlockChristopher BlackburnChih-Hui JanErhard RathsackRichard SchwartzJames SimmermonTerry Warkentin
    • G06F19/00
    • G07F17/3223G07F17/32
    • A gaming system for playing a restricted-access progressive game comprises a database containing data, including a list of players having access to the restricted-access progressive game. The system includes a gaming terminal with a connection port for coupling the gaming terminal to the data-base. The gaming terminal has a player-identification device providing player information. The information is compared with data in the database to determine whether the restricted-access progressive game can be activated and game information displayed at the gaming terminal. A method of operating the progressive game comprises receiving a player-identification input at the gaming terminal and transmitting a player-identifier signal from the gaming terminal to a remotely located controller that determines accessibility to the progressive game. The method further includes receiving, at the gaming terminal, a progressive game accessibility signal from the remotely located controller and, if the signal is positive, allowing a player to conduct the progressive game.
    • 用于播放限制访问渐进式游戏的游戏系统包括包含数据的数据库,包括具有访问限制访问进行游戏的玩家列表。 该系统包括具有用于将游戏终端耦合到数据库的连接端口的游戏终端。 游戏终端具有提供玩家信息的玩家识别装置。 将该信息与数据库中的数据进行比较,以确定是否可以激活限制访问渐进式游戏以及游戏终端显示游戏信息。 一种操作渐进式游戏的方法包括在游戏终端处接收玩家识别输入,并将来自游戏终端的玩家标识符信号发送到确定渐进游戏可访问性的远程位置的控制器。 该方法还包括在游戏终端处接收来自远程位置的控制器的渐进式游戏可访问性信号,并且如果信号是肯定的,允许玩家进行逐行游戏。
    • 2. 发明授权
    • Two wire exchange system
    • 两线交换系统
    • US06863611B1
    • 2005-03-08
    • US09967573
    • 2001-09-28
    • James MorrowErhard Rathsack
    • James MorrowErhard Rathsack
    • A63F13/12A63F13/00A63F9/24
    • A63F13/31A63F13/12A63F2300/402
    • A two wire exchange system is disclosed that enables a gaming machine having one communication port to function as a gaming machine having a plurality of communication ports. The two-wire exchange system allows a gaming machine having only a single communication port to connect to two or more system hosts simultaneously. The two wire exchange system is an intelligent multiplexer that communicates using the same protocol as the system hosts to which it is connected. The two-wire exchange system has the ability to respond to a poll from the system host by indicating that the gaming machine is busy, and that the system host should poll the gaming machine again. This is provided to avoid and to prevent data collisions.
    • 公开了一种双线交换系统,其能够使具有一个通信端口的游戏机用作具有多个通信端口的游戏机。 双线交换系统允许仅具有单个通信端口的游戏机同时连接到两个或更多个系统主机。 两线交换系统是使用与其所连接的系统主机相同的协议进行通信的智能多路复用器。 双线交换系统能够通过指示游戏机忙碌来响应来自系统主机的轮询,并且系统主机应该再次轮询游戏机。 这是为了避免和防止数据冲突而提供的。
    • 4. 发明授权
    • Two wire exchange system
    • 两线交换系统
    • US07244182B2
    • 2007-07-17
    • US11072742
    • 2005-03-03
    • James MorrowErhard Rathsack
    • James MorrowErhard Rathsack
    • A63F13/00A63F9/24
    • A63F13/31A63F13/12A63F2300/402
    • A two wire exchange system is disclosed that enables a gaming device having one communication port to function as a gaming device having a plurality of communication ports. The two-wire exchange system allows a gaming device having only a single communication port to connect to two or more system hosts simultaneously. The two wire exchange system is an intelligent multiplexer that communicates using the same protocol as the system hosts to which it is connected. The two-wire exchange system has the ability to respond to a poll from the system host by indicating that the gaming device is busy, and that the system host should poll the gaming device again. This is provided to avoid and to prevent data collisions.
    • 公开了一种具有一个通信端口的游戏设备用作具有多个通信端口的游戏设备的双线交换系统。 双线交换系统允许仅具有单个通信端口的游戏设备同时连接到两个或更多个系统主机。 两线交换系统是使用与其所连接的系统主机相同的协议进行通信的智能多路复用器。 双线交换系统能够通过指示游戏设备忙碌来响应来自系统主机的轮询,并且系统主机应该再次轮询游戏设备。 这是为了避免和防止数据冲突而提供的。
    • 7. 发明申请
    • Two wire exchange system
    • 两线交换系统
    • US20050147116A1
    • 2005-07-07
    • US11072742
    • 2005-03-03
    • James MorrowErhard Rathsack
    • James MorrowErhard Rathsack
    • A63F13/12G06F19/00
    • A63F13/31A63F13/12A63F2300/402
    • A two wire exchange system is disclosed that enables a gaming device having one communication port to function as a gaming device having a plurality of communication ports. The two-wire exchange system allows a gaming device having only a single communication port to connect to two or more system hosts simultaneously. The two wire exchange system is an intelligent multiplexer that communicates using the same protocol as the system hosts to which it is connected. The two-wire exchange system has the ability to respond to a poll from the system host by indicating that the gaming device is busy, and that the system host should poll the gaming device again. This is provided to avoid and to prevent data collisions.
    • 公开了一种具有一个通信端口的游戏设备用作具有多个通信端口的游戏设备的双线交换系统。 双线交换系统允许仅具有单个通信端口的游戏设备同时连接到两个或更多个系统主机。 两线交换系统是使用与其所连接的系统主机相同的协议进行通信的智能多路复用器。 双线交换系统能够通过指示游戏设备忙碌来响应来自系统主机的轮询,并且系统主机应该再次轮询游戏设备。 这是为了避免和防止数据冲突而提供的。