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    • 2. 发明申请
    • METHOD, APPARATUS, AND PROGRAM PRODUCT FOR ADDING A REEL TO A GAME DISPLAY
    • 用于向游戏显示器添加旋钮的方法,装置和程序产品
    • US20080113696A1
    • 2008-05-15
    • US11938186
    • 2007-11-09
    • Clint A. OwenAndrea R. Barton
    • Clint A. OwenAndrea R. Barton
    • A63F9/24
    • G07F17/3267G07F17/32
    • A method includes operating a gaming machine in a first display mode in which a display device associated with the gaming machine displays a base array and side graphics and in which a result for a respective game play initiated through the gaming machine is represented by a set of symbols included in the base array and where the side graphics provide a continuous graphical theme on at least two sides of the base array. In response to detecting a trigger event, the gaming machine switches to a second display mode in which the display device displays a graphical transformation of at least a part of the side graphics to replace that part of the side graphics with at least one additional array location and in which a result for a respective game play initiated through the gaming machine while operating in the second display mode is represented by a respective set of symbols included in the base array and each additional array location.
    • 一种方法包括以第一显示模式操作游戏机,其中与游戏机相关联的显示设备显示基本阵列和侧面图形,并且其中通过游戏机发起的相应游戏结果的结果由一组 包括在基本阵列中的符号,以及侧面图形在基本阵列的至少两侧上提供连续的图形主题。 响应于检测到触发事件,游戏机切换到第二显示模式,其中显示设备显示至少一部分侧面图形的图形变换,以用至少一个附加阵列位置替换该侧面图形的该部分 并且其中在以第二显示模式操作时通过游戏机发起的各个游戏结果的结果由包括在基本阵列和每个附加阵列位置中的相应组的符号表示。
    • 4. 发明申请
    • WAGERING GAME, GAMING MACHINE, GAMING SYSTEM, AND METHOD WITH AN EMBEDDED BONUS GAME
    • 玩游戏,游戏机,游戏系统和嵌入式游戏的方法
    • US20120077569A1
    • 2012-03-29
    • US13250787
    • 2011-09-30
    • Brian Alexander WatkinsSteven E. MeyerClint A. OwenJP Cody
    • Brian Alexander WatkinsSteven E. MeyerClint A. OwenJP Cody
    • A63F13/00
    • G07F17/3267
    • A method of operating a gaming machine includes receiving one or more primary game inputs through the gaming machine to initiate one or more plays of a primary game. After the one or more plays of the primary game, a feature game is initiated and presented at the gaming machine through a display device included with the gaming machine. In response to a triggering event in the feature game and prior to completion of the feature game, the method further includes initiating an embedded bonus game and presenting the embedded bonus game through the display device. Upon completion of the embedded bonus game, the method continues with presenting a remainder of the feature game. The method further includes awarding a total prize for the feature game and embedded bonus game. The total prize is made up of a feature game prize component obtained in the presentation of the feature game and an embedded bonus game prize component obtained in the presentation of the embedded bonus game.
    • 操作游戏机的方法包括通过游戏机接收一个或多个主要游戏输入以启动主游戏的一个或多个游戏。 在主游戏的一个或多个戏剧之后,通过包括在游戏机中的显示设备在游戏机器上启动和呈现特征游戏。 响应于特征游戏中的触发事件并且在特征游戏完成之前,该方法还包括启动嵌入式奖金游戏并通过显示装置呈现嵌入式奖金游戏。 在完成嵌入式奖金游戏之后,该方法继续呈现特征游戏的剩余部分。 该方法还包括授予特征游戏和嵌入式奖金游戏的总奖金。 总奖品由在特征游戏的呈现中获得的特征游戏奖组件和在嵌入式奖金游戏的呈现中获得的嵌入式奖金游戏奖项组成。
    • 5. 发明授权
    • Slot machine game with selection bonus game having modifier symbols
    • 老虎机游戏与选择奖金游戏具有修改符号
    • US08500536B2
    • 2013-08-06
    • US13211651
    • 2011-08-17
    • Brian A. WatkinsClint A. Owen
    • Brian A. WatkinsClint A. Owen
    • A63F9/24A63F13/00
    • G07F17/3262G07F17/34
    • A slot machine has a player selection bonus game where a player selects concealed gamepieces from a group to reveal the value of the gamepiece. The preferred game has a burger building theme in which the game rules are related to building one or more hamburgers, and the hidden gamepieces represent burger ingredients. A particular selection allows the player to win larger prizes for future selections. Other designated selections may modify future selections still further (2× and 3× multipliers for double-decker and triple-decker bun selections). Certain gamepieces may change their function based on the context or state of the bonus game.
    • 老虎机具有玩家选择奖励游戏,其中玩家从组中选择隐藏的游戏,以显示玩家的价值。 首选游戏有一个汉堡建筑主题,游戏规则与建立一个或多个汉堡包有关,而隐藏的游戏手段代表了汉堡的成分。 特定的选择允许玩家获得更大的奖品以供将来选择。 其他指定的选择可以进一步修改未来的选择(双层和三层选择的2×和3×乘法器)。 某些游戏可能会根据奖励游戏的上下文或状态来改变其功能。
    • 6. 发明申请
    • SLOT MACHINE GAME WITH SELECTION BONUS GAME HAVING MODIFIER SYMBOLS
    • 选择奖牌游戏的SLOT MACHINE游戏有修改符号
    • US20130045792A1
    • 2013-02-21
    • US13211651
    • 2011-08-17
    • Brian A. WatkinsClint A. Owen
    • Brian A. WatkinsClint A. Owen
    • A63F9/24
    • G07F17/3262G07F17/34
    • A slot machine has a player selection bonus game where a player selects concealed gamepieces from a group to reveal the value of the gamepiece. The preferred game has a burger building theme in which the game rules are related to building one or more hamburgers, and the hidden gamepieces represent burger ingredients. A particular selection allows the player to win larger prizes for future selections. Other designated selections may modify future selections still further (2× and 3× multipliers for double-decker and triple-decker bun selections). Certain gamepieces may change their function based on the context or state of the bonus game.
    • 老虎机具有玩家选择奖励游戏,其中玩家从组中选择隐藏的游戏,以显示玩家的价值。 首选游戏有一个汉堡建筑主题,游戏规则与建立一个或多个汉堡包有关,而隐藏的游戏手段代表了汉堡的成分。 特定的选择允许玩家获得更大的奖品以供将来选择。 其他指定的选择可以进一步修改未来的选择(双层和三层选择的2×和3×乘法器)。 某些游戏可能会根据奖励游戏的上下文或状态来改变其功能。
    • 7. 发明申请
    • WAGERING SYSTEM WITH VOLATILITY ADJUSTMENT
    • 挥发性调节系统
    • US20110045894A1
    • 2011-02-24
    • US12544106
    • 2009-08-19
    • Clint A. Owen
    • Clint A. Owen
    • A63F9/24
    • G07F17/3244
    • Gaming systems, methods, and software are provided which adjust the volatility of a gaming machine based on the player's current bankroll. A preferred embodiment includes a method that determines a game player's bankroll amount including cash or credits available for wagering. It then determines the desired payout volatility based on the game player's bankroll amount. From the desired volatility, the method selects a payout table based on the desired volatility. The method then includes receiving a wager input from the player effective to place a wager and conduct a game at a player station with the selected payout table. In some versions, a paytable may be selected directly using bankroll information, without the intermediate step of identifying a desired volatility level. Further, other factors may be considered in choosing the desired volatility or paytable.
    • 提供游戏系统,方法和软件,其基于玩家的当前资金来调整游戏机的波动性。 优选实施例包括确定游戏者的资金量的方法,其包括可用于投注的现金或信用。 然后,它基于游戏者的资金量确定期望的支付波动率。 根据期望的波动率,该方法基于期望的波动率选择支付表。 该方法包括接收来自玩家的下注输入,其有效地进行投注并且在具有所选择的支付表的玩家站处进行游戏。 在一些版本中,可以直接使用资金信息来选择支付方式,而不需要识别期望的波动水平的中间步骤。 此外,在选择期望的波动性或报酬时可考虑其他因素。
    • 9. 发明申请
    • SLOT MACHINE HAVING MULTIPLE PROGRESSIVE JACKPOTS
    • 具有多个渐进夹克的缝纫机
    • US20130065676A1
    • 2013-03-14
    • US13231576
    • 2011-09-13
    • Clint A. OwenBrian A. Watkins
    • Clint A. OwenBrian A. Watkins
    • A63F9/24
    • G07F17/3258
    • Provided is a variable jackpot meter feature for progressive games (either single or multiple tiered), which may be embodied in a game, a method of conducting or providing the game, or a system or program product. The meter coordinates graphics to the increasing value of the progressive jackpots. At its reset value, the progressive meter may be displayed in its least exciting graphical state indicating low “heat.” As the progressive meter value grows, the associated graphics would increase to indicate the amount has grown. By the time the progressive meter's value has reached or exceeded the progressive's expected value, the graphics may be in their most excited/active/hottest state. This state reinforces to the player that the progressive is a high value and it is a good time to try to win the prize.
    • 提供了用于渐进式游戏(单层或多层)的可变累积奖表功能,其可以体现在游戏中,实施或提供游戏的方法,或系统或程序产品中。 仪表将图形与逐渐累积奖金的增加值进行协调。 在其复位值时,可以以指示低热量的最小令人兴奋的图形状态显示​​渐进式计量器。 随着渐进式仪表值的增长,相关联的图形将增加以指示数量增长。 当渐进式仪表的值达到或超过渐进式预期值时,图形可能处于最激动/主动/最热的状态。 这个状态加强了玩家的进步是一个很高的价值,这是尝试赢得奖金的好时机。