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    • 2. 发明授权
    • Video deblocking
    • 视频解锁
    • US07567619B2
    • 2009-07-28
    • US11191220
    • 2005-07-27
    • Ankur VarmaShankar Moni
    • Ankur VarmaShankar Moni
    • H04N7/12
    • H04N19/86
    • Video deblocking can be implemented in video content processing and delivery environments when displaying decompressed/decoded video information. Discontinuities are identified and smoothed to reduce blockiness, for example at macroblock boundaries in conjunction with Moving Picture Expert Group (MPEG)-based schemes. In exemplary implementation(s), a client device detects discontinuities at or near block boundaries, determines which discontinuities are artificial, and smooths at least those discontinuities that are determined to be artificial. These actions may be accomplished using (i) one or more Laplacian of Gaussian (LoG) operations as applied to both an image and a quantization matrix and (ii) windowed comparisons between values and a threshold resulting from the LoG operations. Alternatively, these actions may be accomplished using a spatio-temporally varying filter. Additionally, in an MPEG context, intra image units may be deblocked using the former approach while non-intra image units may be deblocked using the latter approach.
    • 当显示解压缩/解码的视频信息时,视频解锁可以在视频内容处理和传送环境中实现。 不连续性被识别和平滑以减少块效应,例如在与基于运动图像专家组(MPEG)的方案的宏块边界处。 在示例性实现中,客户端设备在块边界处或附近检测不连续性,确定哪些不连续性是人为的,并且平滑至少那些被确定为人为的不连续性。 可以使用(i)应用于图像和量化矩阵的一个或多个拉普拉斯高斯(LoG)操作来实现这些动作,以及(ii)值之间的窗口比较和由LoG操作产生的阈值。 或者,可以使用时空变化滤波器来实现这些动作。 另外,在MPEG上下文中,可以使用前一种方法去除帧内图像单元,而使用后一种方法可以解除非帧内图像单元。
    • 3. 发明申请
    • Video deblocking
    • US20050259745A1
    • 2005-11-24
    • US11191131
    • 2005-07-27
    • Ankur VarmaShankar Moni
    • Ankur VarmaShankar Moni
    • H04N7/26H04N7/30H04N5/217H04N5/21
    • H04N19/86
    • Video deblocking can be implemented in video content processing and delivery environments when displaying decompressed/decoded video information. Discontinuities are identified and smoothed to reduce blockiness, for example at macroblock boundaries in conjunction with Moving Picture Expert Group (MPEG)-based schemes. In exemplary implementation(s), a client device detects discontinuities at or near block boundaries, determines which discontinuities are artificial, and smooths at least those discontinuities that are determined to be artificial. These actions may be accomplished using (i) one or more Laplacian of Gaussian (LoG) operations as applied to both an image and a quantization matrix and (ii) windowed comparisons between values and a threshold resulting from the LoG operations. Alternatively, these actions may be accomplished using a spatio-temporally varying filter. Additionally, in an MPEG context, intra image units may be deblocked using the former approach while non-intra image units may be deblocked using the latter approach.
    • 4. 发明授权
    • Secure storage
    • 安全存储
    • US08407146B2
    • 2013-03-26
    • US11263658
    • 2005-10-28
    • Ankur Varma
    • Ankur Varma
    • G06Q99/00
    • G06F21/10
    • A portable secure storage device provides a means to transport media from one media player to another while maintaining the security of and the rights associated with the content stored in the portable secure storage device. The device contains a security engine for managing digital rights associated with content stored in the device. The device can also include a hard disk drive memory and a real time clock. The hard disk drive memory provides ample storage of media and versatility of digital rights management. The real time clock maintains secure time. The device can be use to provide a thumbnail, a snapshot, a trailer version, or a table of contents of contents stored therein based on the security level of the receiving device. The portable secure storage device can query the receiving device to determine the current status of rights and can provide content in accordance with current rights.
    • 便携式安全存储设备提供了将媒体从一个媒体播放器传输到另一媒体播放器的方式,同时保持与存储在便携式安全存储设备中的内容相关联的安全性和权限。 该设备包含用于管理与存储在设备中的内容相关联的数字权限的安全引擎。 该设备还可以包括硬盘驱动器存储器和实时时钟。 硬盘驱动器内存提供了广泛的媒体存储和数字版权管理的多功能性。 实时时钟保持安全的时间。 该设备可以用于基于接收设备的安全级别来提供其中存储的内容的缩略图,快照,预告片版本或内容表。 便携式安全存储设备可以查询接收设备来确定权限的当前状态,并且可以根据当前权限提供内容。
    • 7. 发明授权
    • Reversible diffusion-based compression
    • 基于可逆扩散的压缩
    • US07706448B2
    • 2010-04-27
    • US10630955
    • 2003-07-30
    • Ankur Varma
    • Ankur Varma
    • H04B1/66H04N7/12
    • H04N19/85H04N19/91
    • Subject matter includes exemplary methods of reversible diffusion-based compression and an exemplary compression engine. In one implementation, a reversible diffusion function is applied to decrease high spatial frequency pixel values in an image or a prediction error image residue and to smooth variances between adjacent pixel values. An exemplary reversible diffusion function can increase data compression without loss of high frequency information yet operate with online encoders and decoders that lack significant processing power. An exemplary method transforms the data to make the data more amenable to compression schemes that utilize entropy transforms as an intermediate processing step, for example, prior to Huffman coding.
    • 主题包括可逆扩散式压缩的示例性方法和示例性压缩引擎。 在一个实现中,应用可逆扩散函数来减小图像中的高空间频率像素值或预测误差图像残差,并平滑相邻像素值之间的方差。 示例性的可逆扩散功能可以增加数据压缩,而不会损失高频信息,而与在线编码器和缺乏显着处理能力的解码器一起工作。 例如,在霍夫曼编码之前,示例性方法转换数据以使数据更适合于利用熵变换作为中间处理步骤的压缩方案。
    • 10. 发明申请
    • Mass storage in gaming handhelds
    • 大型存储游戏手持设备
    • US20070087796A1
    • 2007-04-19
    • US11250897
    • 2005-10-14
    • Ankur Varma
    • Ankur Varma
    • A63F13/00
    • A63F13/95A63F13/00A63F13/92A63F2300/204A63F2300/206G06F12/14G06F2221/2141
    • A handheld gaming device having a non-removable hard disk drive memory is used to perform gaming and non-gaming functions. The hard disk drive memory provides internal mass storage that is utilizable for storing various types of game-related information and non-game-related information. In one embodiment, the hard disk drive is configured to store selected portions of data in assigned regions of memory. The internal mass storage can be used to store saved game data, game specific data, and can be used as a buffer while streaming content from a remote server or drive. The internal mass storage also can be used to store other types of information, such as calendar information, personal appointments, maps, photographs, and other third party game related information.
    • 具有不可移动硬盘驱动器存储器的手持游戏设备用于执行游戏和非游戏功能。 硬盘驱动器存储器提供可用于存储各种类型的游戏相关信息和非游戏相关信息的内部大容量存储。 在一个实施例中,硬盘驱动器被配置为将所选择的数据部分存储在存储器的分配区域中。 内部大容量存储可用于存储保存的游戏数据,游戏专用数据,并且可以用作缓冲区,同时从远程服务器或驱动器流式传输内容。 内部海量存储还可用于存储其他类型的信息,例如日历信息,个人约会,地图,照片和其他第三方游戏相关信息。