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    • 83. 发明申请
    • Wagering Game Funding Mechanisms and Methods Therefor
    • 投注游戏资金机制及方法
    • US20090131146A1
    • 2009-05-21
    • US12301040
    • 2007-06-28
    • Vladimir I. ArezinaMark B. GagnerJeremy M. HornikRichard T. SchwartzAlfred Thomas
    • Vladimir I. ArezinaMark B. GagnerJeremy M. HornikRichard T. SchwartzAlfred Thomas
    • A63F9/24G06F19/00
    • G07F17/32
    • A system for adding funds to a handheld gaming machine. The system includes a portable digital wallet that wirelessly communicates with a handheld gaming machine (“handheld”). The digital wallet stores an amount of funds or funds associated with a remotely stored player account, and is used by the player to add credits to a handheld. The credit meter may be stored remotely, though the player perceives that the funds are actually being transferred via the digital wallet. Other funding techniques include a kiosk that accepts cash or credit/debit cards and dispenses tickets or other media that encodes information representing an amount of funds. The player uses this media to add credits to the handheld. The media may be player-dependent such that the player's identity is somehow linked to the media or it may be player-agnostic such that the player's identity is not linked to the funds associated with the media.
    • 用于向手持游戏机添加资金的系统。 该系统包括与手持游戏机(“手持”)无线通信的便携式数字钱包。 数字钱包存储与远程存储的玩家账户相关联的资金或资金,并且被玩家用于向手持设备添加信用。 信用计量表可以远程存储,尽管玩家认为资金实际上是通过数字钱包转移的。 其他融资技术包括接受现金或信用卡/借记卡的信息亭,并分发代表资金数量的信息的票据或其他媒体。 播放器使用此媒体向手持设备添加信用。 媒体可以是玩家依赖的,使得玩家的身份以某种方式与媒体相关联,或者可以是与玩家无关的,使得玩家的身份不与与媒体相关联的资金链接。
    • 84. 发明申请
    • Gaming System Having Virtual Assets and Achievements
    • 具有虚拟资产和成就的游戏系统
    • US20110207525A1
    • 2011-08-25
    • US13124247
    • 2009-10-14
    • Jeffrey L. AllenPeter R. AndersonStephen P. AngeloMark B. GagnerAlfred Thomas
    • Jeffrey L. AllenPeter R. AndersonStephen P. AngeloMark B. GagnerAlfred Thomas
    • A63F9/24
    • G07F17/3244G07F17/32G07F17/3251
    • A gaming system having virtual assets comprises a wager input device, at least one gaming terminal comprising a display for displaying a wagering game, and a virtual asset server in communication with the at least one gaming terminal, the virtual asset server storing and managing one or more types of virtual assets, each type of virtual asset having a different plurality of attributes associated therewith. The system comprises at least one controller operative to cause the first display to display the first wagering game, in response to a first triggering event, award one or more of the virtual assets to a player of the first wagering game, store information regarding the awarded virtual assets in a player account associated with the player and accessible to the virtual asset server, and provide a monetary award to the player for any winning outcomes achieved during play of the first wagering game.
    • 具有虚拟资产的游戏系统包括下注输入装置,至少一个包括用于显示投注游戏的显示器的游戏终端,以及与所述至少一个游戏终端通信的虚拟资产服务器,所述虚拟资产服务器存储和管理一个或 更多类型的虚拟资产,每种类型的虚拟资产具有与其相关联的不同的多个属性。 该系统包括至少一个控制器,其操作以使第一显示器响应于第一触发事件显示第一投注游戏,将一个或多个虚拟资产授予第一投注游戏的玩家,存储关于授权的信息 与玩家相关联并且可以被虚拟资产服务器访问的玩家帐户中的虚拟资产,并且在玩第一投注游戏期间获得的任何获胜结果向玩家提供金钱奖励。
    • 87. 发明授权
    • Gaming system having virtual assets and achievements
    • 具有虚拟资产和成就的游戏系统
    • US08628422B2
    • 2014-01-14
    • US13124247
    • 2009-10-14
    • Jeffrey L. AllenPeter R. AndersonStephen P. AngeloMark B. GagnerAlfred Thomas
    • Jeffrey L. AllenPeter R. AndersonStephen P. AngeloMark B. GagnerAlfred Thomas
    • A63F9/24
    • G07F17/3244G07F17/32G07F17/3251
    • A gaming system having virtual assets comprises a wager input device, at least one gaming terminal comprising a display for displaying a wagering game, and a virtual asset server in communication with the at least one gaming terminal, the virtual asset server storing and managing one or more types of virtual assets, each type of virtual asset having a different plurality of attributes associated therewith. The system comprises at least one controller operative to cause the first display to display the first wagering game, in response to a first triggering event, award one or more of the virtual assets to a player of the first wagering game, store information regarding the awarded virtual assets in a player account associated with the player and accessible to the virtual asset server, and provide a monetary award to the player for any winning outcomes achieved during play of the first wagering game.
    • 具有虚拟资产的游戏系统包括下注输入装置,至少一个包括用于显示投注游戏的显示器的游戏终端,以及与所述至少一个游戏终端通信的虚拟资产服务器,所述虚拟资产服务器存储和管理一个或 更多类型的虚拟资产,每种类型的虚拟资产具有与其相关联的不同的多个属性。 该系统包括至少一个控制器,其操作以使第一显示器响应于第一触发事件显示第一投注游戏,将一个或多个虚拟资产授予第一投注游戏的玩家,存储关于授权的信息 与玩家相关联并且可以被虚拟资产服务器访问的玩家帐户中的虚拟资产,并且在玩第一投注游戏期间获得的任何获胜结果向玩家提供金钱奖励。
    • 90. 发明申请
    • Wagering game having progressive amounts displayed in a matrix
    • 具有以矩阵显示的渐进量的投注游戏
    • US20110003636A1
    • 2011-01-06
    • US11632917
    • 2005-07-27
    • Alfred ThomasShridhar P. JoshiPeter R. Anderson
    • Alfred ThomasShridhar P. JoshiPeter R. Anderson
    • A63F9/24A63F13/00
    • G07F17/3258G07F17/34
    • A method for playing a wagering game on a gaming terminal (10). The wagering game allows a player to be eligible to win a plurality of progressive jackpots. The plurality of progressive jackpots (28) can be arranged in columns and rows of a matrix, or can be displayed with other characteristics for identification (27), such has color, shapes, or alpha-numeric characters. The method includes conducting a wagering game having a randomly selected outcome. The player can be awarded two progressive jackpots in response to the randomly selected outcome being a single multiple-jackpot winning outcome. Further, the progressive jackpots that are achieved can be identified by their associated characteristics, which are displayed to the player.
    • 一种用于在游戏终端(10)上玩投注游戏的方法。 投注游戏允许玩家有资格赢得多个累进奖金。 可以将多个累进累积奖金(28)排列成矩阵的列和行,或者可以以其他特征来显示(27),诸如颜色,形状或字母数字字符。 该方法包括进行具有随机选择的结果的投注游戏。 玩家可以获得两个累进累积奖金,以响应随机选择的结果,获得单次多中奖获胜成绩。 此外,可以通过其相关联的特征来识别所实现的累积奖金,这些特征被显示给玩家。