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    • 62. 发明授权
    • Rendering compressed surface reflectance fields of 3D objects
    • 渲染3D物体的压缩表面反射场
    • US06803910B2
    • 2004-10-12
    • US10185352
    • 2002-06-27
    • Hanspeter PfisterWojciech Matusik
    • Hanspeter PfisterWojciech Matusik
    • G06T1700
    • G06T15/506G06T9/001G06T17/20
    • A method models a three-dimensional object with a compressed surface reflectance field. Images of the object are acquired with multiple cameras for multiple viewpoints under different lighting conditions. The images are stored in a matrix Mr representing a surface reflectance field for the three-dimensional object. The matrix Mr is factorized into principle components pck and coefficients cfk. The principal components pck are stored in a matrix Mpc. The matrix Mpc is then factorized into principle components pcm and coefficients cfk which can be stored for each vertex V of a model of the three-dimensional object. The corresponding values of the principle components pcm, coefficients cfk, and coefficients cfk, respectively represent a compression of a surface map, which can be rendered from arbitrary viewpoints and under arbitrary lighting conditions.
    • 一种用压缩表面反射场对三维物体建模的方法。 在不同的照明条件下,通过多个摄像机获取对象的图像以获得多个视点。 图像被存储在表示三维物体的表面反射场的矩阵Mr中。 矩阵Mr被分解为主成分pck和系数cfk。 主要组件pck存储在矩阵Mpc中。 然后将矩阵Mpc分解为主要分量pcm和可以为三维物体的模型的每个顶点V存储的系数cfk。 原理分量pcm,系数cfk和系数cfk的相应值分别表示可以从任意视点和任意照明条件下呈现的表面图的压缩。
    • 67. 发明申请
    • SYSTEM AND METHOD FOR REAL-TIME IMAGE COLLECTION AND SHARING
    • 用于实时图像采集和共享的系统和方法
    • US20130124508A1
    • 2013-05-16
    • US12868490
    • 2010-08-25
    • Sylvain ParisPaul E. GreenShmuel AvidanWilliam T. FreemanWojciech Matusik
    • Sylvain ParisPaul E. GreenShmuel AvidanWilliam T. FreemanWojciech Matusik
    • G06F15/16G06F17/30
    • G06F17/3028
    • Various embodiments of a system and methods for real-time image collection and sharing are described. A group of geographically co-located mobile device users may capture images on the mobile devices during a session. The devices may send the images, during the same session, to a database where the images may be stored as a real-time image collection. The image collection may be shared, during the same session, among the mobile device users. The users may receive notification of new images in the image collection based on user preferences. The users may request, from the image collection, images containing particular content by identifying the content on an image and sending a search request which includes the identified content. A computation server may maintain a data set which associates similar images in the image collection. The data set may be updated for each new image that is added to the image collection.
    • 描述了用于实时图像收集和共享的系统和方法的各种实施例。 一组地理位置相同的移动设备用户可以在会话期间在移动设备上捕获图像。 设备可以在同一会话期间将图像发送到图像可以被存储为实时图像集合的数据库。 可以在同一会话期间在移动设备用户之间共享图像集合。 用户可以基于用户偏好接收图像集合中的新图像的通知。 用户可以通过识别图像上的内容并发送包括所识别的内容的搜索请求,从图像集合中请求包含特定内容的图像。 计算服务器可以维护在图像集合中关联类似图像的数据集。 可以为添加到图像集合的每个新图像更新数据集。
    • 68. 发明申请
    • PHYSICAL REPRODUCTION OF REFLECTANCE FIELDS
    • 反射场的物理再现
    • US20130016100A1
    • 2013-01-17
    • US13608819
    • 2012-09-10
    • Bernd BickelMarc AlexaJan KautzWojciech MatusikFabrizio Pece
    • Bernd BickelMarc AlexaJan KautzWojciech MatusikFabrizio Pece
    • G06T17/00
    • G06T17/00B33Y50/00
    • A three-dimensional relief can be produced from one or more two-dimensional digital (2D) images. A height field is computed from the 2D images and illumination direction information. The height field comprises a multiplicity of geometric surface elements arrayed in a 2D field corresponding to the pixels of the one or more 2D images. Each geometric surface element corresponds to a pixel of each of the digital images and has at least one height parameter representing a displacement from a surface floor. Once the height field is computed, optimizations can be made to the height field including adding and adjusting albedo and glossy surface finishing. The height field can be used to fabricate relief elements in a material, such that each relief element corresponds in shape, position in the height field, and height above the surface floor, to one of the geometric surface elements in the height field.
    • 可以从一个或多个二维数字(2D)图像产生三维浮雕。 根据2D图像和照明方向信息计算高度场。 高度场包括排列在对应于一个或多个2D图像的像素的2D场中的多个几何表面元素。 每个几何表面元素对应于每个数字图像的像素,并且具有至少一个表示来自表层的位移的高度参数。 一旦计算了高度场,就可以对高度场进行优化,包括添加和调整反照率和光泽表面光洁度。 高度场可用于制造材料中的浮雕元件,使得每个浮雕元件在高度场中的形状,位置和表面地板上方的高度对应于高度场中的几何表面元件之一。
    • 69. 发明授权
    • Image stylization using sparse representation
    • 使用稀疏表示的图像样式化
    • US08290251B2
    • 2012-10-16
    • US12323677
    • 2008-11-26
    • Dhruv MahajanSylvain ParisWojciech Matusik
    • Dhruv MahajanSylvain ParisWojciech Matusik
    • G06K9/62G06K9/40
    • G06K9/40G06K9/6249G06T5/002G06T2207/20021G06T2207/20081
    • A computer-implemented method that includes segmenting a training image into training image patches, where each training image patch is represented by a linear combination of dictionary image patches from an image dictionary, and each dictionary image patch has a sparse representation coefficient. The method includes segmenting a stylized training image into stylized training image patches, where each stylized training image patch is represented by a linear combination of stylized dictionary image patches from a stylized image dictionary, and each stylized dictionary image patch has a sparse representation coefficient. The method also includes training the image dictionary with the training image patches and the stylized image dictionary with the stylized training image patches in a substantially simultaneous manner. The sparse representation coefficient for each training image patch is substantially similar to the sparse representation coefficient for the corresponding stylized training image patch.
    • 一种计算机实现的方法,其包括将训练图像分割成训练图像斑块,其中每个训练图像斑块由来自图像词典的字典图像斑块的线性组合表示,并且每个词典图像斑块具有稀疏表示系数。 该方法包括将风格化的训练图像分割成风格化的训练图像斑块,其中每个风格化训练图像斑块由来自风格化图像词典的风格化字典图像补片的线性组合表示,并且每个风格化字典图像补片具有稀疏表示系数。 该方法还包括以基本上同时的方式用训练图像补丁和风格化的图像词典与风格化的训练图像补丁一起训练图像词典。 每个训练图像斑块的稀疏表示系数基本上类似于相应的风格化训练图像斑块的稀疏表示系数。