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    • 51. 发明申请
    • VIRTUAL BANKS FOR COMMUNITY GROUP BONUS GAMES
    • 社区团体奖金虚拟银行
    • US20120028703A1
    • 2012-02-02
    • US13191675
    • 2011-07-27
    • Peter R. AndersonAndrew C. GuinnDaniel P. LouieJoel R. Jaffe
    • Peter R. AndersonAndrew C. GuinnDaniel P. LouieJoel R. Jaffe
    • A63F9/24
    • G07F17/3272G07F17/3258
    • A wagering game system and its operations are described herein. In some embodiments, the operations can include initiating, at a wagering game server, a wagering game session for a player at a gaming machine. The operations can also include relating the wagering game session associated with the player to a virtual bank of related wagering games sessions associated with one or more additional players, where the virtual bank of related wagering game sessions is associated with a community group bonus game. The operations can further include determining when the community group bonus game is triggered for the virtual bank of related wagering game sessions, determining game results of the community group bonus game, and determining an award for the player and for each of the one or more additional players associated with the virtual bank based, at least in part, on the game results of the community group bonus game.
    • 本文描述了投注游戏系统及其操作。 在一些实施例中,操作可以包括在投注游戏服务器处启动游戏机上玩家的投注游戏会话。 操作还可以包括将与玩家相关联的投注游戏会话与一个或多个附加玩家相关联的相关赌注游戏会话的虚拟银行相关联,其中相关投注游戏会话的虚拟银行与社区组奖金游戏相关联。 所述操作还可以包括确定何时触发相关投注游戏会话的虚拟银行的社区组奖励游戏,确定社区组奖金游戏的游戏结果,以及确定玩家的奖励以及为一个或多个附加 与虚拟银行相关联的玩家至少部分地基于社区组奖金游戏的游戏结果。
    • 52. 发明授权
    • Controlling bingo game interactivity
    • 控制宾果游戏互动
    • US09299223B2
    • 2016-03-29
    • US13109510
    • 2011-05-17
    • Andrew C. GuinnBrian MorganJames Palermo
    • Andrew C. GuinnBrian MorganJames Palermo
    • A63F3/06G07F17/32G07F17/34
    • G07F17/34G07F17/32G07F17/3258G07F17/329
    • A wagering game system and its operations are described herein. In some embodiments, the operations can include providing gaming content for use during a bingo game, where the gaming content includes a representation of a bingo game card that includes card identifiers, arranged in a distinct pattern, which are usable during the bingo game to track game identifiers, with equivalent values, when drawn during the bingo game. The operations can further include selecting a card identifier, in response to user input, which indicates a user prediction that a corresponding game identifier, with an equivalent value, will be drawn during the bingo game. The operations can further include placing a bet for a secondary wagering game on the selecting of the card identifier, detecting a draw of the corresponding game identifier during the bingo game, and using the draw of the game identifier as an outcome for the bet.
    • 本文描述了投注游戏系统及其操作。 在一些实施例中,操作可以包括提供在宾果游戏期间使用的游戏内容,其中游戏内容包括宾夕法尼亚游戏卡的表示,宾果游戏卡包括布置在不同模式中的卡标识符,其可以在宾果游戏期间使用以跟踪 游戏标识符,具有等效值,在宾果游戏中绘制时。 操作可以进一步包括响应于用户输入选择卡标识符,其指示用户预测在宾果游戏期间将绘制具有等效值的相应游戏标识符。 该操作可以进一步包括在选择卡标识符时检测第二投注游戏的赌注,在宾果游戏期间检测相应的游戏标识符的绘制,以及使用游戏标识符的绘制作为投注的结果。
    • 54. 发明申请
    • FUNDING AND REWARDING WAGERING GAME PLAYER ACCOUNTS
    • 资金和奖励游戏玩家帐户
    • US20130130781A1
    • 2013-05-23
    • US13546807
    • 2012-07-11
    • Peter R. AndersonAndrew C. GuinnJeremy M. HornikTravis N. Nelson
    • Peter R. AndersonAndrew C. GuinnJeremy M. HornikTravis N. Nelson
    • G06F17/10G07F17/32A63F13/10
    • G07F17/3244G07F17/3255
    • A wagering game system and its operations are described herein. In some embodiments, the operations can include transmitting an offer of a reward to deposit funds into a wagering game player account prior to initiating a wagering game session within a gaming venue, such as a physical gamine venue (e.g., a casino). In one example, the offer is transmitted to a computing device accessible outside the gaming venue. The operations can further include detecting player input associated with the offer, where the player input authorizes a transfer of the funds from a financial account for deposit into the wagering game player account. The operations can further include transferring of the funds specified via the player input from the financial account to the wagering game player account. The operations can further include assigning the reward to the wagering game player account in response to the transferring of the funds.
    • 本文描述了投注游戏系统及其操作。 在一些实施例中,操作可以包括在游戏场地(例如,物理游戏场地(例如,娱乐场))内开始投注游戏会话之前传送奖励的报价以将资金存入投注游戏玩家帐户中。 在一个示例中,该提议被发送到在游戏场所外可访问的计算设备。 所述操作还可以包括检测与所述报价相关联的玩家输入,其中所述玩家输入授权从所述金融账户转入所述资金以存入所述投注游戏玩家账户。 操作可以进一步包括将通过玩家输入指定的资金从金融账户转移到投注游戏玩家帐户。 这些操作可以进一步包括响应于资金的转移将奖励分配给投注玩家帐户。
    • 58. 发明授权
    • Using bots in a wagering game system
    • 在投注游戏系统中使用漫游器
    • US08801522B2
    • 2014-08-12
    • US13386203
    • 2010-07-20
    • Andrew C. Guinn
    • Andrew C. Guinn
    • A63F9/24A63F13/00
    • G07F17/32G07F17/3239G07F17/3276
    • A wagering game system and its operations are described herein. In some embodiments, the operations can include generating game history for each of a plurality of wagering games, associated with a first wagering game title, played by a first player via a wagering game system. The operations can also include randomly selecting, from the game history, a subset of the plurality of wagering games previously played by the first player, and generating a computer bot for the first player, based on the subset of the plurality of wagering games, to be used during a multiplayer wagering game competition to play for the first player. The operations can further include initiating, via the wagering game system, the multiplayer wagering game competition, replaying, during the multiplayer wagering game competition, the subset of the plurality of wagering games using the computer bot, and determining results of the multiplayer wagering game competition.
    • 本文描述了投注游戏系统及其操作。 在一些实施例中,操作可以包括为通过投注游戏系统由第一玩家玩的与第一投注游戏标题相关联的多个投注游戏中的每一个生成游戏历史。 操作还可以包括从游戏历史中随机地选择先前由第一玩家玩过的多个投注游戏的子集,并且基于多个投注游戏的子集生成第一玩家的计算机漫游器, 在多人投注比赛中用于第一名玩家。 操作可以进一步包括通过投注游戏系统启动多玩家投注游戏比赛,在多玩家投注游戏比赛期间,使用计算机漫游器重放多个投注游戏的子集,以及确定多玩家投注游戏竞赛的结果 。
    • 59. 发明授权
    • Adjustable wagering game system social interactivity configuration
    • 可调投注游戏系统社交互动配置
    • US08672744B1
    • 2014-03-18
    • US13209989
    • 2011-08-15
    • Timothy T. GronkowskiAndrew C. GuinnScott A. MassingNoel S. Steere
    • Timothy T. GronkowskiAndrew C. GuinnScott A. MassingNoel S. Steere
    • A63F9/24
    • G07F17/323
    • A wagering game system and its operations are described herein. In some embodiments, the operations can include determining, at a wagering game server, player account information associated with a plurality of players that are logged in at one or more predefined wagering game machines. The operations can also include determining a level of social interactivity to provide during game play to the plurality of players based, at least in part, on the player account information associated with the plurality of players. The operations can further include determining that a current level of social interactivity being provided during game play to the plurality of players is different than the level of social interactivity associated with the player account information, and dynamically changing a configuration of the one or more predefined wagering game machines to provide to the plurality of players the level of social interactivity associated with the player account information.
    • 本文描述了投注游戏系统及其操作。 在一些实施例中,操作可以包括在投注游戏服务器处确定与在一个或多个预定投注游戏机上登录的多个玩家相关联的玩家帐户信息。 操作还可以包括至少部分地基于与多个玩家相关联的玩家帐户信息来确定在玩游戏期间向多个玩家提供的社交交互性的水平。 该操作可以进一步包括确定在游戏过程中向多个玩家提供的社交交互的当前水平不同于与玩家账户信息相关联的社交交互性的水平,并且动态地改变一个或多个预定赌博的配置 游戏机向多个玩家提供与玩家帐户信息相关联的社交交互性的水平。
    • 60. 发明申请
    • USING BOTS IN A WAGERING GAME SYSTEM
    • 在游戏系统中使用BOTS
    • US20120123570A1
    • 2012-05-17
    • US13386203
    • 2010-07-20
    • Andrew C. Guinn
    • Andrew C. Guinn
    • G06F19/00
    • G07F17/32G07F17/3239G07F17/3276
    • A wagering game system and its operations are described herein. In some embodiments, the operations can include generating game history for each of a plurality of wagering games, associated with a first wagering game title, played by a first player via a wagering game system. The operations can also include randomly selecting, from the game history, a subset of the plurality of wagering games previously played by the first player, and generating a computer bot for the first player, based on the subset of the plurality of wagering games, to be used during a multiplayer wagering game competition to play for the first player. The operations can further include initiating, via the wagering game system, the multiplayer wagering game competition, replaying, during the multiplayer wagering game competition, the subset of the plurality of wagering games using the computer bot, and determining results of the multiplayer wagering game competition.
    • 本文描述了投注游戏系统及其操作。 在一些实施例中,操作可以包括为通过投注游戏系统由第一玩家玩的与第一投注游戏标题相关联的多个投注游戏中的每一个生成游戏历史。 操作还可以包括从游戏历史中随机地选择先前由第一玩家玩过的多个投注游戏的子集,并且基于多个投注游戏的子集生成第一玩家的计算机漫游器, 在多人投注比赛中用于第一名玩家。 操作可以进一步包括通过投注游戏系统启动多玩家投注游戏比赛,在多玩家投注游戏比赛期间,使用计算机漫游器重放多个投注游戏的子集,以及确定多玩家投注游戏竞赛的结果 。