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    • 52. 发明申请
    • MANIPULATING ASSOCIATION OF DATA WITH A PHYSICAL OBJECT
    • 用物理对象操纵数据协调
    • US20080231609A1
    • 2008-09-25
    • US12102236
    • 2008-04-14
    • Joel P. DehlinSteven M. DruckerCurtis Glenn WongAsta J. Roseway
    • Joel P. DehlinSteven M. DruckerCurtis Glenn WongAsta J. Roseway
    • G09G5/00
    • G06F3/014G06F3/011G06F3/042G09G5/14G09G2354/00
    • Data elements stored in a computing system and associated with a physical object are reassociated with the same or another physical object. An identifying characteristic presented by the physical object, such as a reflective pattern applied to the object, is detected when the object is positioned adjacent to the interactive display surface. Images or other files associated with the identifying characteristic are accessed and displayed on the interactive display surface. A gesture by a user adjacent to the interactive display surface is detected to reassociate a selected representation. For example, the user can change where the selected element fits in a sequence of data elements, or reassociate the selected element with a second object placed on the interactive display surface. In a networked environment, the reassociated element can be stored on a server and subsequently accessed from a different interactive surface via the network using the second physical object.
    • 存储在计算系统中并与物理对象相关联的数据元素与相同或另一物理对象重新关联。 当对象位于与交互式显示表面相邻时,检测由物理对象呈现的识别特征,例如应用于对象的反射图案。 与识别特征相关联的图像或其他文件被访问并显示在交互式显示表面上。 检测到与交互式显示表面相邻的用户的手势以重新关联所选择的表示。 例如,用户可以改变所选择的元素适合于数据元素序列的位置,或者将所选择的元素与放置在交互式显示表面上的第二对象重新关联。 在联网环境中,重新关联的元素可以存储在服务器上,并且随后通过使用第二物理对象的网络从不同的交互式表面访问。
    • 53. 发明授权
    • Manipulating association of data with a physical object
    • 操纵数据与物理对象的关联
    • US07358962B2
    • 2008-04-15
    • US10994899
    • 2004-11-22
    • Joel P. DehlinSteven M. DruckerCurtis Glenn WongAsta J. Roseway
    • Joel P. DehlinSteven M. DruckerCurtis Glenn WongAsta J. Roseway
    • G06F3/041
    • G06F3/014G06F3/011G06F3/042G09G5/14G09G2354/00
    • Data elements stored in a computing system and associated with a physical object are reassociated with the same or another physical object. An identifying characteristic presented by the physical object, such as a reflective pattern applied to the object, is detected when the object is positioned adjacent to the interactive display surface. Images or other files associated with the identifying characteristic are accessed and displayed on the interactive display surface. A gesture by a user adjacent to the interactive display surface is detected to reassociate a selected representation. For example, the user can change where the selected element fits in a sequence of data elements, or reassociate the selected element with a second object placed on the interactive display surface. In a networked environment, the reassociated element can be stored on a server and subsequently accessed from a different interactive surface via the network using the second physical object.
    • 存储在计算系统中并与物理对象相关联的数据元素与相同或另一物理对象重新关联。 当对象位于与交互式显示表面相邻时,检测由物理对象呈现的识别特征,例如应用于对象的反射图案。 与识别特征相关联的图像或其他文件被访问并显示在交互式显示表面上。 检测到与交互式显示表面相邻的用户的手势以重新关联所选择的表示。 例如,用户可以改变所选择的元素适合于数据元素序列的位置,或者将所选择的元素与放置在交互式显示表面上的第二对象重新关联。 在联网环境中,重新关联的元素可以存储在服务器上,并且随后通过使用第二物理对象的网络从不同的交互式表面访问。
    • 54. 发明申请
    • Visual summarization of activity data of a computing session
    • 计算会话的活动数据的视觉摘要
    • US20080046218A1
    • 2008-02-21
    • US11504834
    • 2006-08-16
    • Lubomira A. DontchevaSteven M. DruckerMichael F. Cohen
    • Lubomira A. DontchevaSteven M. DruckerMichael F. Cohen
    • G06F17/00G06F17/40
    • G06F11/32
    • Architecture for tracking, capturing, and visually summarizing information related to user activities and interactions of a network or web computing session. Documents or pages accessed during the session are tracked and presented graphically as miniature images that illustrate a history of the session of documents deemed important by the user. Activities tracked can be related to the dwell time at a web page, scrolling event(s) in the page, click-through activity, impression activity, referencing information of that page to other pages, the information sought, user intentions, goals, etc. The history of session documents are illustrated as a set of reduced images which can be manually and automatically filtered to graphically emphasize one subset of images more than another subset of images based on user criteria.
    • 用于跟踪,捕获和可视地总结与用户活动和网络或Web计算会话的交互相关的信息的架构。 在会话期间访问的文档或页面以图形方式被跟踪和呈现为示出用户认为重要的文档的历史的微型图像。 跟踪的活动可以与网页上的停留时间,页面中的滚动事件,点击活动,展示活动,将该页面的信息引用到其他页面,所寻求的信息,用户意图,目标等有关 会话文档的历史被示为一组缩减图像,可以手动和自动过滤,以图形方式强调图像的一个子集,而不是基于用户标准的另一个图像子集。
    • 55. 发明授权
    • View dependent tiled textures
    • 查看相关的平铺纹理
    • US07271811B2
    • 2007-09-18
    • US11271240
    • 2005-11-10
    • Steven M. DruckerJames M. Mahoney
    • Steven M. DruckerJames M. Mahoney
    • G09G5/00
    • G06T15/04
    • An array of view-dependent sprited tiles provide different views of an image texture (e.g., structure, color, shading, illumination, transparency, as well as other image attributes). The different views of the image texture correspond to different viewing angles at which a user would see the tiles when they are applied to an image geometry. In one implementation, the view dependent sprited tiles are two-dimensional projections of three-dimensional structures. The projections maintain the dimensions (including shape) of the front surfaces of three-dimensional structures at different viewing angles. A projection that meets these characteristics is the oblique parallel projection.
    • 依赖于视图的精灵拼块提供图像纹理(例如,结构,颜色,阴影,照明,透明度以及其他图像属性)的不同视图。 图像纹理的不同视图对应于用户在应用于图像几何时将看到瓦片的不同视角。 在一个实现中,视图依赖的精灵拼贴是三维结构的二维投影。 突出部保持不同视角下三维结构前表面的尺寸(包括形状)。 符合这些特征的投影是斜平行投影。
    • 57. 发明授权
    • View dependent tiled textures
    • 查看相关的平铺纹理
    • US07071949B1
    • 2006-07-04
    • US09195728
    • 1998-11-18
    • Steven M. DruckerJames M. Mahoney
    • Steven M. DruckerJames M. Mahoney
    • G09G5/02
    • G06T15/04
    • An array of view-dependent sprited tiles provide different views of an image texture (e.g., structure, color, shading, illumination, transparency, as well as other image attributes). The different views of the image texture correspond to different viewing angles at which a user would see the tiles when they are applied to an image geometry. In one implementation, the view dependent sprited tiles are two-dimensional projections of three-dimensional structures. The projections maintain the dimensions (including shape) of the front surfaces of three-dimensional structures at different viewing angles. A projection that meets these characteristics is the oblique parallel projection.
    • 依赖于视图的精灵拼块提供图像纹理(例如,结构,颜色,阴影,照明,透明度以及其他图像属性)的不同视图。 图像纹理的不同视图对应于用户在应用于图像几何时将看到瓦片的不同视角。 在一个实现中,视图依赖的精灵拼贴是三维结构的二维投影。 突出部保持不同视角下三维结构前表面的尺寸(包括形状)。 符合这些特征的投影是斜平行投影。
    • 58. 发明授权
    • Software object security mechanism
    • 软件对象安全机制
    • US06173404B2
    • 2001-01-09
    • US09028546
    • 1998-02-24
    • Alex ColburnSteven M. DruckerKirk J. MarpleDon P. MitchellManny Vellon
    • Alex ColburnSteven M. DruckerKirk J. MarpleDon P. MitchellManny Vellon
    • H04L932
    • G06F21/62G06F21/54G06F2221/2145Y10S707/99944
    • A software object security mechanism addresses system security risks that arise due to interactions between software objects. Conditions are imposed on the accessing of targets by accessing object instances according to attributes of the accessing object and the target object that is being accessed. One security feature is that an owner identifier is incorporated into objects. The owner identifier includes identification of the user, person, or entity (e.g., corporation) who or that creates the object, or identification of a computer system used by the user, person, or entity to create the object definition. The owner identifier provides a basis for distinguishing the creator of an object from the user of that object. Another security feature is a set of access authorizations that allow different access rights to be made available to different object creators. In one implementation the access authorizations are All, Owner, and Exemplar. Another security feature is that exemplar identifiers are encoded into properties and methods in which the properties and methods are defined. Since exemplars may be authored by anyone and may be changed at run time, these security features insure that inheritance from exemplars of questionable lineage is safe. These security features prevent an exemplar in the hierarchy for an object or object instance from damaging the instance data.
    • 软件对象安全机制解决了由于软件对象之间的交互而产生的系统安全风险。 根据访问对象和正在访问的目标对象的属性访问对象实例,对目标的访问施加条件。 一个安全特征是所有者标识符被并入到对象中。 所有者标识符包括用户,个人或实体(例如,公司)的身份,或创建对象的用户,用户,个人或实体用于创建对象定义的计算机系统的标识。 所有者标识符提供了将对象的创建者与该对象的用户区分开的基础。 另一个安全功能是一组访问权限,允许不同的访问权限可用于不同的对象创建者。 在一个实现中,访问权限是全部,所有者和示例。 另一个安全特征是,示例性标识符被编码成其中定义了属性和方法的属性和方法。 由于示例可能由任何人创作,并且可能在运行时更改,这些安全功能可以确保来自可疑谱系范例的继承是安全的。 这些安全功能可以防止对象或对象实例的层次结构中的示例损坏实例数据。