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    • 41. 发明授权
    • Aperture setting device for camera
    • 相机孔径设定装置
    • US4030108A
    • 1977-06-14
    • US576441
    • 1975-05-12
    • Mutsunobu YazakiTakashi UchiyamaMutsuhide MatsudaTetsuya TaguchiYukio Mashimo
    • Mutsunobu YazakiTakashi UchiyamaMutsuhide MatsudaTetsuya TaguchiYukio Mashimo
    • G03B7/16
    • G03B7/16
    • The present invention relates to an aperture setting device for camera at the time of photographing under day light as well as under flashlight. The device presents an aperture setting ring rotatable from the range of photographing under daylight to that under flashlight, being switched over according to the then photographing conditions, an information setting means to be moved according to the set information for photographing under flashlight such as information of the distance and an aperture ring for setting aperture, whereby the aperture ring is moved in engagement with the aperture setting ring in case the aperture setting ring is set for the range of photographing under daylight while the aperture ring is moved in engagement with the information setting means in case the aperture setting ring is set for the range of photographing under flashlight. In this way the aperture is set for photographing under daylight as well as under flashlight.
    • 本发明涉及在日光下以及在手电筒下拍摄时的照相机的光圈设定装置。 该设备呈现一个光圈设置环,其可以在日光下的拍摄范围内旋转到手电筒下的拍摄范围,根据当时的拍摄条件进行切换;根据用于在手电筒下拍摄的设置信息移动的信息设置装置, 距离和用于设置光圈的光圈环,由此当孔径设置环设置在日光下的拍摄范围的情况下,孔径环与孔径设置环移动,同时光圈环与信息设置接合而移动 用于在手电筒下拍摄范围设置光圈设定环的情况。 以这种方式,光圈设置为在日光下以及在手电筒下拍摄。
    • 44. 发明授权
    • Game system and notification processing apparatus constituting the same
    • 游戏系统和通知处理装置构成
    • US08414388B2
    • 2013-04-09
    • US12681140
    • 2008-10-02
    • Nobuhiro GotoKazuhiro KusudaTakashi UchiyamaMasato OkuakiHiroto Nakamoto
    • Nobuhiro GotoKazuhiro KusudaTakashi UchiyamaMasato OkuakiHiroto Nakamoto
    • A63F13/12
    • G07F17/3258G07F17/3244
    • A game system includes: a jackpot drawing apparatus for performing a payout process for paying out to a winning player at least part of an amount indicated by payout amount data when the drawing unit determines winning of the jackpot award; and a notification processing apparatus for performing, when performing the jackpot award winning notification process for notifying the player who has won the jackpot award, of winning of the jackpot award, prior to issuing the same, an advance notification process for issuing an advance notification to the effect that a player who plays by using each game apparatus belonging to a predetermined group configured by two or more game apparatuses including the game apparatus with which the player who wins the jackpot award plays is notified that the player who plays by using either game apparatus belonging to the predetermined group wins the jackpot award.
    • 一种游戏系统,包括:累积奖励绘图装置,用于当绘图单元确定中奖奖金的获胜时,执行支付处理,用于向获奖玩家支付至少部分由支付金额数据指示的金额; 以及通知处理装置,用于在执行获得中奖奖励的玩家通知获奖中奖的大奖获奖通知处理时,在发行该奖励奖励之前,执行用于发出预先通知的预先通知处理 通过使用属于由两个或更多个游戏装置构成的预定组的每个游戏装置进行玩游戏的玩家通过使用任一游戏装置 属于预定团体的大奖获奖。
    • 45. 发明申请
    • GAME SYSTEM AND MANAGEMENT APPARATUS
    • 游戏系统和管理设备
    • US20120214583A1
    • 2012-08-23
    • US13502493
    • 2010-08-09
    • Takashi UchiyamaYusuke KitakazeNobuhiro Goto
    • Takashi UchiyamaYusuke KitakazeNobuhiro Goto
    • A63F9/24
    • G07F17/3269A63F13/70A63F13/79G07F17/32G07F17/3232G07F17/3237G07F17/3239G07F17/3241
    • A game system includes a management apparatus and a game device. The management apparatus includes an authentication section for obtaining results of authentications using first and second identifiers that should correspond to a user. When the results of the authentications are affirmative, a validity time limit is associated with the first identifier. In addition, the game device includes a confirmatory identifier acquirer for acquiring a confirmatory identifier that should correspond to the user, and an inquiry maker for making an inquiry asking the management apparatus to check whether or not the first identifier conforming to the confirmatory identifier is stored in the management apparatus. The inquiry inquires the management apparatus to check whether or not the validity time limit corresponding to the first identifier is a time after the present time when the first identifier conforming to the confirmatory identifier is stored in the management apparatus. A permitter of the management apparatus permits execution of a service associated with the first identifier used in the inquiry when results of checks by the manager in response to the inquiry are affirmative.
    • 游戏系统包括管理装置和游戏装置。 管理装置包括用于使用应该对应于用户的第一和第二标识符来获得认证结果的认证部分。 当认证结果为肯定时,有效期限与第一标识符相关联。 此外,游戏装置包括用于获取应该对应于用户的确认标识符的确认标识符获取器,以及询问制造商,询问管理装置来检查是否存储符合确认标识符的第一标识符 在管理装置中。 该查询询问管理装置,检查与第一标识符相对应的有效期限是当符合确认标识符的第一标识符是否存储在管理装置中的当前时间之后的时间。 当管理者响应于询问的检查的结果是肯定的时,管理装置的许可证允许执行与查询中使用的第一标识符相关联的服务。
    • 46. 发明申请
    • GAME SYSTEM, AND GAME APPARATUS AND CHALLENGE NOTIFYING APPARATUS CONSTITUTING THE GAME SYSTEM
    • US20100240441A1
    • 2010-09-23
    • US12677840
    • 2008-09-02
    • Nobuhiro GotoTakashi UchiyamaKazuhiro KusudaHiroshi TomaruMasato Okuaki
    • Nobuhiro GotoTakashi UchiyamaKazuhiro KusudaHiroshi TomaruMasato Okuaki
    • A63F9/24
    • G07F17/3258G07F17/32G07F17/3297
    • The present invention is to be capable of increasing an opportunity for a user to start playing a game apparatus that the user does not often play so as to allow a large number of users to know enjoyment of that game apparatus.The present game system includes two or more game apparatuses, each of which comprises a game progress control unit for controlling progress of a game of which content differs from each other. The game system comprises: an identification information receiving unit for receiving identification information of a user; a first challenge notifying unit for notifying the user of a first challenge of obtaining a first game progress result by playing a first game apparatus out of two or more game apparatuses, which needs to be cleared; a first clear information output unit for outputting first clear information when a progress result of a game of which progress is controlled by a game progress control unit of the first game apparatus becomes the first game progress result relating to the first challenge notified by the first challenge notifying unit; a second challenge notifying unit for notifying the user of a second challenge of obtaining a second game progress result by playing a second game apparatus out of the two or more game apparatuses, which needs to be cleared; a second clear information output unit for outputting second clear information when a progress result of a game of which progress is controlled by a game progress control unit of the second game apparatus becomes the second game progress result relating to the second challenge notified by the second challenge notifying unit; a storage unit for storing the first clear information output by the first clear information output unit and the second clear information output by the second clear information output unit, in a manner to be associated with identification information received by the identification information receiving unit; and a processing unit for performing a predetermined process for determining, as a result of the identification information receiving unit receiving the identification information, whether or not a predetermined process condition including a condition under which the first clear information and the second clear information are stored in a manner to be associated with the identification information in the storage unit is satisfied, and for performing, when the predetermined process condition is satisfied, a predetermined process that is not performed when the predetermined process condition is not satisfied.
    • 47. 发明申请
    • GAME SYSTEM AND JACKPOT DRAWING APPARATUS CONSTITUTING THE SAME
    • 游戏系统和JACKPOT绘图装置构成
    • US20100222136A1
    • 2010-09-02
    • US12681172
    • 2008-10-02
    • Nobuhiro GotoKazuhiro KusudaMasato OkuakiTakashi Uchiyama
    • Nobuhiro GotoKazuhiro KusudaMasato OkuakiTakashi Uchiyama
    • A63F9/24
    • G07F17/3258G07F17/32G07F17/3297
    • In order to prevent a situation where a winner for a jackpot award is consequently concentrated on a player who plays by using a particular game apparatus that is a part of a game system, the game system includes a jackpot drawing apparatus for performing the following processes: when the drawing unit determines winning of the jackpot award, payout amount data is read out from the storage unit, a payout process for paying out a payout target having at least a part of an amount indicated by the read-out payout amount data to the winning player is carried out, and at the same time, when a predetermined payout amount increasing condition is satisfied, the amount indicated by the payout amount data stored in the storage unit is cumulatively increased. The drawing unit carries out the jackpot drawing by carrying out a group drawing carried out for determining whether one winning group is selected or neither group is selected according to a predetermined group drawing condition, from previously determined two or more groups each configured by two or more game apparatuses, and by carrying out, when the winning group is selected by the group drawing, a winner drawing carried out for determining whether the player who wins the jackpot award is selected or neither player is selected, from the players who play by using the two or more game apparatuses belonging to the winning group.
    • 为了防止中奖大奖的获胜者因此集中在通过使用作为游戏系统的一部分的特定游戏装置进行游戏的玩家的情况,游戏系统包括用于执行以下处理的累积奖励绘图装置: 当绘图单元确定中奖奖励的获胜时,从存储单元读出支付金额数据,支付付款处理,用于支付具有由读出的支付金额数据指示的金额的至少一部分的支付目标 同时,当满足预定的支付量增加条件时,存储在存储单元中的支付量数据指示的量累积增加。 绘图单元通过执行用于确定是否选择一个获胜组或根据预定的组绘制条件选择了两个组的组绘图,从预先确定的两个或更多个组中,每组由两个或更多个配置 游戏装置,并且当通过组图选择获胜组时,执行用于确定是否选择了赢得大奖奖励的玩家或者没有选择玩家的胜利者绘图,从玩家通过使用 两个或更多个属于获胜组的游戏装置。
    • 50. 发明授权
    • Liquid crystal display device for camera
    • 相机用液晶显示装置
    • US4452522A
    • 1984-06-05
    • US327617
    • 1981-12-04
    • Hiroyasu MurakamiTakashi UchiyamaRyoichi SuzukiShinji SakaiMasaharu KawamuraKikuo Momiyama
    • Hiroyasu MurakamiTakashi UchiyamaRyoichi SuzukiShinji SakaiMasaharu KawamuraKikuo Momiyama
    • G02F1/13G02F1/1335G03B17/20G03B17/18G03B13/02
    • G03B17/20
    • A liquid crystal display device for a camera includes a display member having liquid crystal material for providing a display of photographic information, and a focusing glass for forming an image of an object which is to be photographed. A mask is arranged to face the display member and the focusing glass, the mask including a first transparent part which faces a display part of the display member, and a second transparent part which faces the object image formed on the focusing glass. A light shading part is provided between the first and second transparent parts of the mask to shade an end part of the display member from light. The mask enables view finder optics provided in the camera to display a rectangular view field having straight sides to the camera user. This is accomplished by forming boundary lines between the first and second transparent parts and the light shading part of the mask, wherein each boundary line substantially forms an arc having a center located on a straight line which is perpendicular to one of a long and short side of the view field, and which line passes through the center of the view field. The arcuate boundary lines overcome distortion produced by the view finder optics so that they are visually recognized as being straight.
    • 用于照相机的液晶显示装置包括具有用于提供照相信息的显示的液晶材料的显示部件和用于形成要拍摄的被摄体的图像的聚焦玻璃。 掩模面向显示构件和聚焦玻璃,掩模包括面向显示构件的显示部分的第一透明部分和面对形成在聚焦玻璃上的物体图像的第二透明部分。 在荫罩的第一透明部分和第二透明部分之间设置遮光部分,以使显示部件的端部从光线上遮光。 该掩模使得相机中提供的取景器光学元件能够显示具有直视相机用户的矩形视野。 这是通过在第一和第二透明部分和掩模的遮光部分之间形成边界线来实现的,其中每个边界线基本上形成具有位于垂直于长边和短边之一的直线上的中心的圆弧 的视图字段,哪条线通过视图字段的中心。 弧形边界线克服了取景器光学器件产生的变形,使得它们被视觉上被认为是直的。