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    • 45. 发明授权
    • Gaming device having a graduating award exchange sequence with a tease consolation sequence and an initial qualifying sequence
    • 具有毕业奖励交换序列的游戏装置,具有挑逗性安慰序列和初始合格序列
    • US06811483B1
    • 2004-11-02
    • US09680601
    • 2000-10-06
    • Bayard S. WebbAnthony J. BaerlocherJoseph E. Kaminkow
    • Bayard S. WebbAnthony J. BaerlocherJoseph E. Kaminkow
    • A63F922
    • G07F17/3267G07F17/3258
    • The present invention includes a method for operation a gaming device and preferably a bonus round of said device, whereby the game provides the player an initial sequence which results in a successful or unsuccessful outcome. If the player obtains a successful outcome, the player may use an award provided by obtaining said successful outcome. In a subsequent sequence wherein the player can selectively keep an award or attempt to sequentially exchange or trade up to a point or award total that enables the player to obtain a final and desirable ultimate award. The player preferably knows the existence of the ultimate award, and the present invention preferably discloses or reveals the value of the player's currently held or currently obtained award. The game can also reveal the value of the intermediate award steps as the player decides to go for the ultimate award or settle for the currently held award. The game preferably provides a consolation award to a player upon an unsuccessful exchange. The game also preferably provides one or more tease sequences, wherein the game sequentially prompts a player who has decided to risk a current award by upgrading the current award and asking the player to rethink the player's decision.
    • 本发明包括一种用于操作游戏装置的方法,优选地是所述装置的奖励轮,由此游戏向玩家提供导致成功或不成功的结果的初始序列。 如果玩家获得成功的结果,玩家可以使用通过获得所述成功结果而提供的奖励。 在随后的顺序中,其中玩家可以选择性地保持奖励或尝试顺序地交换或交易到能够使玩家获得最终和期望的最终奖励的积分或奖励总数。 玩家优选知道最终奖励的存在,并且本发明优选地公开或揭示玩家当前持有或当前获得的奖励的价值。 游戏还可以显示中间奖励步骤的价值,因为玩家决定去获得最终奖励或解决当前持有的奖项。 该游戏优选地在不成功的交换时向玩家提供安慰奖。 游戏还优选地提供一个或多个逗逗序列,其中游戏顺序地提示已经决定冒险当前奖励的玩家升级当前的奖励并且要求玩家重新考虑玩家的决定。
    • 46. 发明授权
    • Gaming device having independent bonus reels
    • 具有独立奖金卷轴的游戏装置
    • US06634945B2
    • 2003-10-21
    • US09967266
    • 2001-09-28
    • Paulina GlavichJoseph E. KaminkowAnthony J. Baerlocher
    • Paulina GlavichJoseph E. KaminkowAnthony J. Baerlocher
    • A63F1300
    • G07F17/3267G07F17/32
    • The present invention is directed to a gaming device having a plurality of reels each having a plurality of award symbols, a terminating condition, at least one award indicator and a processor connected to the reels. The processor activates the reels and randomly stops one of the reels. An award is provided to the player if an award symbol is indicated on the stopped reel. If a terminating condition occurs with respect to a reel, the reel is deactivated. If a terminating condition does not occur, the processor re-activates the reel. The gaming device continues to activate the reels until all of the reels are deactivated. The player then receives the total accumulated award for the bonus game.
    • 本发明涉及具有多个卷轴的游戏装置,每个卷轴具有多个奖励符号,终止条件,至少一个裁定指示器和连接到卷轴的处理器。 处理器激活卷轴并随机停止其中一个卷轴。 如果在停止的卷轴上指示奖励符号,则向玩家提供奖励。 如果相对于卷轴发生终止条件,则卷轴被停用。 如果不发生终止条件,则处理器重新启动卷轴。 游戏设备继续激活卷轴,直到所有的卷轴停用。 然后,玩家将获得奖金游戏的总积分奖励。
    • 47. 发明授权
    • Gaming device having an accumulated award selection bonus scheme
    • 游戏装置具有积累的奖励选择奖励方案
    • US06602137B2
    • 2003-08-05
    • US09963721
    • 2001-09-26
    • Joseph E. KaminkowAnthony J. Baerlocher
    • Joseph E. KaminkowAnthony J. Baerlocher
    • A63F1300
    • G07F17/3244G07F17/32G07F17/3262G07F17/3267G07F17/34
    • The present invention relates to a gaming device and method having a bonus game, where one embodiment of the gaming device includes a display device; a processor that controls the display device; and several selections including awards and at least one accumulated award. The gaming device provides a player with a number of picks to start a game. The player picks selections attempting to obtain awards. If the player picks an accumulated award, the player receives two or more awards that are associated with selections preferably adjacent to the accumulated award. The player continues to pick selections until there are no picks remaining. In another embodiment, the selections include at least one terminator where a player continues to pick selections until the player picks a terminator or until there are no picks remaining.
    • 本发明涉及具有奖金游戏的游戏装置和方法,其中游戏装置的一个实施例包括显示装置; 控制显示装置的处理器; 以及奖励和至少一个积累奖励的几个选择。 游戏装置为玩家提供了许多选择来开始游戏。 玩家选择尝试获得奖励的选择。 如果玩家选择累积的奖励,玩家将收到两个或多个与优选与累积奖励相邻的选择相关联的奖励。 播放器继续选择选择,直到没有选择。 在另一个实施例中,选择包括至少一个终止者,其中玩家继续挑选选择,直到玩家选择终结者或者直到没有选择剩余。