会员体验
专利管家(专利管理)
工作空间(专利管理)
风险监控(情报监控)
数据分析(专利分析)
侵权分析(诉讼无效)
联系我们
交流群
官方交流:
QQ群: 891211   
微信请扫码    >>>
现在联系顾问~
热词
    • 31. 发明申请
    • TOY LAUNCH APPARATUS WITH OPEN TOP DART DRUM
    • 带顶部DART DRUM的玩具发射装置
    • WO2016007409A2
    • 2016-01-14
    • PCT/US2015/039191
    • 2015-07-06
    • HASBRO, INC.
    • LALLIER, John, PaulNUGENT, David, MichaelMERMELSTEIN, Katherine, A.KESKA, Tadeusz, W.
    • F41A9/73F41B7/08
    • F41A9/73F41B4/00F41B5/126F41B7/08
    • Several embodiments of toy dart launch apparatus are disclosed including two crossbows with stretchable cords, a spring driven apparatus and an apparatus with battery operated rotatable wheels. Each apparatus includes an open top drum for receiving and storing darts. The darts are tubular and formed of soft foam. The drum includes an open outer surface with spaced recesses so that loaded darts are exposed, the darts being received by a spike in each recess. The recesses also include protrusions for restraining the stored darts on the spike, and a platform is mounted in the crossbows to support each dart when the released stretched cord impacts the dart. In the case of a rotating wheel arrangement, there is no need for spikes on drum or a platform.
    • 公开了玩具飞镖发射装置的几个实施例,其包括具有可拉伸的绳索的两个弩弓,弹簧驱动的装置和具有电池操作的可旋转轮子的装置。 每个设备都包括一个开放式的顶部滚筒,用于接收和储存飞镖 飞镖是管状的并且由软泡沫形成。 滚筒包括具有间隔开的凹部的敞开的外表面,从而露出负载的飞镖,飞镖通过每个凹部中的刺针接收。 凹槽还包括用于限制存放在钉上的飞镖的突出物,并且当释放的拉伸绳撞击飞镖时,平台安装在弩中以支撑每个飞镖。 在旋转轮布置的情况下,鼓或平台上不需要尖刺。
    • 33. 发明申请
    • APPARATUS AND METHOD FOR PRODUCING IMAGES FOR STEREOSCOPIC VIEWING
    • 用于产生立体视觉图像的装置和方法
    • WO2011119459A1
    • 2011-09-29
    • PCT/US2011/029135
    • 2011-03-21
    • HASBRO, INC.FILO, Andrew, S.CAPPER, David, G.
    • FILO, Andrew, S.CAPPER, David, G.
    • G06T15/00
    • H04N13/207G03B35/10G03B35/18H04N5/2252H04N5/23216H04N5/23238
    • Disclosed are methods and apparatus for producing images for stereoscopic, three-dimensional viewing generated with existing mobile graphical devices, such as cameras, video recorders, PDAs, telephones, and other devices, such as the iPhone TM. Two reflectors, which may be mirrors or prisms, are positioned to separate the field of view of a camera lens on the mobile graphical device into a direct field of view and an offset field of view and to record and display the separated fields in a two-paned format on the mobile graphical device. Eye lenses are used to separately view the split images. An integrated housing and cradle receive the mobile graphical device and are coupled to the reflectors and the eye lenses. An area of each pane may be provided to display control icons for three-dimensional viewing, and a control area may be provided out of view on a touch screen for user control.
    • 公开了用于产生用于利用诸如照相机,录像机,PDA,电话和诸如iPhone TM的其他设备的现有移动图形设备产生的用于立体,三维观看的图像的方法和装置。 两个反射镜(可以是镜子或棱镜)被定位成将移动图形设备上的相机镜头的视野分离成直接视场和偏移视场,并且在两个镜像中记录和显示分离的场 在移动图形设备上的格式化。 眼睛镜头用于单独查看分割图像。 集成的外壳和托架接收移动图形设备并且耦合到反射器和眼睛透镜。 可以提供每个窗格的区域以显示用于三维观看的控制图标,并且可以在触摸屏上提供控制区域以供用户控制。
    • 34. 发明申请
    • ACTION FIGURE GAME PIECE AND METHOD OF PLAYING ACTION FIGURE GAME
    • 行动图游戏内容和游戏方法游戏
    • WO2005018763A1
    • 2005-03-03
    • PCT/US2004/011557
    • 2004-04-15
    • HASBRO, INC.WILK, Brian, M.KUNITZ, David, F.MCCARTHY, Thomas, C.WINTERS, Henry, S.
    • WILK, Brian, M.KUNITZ, David, F.MCCARTHY, Thomas, C.WINTERS, Henry, S.
    • A63F3/02
    • A63F3/00697A63F3/00075A63F2003/00271A63F2009/0265A63F2011/0072A63F2250/1036A63H13/10
    • An action figure game piece is disclosed. The game piece comprises a game figure character adapted for movement a distance over a surface and a mechanism for indicating the distance of movement over the surface. A method of playing an action figure game on the surface is also disclosed. The method comprises providing for each player a plurality of the game pieces, each game piece having an indiciurn indicating a point value, a mechanism for indicating a distance the game piece has moved over the surface, and a mechanism for attacking an opponent player's game pieces. The method also comprises selecting for each player a group of the game pieces having point values summing to a predetermined value and selecting a number of actions each player can take per player's turn. An action comprises either a move, comprising moving a game piece a distance up to the particular game piece's point value, or an attack, comprising actuation of the particular game piece's attacking mechanism. Players alternate taking turns, selectively making a move or an attack, until the game is determined to have ended.
    • 公开了一种动作人物游戏片。 游戏件包括适于在表面上移动一定距离的游戏人物角色和用于指示在表面上的移动距离的机构。 还公开了在表面上玩动作图形游戏的方法。 该方法包括向每个玩家提供多个游戏件,每个游戏件具有指示点值的指示,用于指示游戏件在表面上移动的距离的机构,以及用于攻击对手玩家的游戏件的机构 。 该方法还包括为每个玩家选择具有与预定值相加的点值的游戏组的一组,并且选择每个玩家可以为每个玩家轮到的动作数。 一个动作包括一个移动,包括将游戏棋子移动一段距离到特定的游戏点的点值,或者包括启动特定的游戏者的攻击机制的攻击。 玩家交替轮流,有选择地进行动作或攻击,直到游戏确定已经结束为止。