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    • 23. 发明授权
    • Anilide compounds and drugs containing the same
    • 苯胺类化合物和含有相同的药物
    • US06797717B2
    • 2004-09-28
    • US10034669
    • 2001-12-19
    • Kimiyuki ShibuyaKatsumi KawamineYukihiro SatoToshiyuki EdanoMitsuteru HirataChiyoka Ozaki
    • Kimiyuki ShibuyaKatsumi KawamineYukihiro SatoToshiyuki EdanoMitsuteru HirataChiyoka Ozaki
    • A61K31435
    • C07D263/58C07D233/84C07D235/28C07D263/60C07D277/74C07D413/04C07D413/12C07D471/04
    • The invention relates to a novel anilide compound and a pharmaceutical composition comprising the same. The invention relates to a compound represented by the following general formula: represents a divalent residue of benzene with a substituent(s), heterocycle-condensed benzene which may or may not have a substituent, pyridine which may or may not have a substituent, cyclohexane or naphthalene Ar represents an aryl group which may or may not have a substituent, X represents —NH—, oxygen atom or sulfur atom; Y represents —NR4—, oxygen atom, sulfur atom, sulfoxide or sulfone; Z represents single bond or —NR5—; R4 represents hydrogen atom, a lower alkyl group, an aryl group or a silylated lower alkyl group which may or may not have a substituent; R5 represents hydrogen atom, a lower alkyl group, an aryl group or a silylated lower alkyl group which may or may not have a substituent; and n represents an integer of 0 to 15. The inventive compounds are useful in the form of pharmaceutical composition, specifically as acyl coenzyme A cholesterol acyltransferase (ACAT) inhibitor.
    • 本发明涉及一种新的酰苯胺化合物和包含其的药物组合物。 本发明涉及由以下通式表示的化合物:表示具有取代基的苯的二价残基,可以具有也可以不具有取代基的杂环稠合苯,可以具有也可以不具有取代基的吡啶,可以不具有取代基的吡啶,环己烷 或萘Ar表示可以具有或不具有取代基的芳基,X表示-NH-,氧原子或硫原子; Y表示-NR4-,氧原子,硫原子,亚砜或砜; Z表示单键或-NR5 - ; R4表示氢原子,可以具有或不具有取代基的低级烷基,芳基或甲硅烷基化低级烷基; R5表示氢原子,低级烷基,芳基或甲硅烷基化的低级烷基, 可以或可以不具有取代基; andn表示0至15的整数。本发明化合物可以药物组合物的形式使用,特别是作为酰基辅酶A胆固醇酰基转移酶(ACAT)抑制剂。
    • 25. 发明授权
    • Server apparatus and game system
    • 服务器设备和游戏系统
    • US08409007B2
    • 2013-04-02
    • US12065824
    • 2006-08-31
    • Kenji KobayashiYukizumi TeraoYukihiro SatoMasaru Nakamura
    • Kenji KobayashiYukizumi TeraoYukihiro SatoMasaru Nakamura
    • A63F9/24G06F17/00
    • A63F13/795A63F13/12A63F13/35A63F2300/406A63F2300/556A63F2300/8047
    • In a game system, a server apparatus (3) that communicates with a plurality of game devices (1) stores play data elements for a plurality of players and public IDs for identifying a plurality of players in a latest play data table (T1) and a public ID table (T2). The server apparatus (3) transmits to a mobile terminal (4), which is being used by a player, information depending on latest play data elements stored in the latest play data table (T1), the latest play data elements belonging to other players who have been registered with the personal relationship table (T3) as a friend of the player possessing the mobile terminal (4). Upon receiving a public-ID-change request from a mobile terminal (4), which is being used by a player, the server apparatus (3) changes the public ID of the player stored in the public ID table (T2).
    • 在游戏系统中,与多个游戏装置(1)通信的服务器装置(3)存储多个玩家的播放数据元素和用于识别最新播放数据表(T1)中的多个玩家的公开ID,以及 公共ID表(T2)。 服务器装置(3)根据存储在最新播放数据表(T1)中的最新播放数据元素向播放器使用的移动终端(4)发送信息,属于其他播放器的最新播放数据元素 已经作为拥有移动终端(4)的玩家的朋友登记在个人关系表(T3)中的人。 在从玩家正在使用的移动终端(4)接收到公共ID变更请求时,服务器装置(3)改变存储在公开ID表(T2)中的玩家的公开ID。
    • 30. 发明申请
    • Server Apparatus And Game System
    • 服务器设备和游戏系统
    • US20090298593A1
    • 2009-12-03
    • US12065824
    • 2006-08-31
    • Kenji KobayashiYukizumi TeraoYukihiro SatoMasaru Nakamura
    • Kenji KobayashiYukizumi TeraoYukihiro SatoMasaru Nakamura
    • A63F9/24
    • A63F13/795A63F13/12A63F13/35A63F2300/406A63F2300/556A63F2300/8047
    • In a game system, a server apparatus (3) that communicates with a plurality of game devices (1) stores play data elements for a plurality of players and public IDs for identifying a plurality of players in a latest play data table (T1) and a public ID table (T2). The server apparatus (3) transmits to a mobile terminal (4), which is being used by a player, information depending on latest play data elements stored in the latest play data table (T1), the latest play data elements belonging to other players who have been registered with the personal relationship table (T3) as a friend of the player possessing the mobile terminal (4). Upon receiving a public-ID-change request from a mobile terminal (4), which is being used by a player, the server apparatus (3) changes the public ID of the player stored in the public ID table (T2).
    • 在游戏系统中,与多个游戏装置(1)通信的服务器装置(3)存储多个玩家的播放数据元素和用于识别最新播放数据表(T1)中的多个玩家的公开ID,以及 公共ID表(T2)。 服务器装置(3)根据存储在最新播放数据表(T1)中的最新播放数据元素向播放器使用的移动终端(4)发送信息,属于其他播放器的最新播放数据元素 已经作为拥有移动终端(4)的玩家的朋友登记在个人关系表(T3)中的人。 在从玩家正在使用的移动终端(4)接收到公共ID变更请求时,服务器装置(3)改变存储在公开ID表(T2)中的玩家的公开ID。