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    • 22. 发明授权
    • System and method for improving headphone spatial impression
    • 改善耳机空间印象的系统和方法
    • US09491560B2
    • 2016-11-08
    • US13115550
    • 2011-05-25
    • Robert Adams
    • Robert Adams
    • H04R5/02H04S7/00
    • H04S7/304H04S2420/01
    • A headphone system includes a headphone, a sensor, and a processor. The headphone may provide sound from virtual speakers to a listener via a plurality of sound paths that are filtered with a plurality of filters. The sensor may sense an angular velocity of a movement of the listener. The processor may receive the angular velocity and may calculate delays in the plurality of sound paths and filter coefficients for the plurality of filters based on the angular velocity, and insert the calculated delays in the plurality of sound paths and adjust the plurality of filters with the calculated filter coefficients.
    • 耳机系统包括耳机,传感器和处理器。 耳机可以通过用多个滤波器滤波的多个声音路径将来自虚拟扬声器的声音提供给收听者。 传感器可以感测收听者的运动的角速度。 处理器可以接收角速度并且可以基于角速度计算多个声音路径中的延迟和多个滤波器的滤波器系数,并且将所计算的延迟插入到多个声音路径中并且利用 计算滤波器系数。
    • 24. 发明授权
    • Cross window animation
    • 十字窗口动画
    • US09135022B2
    • 2015-09-15
    • US13295376
    • 2011-11-14
    • Barry Christopher AllynTyler Robert Adams
    • Barry Christopher AllynTyler Robert Adams
    • G06T13/00G06F9/44
    • G06F9/4443G06F9/451G06T13/00
    • Animations may cross different windows. These cross window animations may include interwindow animations and/or window transition animations. Interwindow animations are used to animate elements across windows. Window transitions are used to animate moving/resizing/showing/hiding windows simultaneously. To perform these animations, an overlay window covers the animation area that includes at least a portion of two different windows. Layers may be used to represent images or visual elements that can be moved as part of an animation. These layers may be placed in the animation overlay window to move visual elements across the underlying windows. Supported underlying windows are directed to draw content directly to the overlay window during the animation. A picture of the underlying window is drawn to the animation overlay window when the underlying window is not-supported such that the underlying window is included within the animation. When the animation is complete, the animation overlay window is removed.
    • 动画可能会跨越不同的窗口。 这些跨窗口动画可以包括窗口间动画和/或窗口转换动画。 窗口间动画用于在窗口之间动画化元素。 窗口转换用于同时动画移动/调整大小/显示/隐藏窗口。 为了执行这些动画,覆盖窗口覆盖包括两个不同窗口的至少一部分的动画区域。 层可以用于表示可以作为动画的一部分移动的图像或视觉元素。 这些层可以放置在动画叠加窗口中,以便通过底层窗口移动视觉元素。 支持的底层窗口旨在在动画过程中将内容直接绘制到叠加窗口。 当底层窗口不被支持时,底层窗口的图片被绘制到动画叠加窗口,以便底层窗口包含在动画中。 动画完成后,动画叠加窗口将被删除。