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    • 22. 发明申请
    • INTELLIGENT WAGERING TOKEN AND WAGERING TOKEN TRACKING TECHNIQUES
    • 智能手表和手镯追踪跟踪技术
    • WO2010114576A1
    • 2010-10-07
    • PCT/US2009/057354
    • 2009-09-17
    • IGTMATTICE, Harold, E.HARRIS, Roger, WilliamMOSER, Timothy, W.SCHNEIDER, Richard, J.
    • MATTICE, Harold, E.HARRIS, Roger, WilliamMOSER, Timothy, W.SCHNEIDER, Richard, J.
    • G06K19/07G06K19/077G07F17/32
    • G07F17/3251G07F17/3239
    • Various techniques are disclosed for implementing wireless communications among devices in a wager-based gaming environment which may include at least one portable electronic smart card device and/or at least one electronic wagering token. Some aspects relate to periodically engaging in wireless communications between a portable electronic smart card device and a plurality of electronic wagering tokens. Some aspects relate to performing tracking of electronic wagering tokens which are detected as being within possession or control of a patron during various events such as, for example: a patron entering an authorized gaming region of the live casino gaming environment, a patron exiting an authorized gaming region of the live casino gaming environment, a patron initiating start of a gaming session at a gaming device or gaming table of the live casino gaming environment, a patron being detected as being within a predefined proximity to the gaming device or gaming table of the live casino gaming environment, an event relating to the closing of the gaming session, the location of the patron being detected as no longer being within the predefined proximity to the gaming device or gaming table, etc. Some aspects relate to determining an identity of a patron whose presence is detected at the live casino gaming environment. Some aspects relate to detecting and identifying electronic wagering tokens which are within possession or control of the patron of the live casino gaming environment during at least one time interval. Some aspects relate to generating, in response to detecting and identifying a presence of a electronic wagering token which is determined to be within possession or control of the patron, token-owner association information which includes information relating to a ownership association between the patron and the electronic wagering token.
    • 公开了用于在基于赌注的游戏环境中的设备之间实现无线通信的各种技术,其可以包括至少一个便携式电子智能卡设备和/或至少一个电子投注令牌。 一些方面涉及周期性地参与便携式电子智能卡设备和多个电子投注令牌之间的无线通信。 一些方面涉及执行跟踪电子赌注令牌,这些令牌被检测为在各种事件期间拥有或控制顾客,例如:顾客进入现场赌场游戏环境的授权游戏区域,退出授权的顾客 活动娱乐场游戏环境的游戏区域,顾客在游戏设备或游戏娱乐场游戏环境的游戏桌面上启动游戏会话的开始,被检测为在预定义的邻近游戏设备或游戏桌的游戏桌 活动赌场游戏环境,与游戏会话关闭有关的事件,顾客的位置被检测为不再位于与游戏设备或游戏桌等的预定接近度内。某些方面涉及确定 顾客在现场赌场游戏环境中可以发现自己的存在。 一些方面涉及在至少一个时间间隔内检测和识别在现场娱乐场游戏环境的顾客拥有或控制下的电子赌注令牌。 一些方面涉及产生响应于检测和识别被确定为属于管理者或控制权的顾客的电子投注令牌的存在,令牌所有者关联信息包括与顾客和所述顾客之间的所有权关联有关的信息 电子赌注。
    • 23. 发明申请
    • DISPLAY ILLUMINATION APPARATUS AND METHODS
    • 显示照明设备和方法
    • WO2009140352A1
    • 2009-11-19
    • PCT/US2009/043741
    • 2009-05-13
    • QUALCOMM MEMS TECHNOLOGIES, INC.BITA, IonXU, Gang
    • BITA, IonXU, Gang
    • G02B6/00G02B26/00
    • G02B6/0038G02B6/0028G02B6/0076G02B26/001
    • Disclosed are apparatus and methods for illuminating a display. In certain embodiments, the illumination apparatus includes a light guide that receives light from a light generator along an edge of the light guide and directs the received light via light extractor features (e.g., grooves) towards a display. The light guide includes at least two sets of light extractor features that are rotated with respect to each other so as to reduce a shadowing effect on the display when the display is viewed from within a specific range of viewing angles. In further embodiments, the spacing or orientation of each or one of the extractor feature sets may also be adjusted so that other visual artifacts, such as a Moiré effect, are reduced.
    • 公开了用于照亮显示器的装置和方法。 在某些实施例中,照明设备包括光导,其沿着光导的边缘接收来自光发生器的光,并且通过光提取器特征(例如,凹槽)将接收的光引向显示器。 导光体包括相对于彼此旋转的至少两组光提取器特征,以便当在特定视角范围内观看显示器时,减少对显示器的阴影效果。 在另外的实施例中,还可以调整提取器特征集中的每个或一个的间隔或取向,使得减少诸如莫尔效应的其它视觉伪像。
    • 24. 发明申请
    • ENCRYPTED DATA INSTALLATION
    • 加密数据安装
    • WO2009058743A2
    • 2009-05-07
    • PCT/US2008/081375
    • 2008-10-27
    • IGTPAYKIN, BronislavWOLF, Bryan, D.
    • PAYKIN, BronislavWOLF, Bryan, D.
    • G07F17/32G06F21/125G06F2221/2109G06F2221/2143G07F17/323
    • A base encryption method may be applied to plain data to form base encrypted data. An installation encryption method may be applied to the base encryption data to provide encrypted installation data. During installation, the encrypted installation data are encrypted to form encrypted storage data for storage on a storage medium such as a hard drive. Preferably, the data are not fully decrypted at any stage of the installation process. The host CPU may be minimally involved (or not involved) in the encryption/decryption process. Some embodiments provide a logic seal (a/k/a a "tell-tale circuit") that monitors access to a machine. In some such implementations, an encryption/decryption key may be stored in the logic seal. When the logic seal is broken, countermeasures may be taken, e.g., at least some data may be deleted. For example, one or more cryptographic keys may be erased.
    • 基本加密方法可以应用于普通数据以形成基本加密数据。 可以将安装加密方法应用于基本加密数据以提供加密的安装数据。 在安装期间,加密的安装数据被加密以形成用于存储在诸如硬盘驱动器的存储介质上的加密存储数据。 优选地,数据在安装过程的任何阶段都未被完全解密。 在加密/解密过程中,主机CPU可能最少涉及(或不涉及)主机CPU。 一些实施例提供了监视对机器的访问的逻辑密封(a / k / a“告示电路”)。 在一些这样的实现中,加密/解密密钥可以存储在逻辑密封中。 当逻辑密封件被破坏时,可以采取对策,例如,可以删除至少一些数据。 例如,可以擦除一个或多个加密密钥。
    • 27. 发明申请
    • INTEGRATING REMOTELY-HOSTED AND LOCALLY RENDERED CONTENT ON A GAMING DEVICE
    • 在游戏设备上集成远程主机和本地渲染内容
    • WO2009009269A1
    • 2009-01-15
    • PCT/US2008/067543
    • 2008-06-19
    • IGTGRAHAM, JacobSCHLOTTMANN, Gregory, A.LEMAY, Steven, G.ROWE, Richard, E.
    • GRAHAM, JacobSCHLOTTMANN, Gregory, A.LEMAY, Steven, G.ROWE, Richard, E.
    • G07F17/00
    • G07F17/3244A63F2300/534G07F17/32G07F17/3223G07F17/3225G07F17/3227G07F17/323G07F17/3239
    • A wager gaming machine may be configured not only to provide wagering games, but also to communicate with one or more hosts that can provide information and/or services pertaining to local wager gaming events, including but not limited to local tournaments, local restaurants, local messages (e.g., messages from other players in the gaming establishment), local social events, local sporting events, local dating opportunities, etc. Other hosts may provide information and/or services pertaining to business or finance (e.g., stock quotes), sports, news, weather, etc. Processes for conveying audio, video, etc., from host devices may be separate from processes used to control wager game presentations. At least some such processes may be able to output an associated "skin" on a video system of the wager gaming machine. These processes may involve providing one or more "widgets." In some preferred implementations, at least a threshold level of one or more wager gaming machine resources will be made available to wager game presentations and related functions.
    • 投注游戏机不仅可以被配置成不仅可以提供投注游戏,而且还可以与一个或多个主机通信,该主机可以提供与本地下注游戏事件相关的信息和/或服务,包括但不限于本地比赛,本地餐馆,本地 消息(例如,游戏机构中其他玩家的消息),当地社交活动,当地体育赛事,当地交友机会等。其他主办方可提供有关商业或金融(例如股票报价),体育运动的信息和/或服务 ,新闻,天气等。从主机设备传送音频,视频等的过程可能与用于控制下注游戏演示的进程分开。 至少一些这样的过程可能能够在下注游戏机的视频系统上输出相关联的“皮肤”。 这些过程可能涉及提供一个或多个“小部件”。 在一些优选实施方式中,至少一个或多个下注游戏机资源的阈值水平将被用于下注游戏演示和相关功能。
    • 28. 发明申请
    • PRIZE REDEMPTION KIOSK
    • 优惠赎回
    • WO2009002651A1
    • 2008-12-31
    • PCT/US2008/065124
    • 2008-05-29
    • IGTROWE, Richard, E.PENNINGTON, RichardOBERBERGER, Michael, M.
    • ROWE, Richard, E.PENNINGTON, RichardOBERBERGER, Michael, M.
    • G07F17/32
    • G07F17/3248G07F17/32G07F17/3253G07F17/3262
    • Some preferred implementations of the invention provide a kiosk that can read a cashless instrument, determine one or more corresponding items of merchandise for which the cashless instrument may be redeemed and provide the corresponding item(s) of merchandise. The cashless instrument may be, for example, an ordinary "cash out" ticket, a ticket formed according to the invention, a player loyalty instrument, etc. Some implementations of the invention provide EGMs configured to issue cashless instruments that may be exchanged for various types of merchandise. The cashless instruments may be, for example, encoded tickets. Some implementations provide EGMs configured for encoding a prize code that indicates a corresponding item of merchandise for which the cashless instrument may be redeemed. However, a cashless instrument may or may not indicate a prize code. If a cashless instrument includes a prize code, the prize code may or may not be indicated in human-readable form.
    • 本发明的一些优选实施例提供了一种可以读取无现金仪器的信息亭,确定可兑换无现金工具的商品的一个或多个相应商品,并提供相应的商品。 无现金工具可以是例如普通的“现金出票”票,根据本发明形成的票,玩家忠诚度仪器等。本发明的一些实施方案提供了配置用于发行可兑换为各种各样的无现金工具的EGM 商品种类。 无现金乐器可以是例如编码票。 一些实施方式提供了配置用于编码奖品代码的EGM,该奖品代码指示可兑换无现金工具的相应商品项目。 然而,无现金工具可能会或可能不会指示奖品代码。 如果无现金工具包含奖品代码,则奖品代码可能以或可能不以人类可读的形式表示。