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    • 12. 发明申请
    • Bottle cap and method therefor
    • 瓶盖及其方法
    • US20060186081A1
    • 2006-08-24
    • US11109610
    • 2005-04-19
    • David ReedLouis Comadena
    • David ReedLouis Comadena
    • B65D53/00B65D39/00B65D51/00
    • B65D41/0464B65D41/0492B65D51/18B65D51/245B65D55/0818B65D2251/0015B65D2251/0078
    • A closure assembly includes an inner cap with threading along an inner surface. A threading profile extends along an outer surface of an inner cap sidewall. An outer cap is coupled with the inner cap. The outer cap includes an outer cap sidewall extending along at least a portion of the inner cap sidewall, and the outer cap sidewall is substantially cylindrical and uniformly smooth along at least an exterior face. The outer cap sidewall is sized and shaped to conceal the threading profile. An annular rim of the outer cap extends from an open end of the outer cap, and the annular rim is inwardly bent toward the inner cap. In another example, the annular rim extends over the inner cap sidewall and couples the outer cap with the inner cap with an interference fit.
    • 闭合组件包括沿着内表面穿线的内盖。 螺纹型材沿着内盖侧壁的外表面延伸。 外盖与内盖连接。 外盖包括沿着内盖侧壁的至少一部分延伸的外盖侧壁,并且外盖侧壁基本上是圆柱形的,并且至少沿外表面均匀地平滑。 外盖侧壁的尺寸和形状被设计成隐藏螺纹轮廓。 外盖的环形边缘从外盖的开口端延伸,并且环形边缘朝向内盖向内弯曲。 在另一个示例中,环形边缘在内盖侧壁上延伸并且以过盈配合将外盖与内盖连接。
    • 18. 发明申请
    • GPU rendering to system memory
    • GPU渲染到系统内存
    • US20050237329A1
    • 2005-10-27
    • US10833694
    • 2004-04-27
    • Oren RubinsteinDavid ReedJonah Alben
    • Oren RubinsteinDavid ReedJonah Alben
    • G06F12/02G06F12/08G06F13/28G09G5/39G09G5/393G09G5/395
    • G09G5/395G06F12/0207G06F12/0875G09G5/393G09G2360/122G09G2360/125
    • A graphics processing subsystem uses system memory as its graphics memory for rendering and scanout of images. To prevent deadlock of the data bus, the graphics processing subsystem may use an alternate virtual channel of the data bus to access additional data from system memory needed to complete a write operation of a first data. In communicating with the system memory, a data packet including extended byte enable information allows the graphics processing subsystem to write large quantities of data with arbitrary byte masking to system memory. To leverage the high degree of two-dimensional locality of rendered image data, the graphics processing subsystem arranges image data in a tiled format in system memory. A tile translation unit converts image data virtual addresses to corresponding system memory addresses. The graphics processing subsystem reads image data from system memory and converts it into a display signal.
    • 图形处理子系统使用系统存储器作为其图形存储器来渲染和扫描图像。 为了防止数据总线的死锁,图形处理子系统可以使用数据总线的备用虚拟通道来访问从完成第一数据的写入操作所需的系统存储器的附加数据。 在与系统存储器进行通信时,包括扩展字节使能信息的数据包允许图形处理子系统将大量具有任意字节掩蔽的数据写入系统存储器。 为了利用渲染图像数据的高度的二维局部性,图形处理子系统以系统存储器中的平铺格式布置图像数据。 瓦片翻译单元将图像数据虚拟地址转换为相应的系统存储器地址。 图形处理子系统从系统存储器读取图像数据并将其转换为显示信号。
    • 20. 发明申请
    • Graphics device clustering with PCI-express
    • 使用PCI-express的图形设备集群
    • US20050190190A1
    • 2005-09-01
    • US10789248
    • 2004-02-27
    • Franck DiardDavid ReedGary HicokMichael Cox
    • Franck DiardDavid ReedGary HicokMichael Cox
    • G06F3/14G06F15/16G06T1/20G06T15/00G09G5/36
    • G06F3/14G06F3/1438G06T1/20G06T15/005G09G5/363
    • A bridge associated with a broadcast aperture facilitates the transfer of rendering commands and data between a processor and multiple graphics devices. The bridge receives data written by the processor to the broadcast aperture and forwards it to multiple graphics devices, eliminating the need for the processor to perform duplicative(?) write operations. During system initialization, a broadcast aperture is allocated to the bridge in address space based on an aperture size value set using a system configuration utility and stored in system configuration memory. A graphics driver activates the broadcast aperture by sending unicast aperture parameters associated with the multiple graphics devices to the bridge via a bridge driver. Upon activating the broadcast aperture, multiple graphics devices can be operated in parallel to improve rendering performance. Parallel rendering techniques include split-frame, alternate frame, and combined split- and alternate frame rendering.
    • 与广播孔径相关联的桥接器有助于在处理器和多个图形设备之间传送渲染命令和数据。 桥接器将处理器写入的数据接收到广播孔径并将其转发到多个图形设备,从而无需处理器执行重复(?)写入操作。 在系统初始化期间,基于使用系统配置实用程序设置的存储在系统配置存储器中的孔径大小值,将广播孔径分配给地址空间中的桥。 图形驱动器通过经由桥驱动器将与多个图形设备相关联的单播孔径参数发送到桥接器来激活广播孔径。 在激活广播孔径时,可以并行地操作多个图形设备以提高渲染性能。 并行渲染技术包括分割帧,备用帧以及组合分割和交替帧渲染。