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    • 11. 发明申请
    • METHOD, APPARATUS, AND PROGRAM PRODUCT FOR CONDUCTING A GAME USING BOTH UNISYMBOL AND MULTISYMBOL REEL EFFECTS
    • 方法,装置和程序产品,用于使用双胞胎和多种钢丝绒效果进行游戏
    • US20090124338A1
    • 2009-05-14
    • US12139841
    • 2008-06-16
    • Brian A. WatkinsAndrea R. Barton
    • Brian A. WatkinsAndrea R. Barton
    • A63F9/24
    • G07F17/34
    • A novel game is provided that transforms at least a part of the graphic symbol matrix shown on a video-based reel-type gaming machine to change the game operation from multi-symbol reels to single-symbol reels. Methods, apparatus and program products for implementing the game are provided. A preferred game operates in a first display matrix state displaying a symbol matrix. The symbol matrix provides a game play result by displaying two or more reel representations that combine to form the symbol matrix. In response a trigger event in game play, the game switches to a second display matrix state where it is modified to show single-symbol reel representations with separating elements between at least one pair of adjacent symbols of a respective reel representation. Multiple sets of data structures are provided for operation in each display state.
    • 提供了一种新颖的游戏,其转换基于视频的卷轴型游戏机上显示的图形符号矩阵的至少一部分,以将游戏操作从多符号卷轴改变为单符号卷轴。 提供了实现游戏的方法,设备和程序产品。 优选的游戏在显示符号矩阵的第一显示矩阵状态下操作。 符号矩阵通过显示组合以形成符号矩阵的两个或更多个卷轴表示来提供游戏播放结果。 响应于游戏中的触发事件,游戏切换到第二显示矩阵状态,其中它被修改以显示具有在相应的卷轴表示的至少一对相邻符号之间的分离元素的单符号卷轴表示。 提供多组数据结构用于在每个显示状态下操作。
    • 12. 发明申请
    • METHOD, APPARATUS, AND PROGRAM PRODUCT FOR CONDUCTING A GAME HAVING A CONCURRENT BONUS INDICATOR
    • 用于导致有争议的奖金指标的游戏的方法,装置和程序产品
    • US20090124335A1
    • 2009-05-14
    • US12132451
    • 2008-06-03
    • Brian A. WatkinsAndrea R. Barton
    • Brian A. WatkinsAndrea R. Barton
    • G06F17/00
    • G07F17/32
    • A game, preferably a video-based reel-type game, is provided having a persistent bonus mode. Methods, gaming machines, and program products are provided in various embodiments. One preferred game includes displaying gaming graphics in a first region of a graphic display device. In response to entering a player-chosen participation mode, such as, for example, “max lines” betting, the game displays a potential bonus award level, which can be maintained in response to certain gaming events such that it applies to the next game play cycle. In response to a game event having a bonus-award type, the game awards an amount based on the potential bonus award level. In response to a game event having a bonus-adjust type, the game randomly selects a new potential bonus award level from among a set of potential levels. Various adjustments to the bonus level may also be made in response to player bet-level changes.
    • 提供具有持续奖励模式的游戏,优选地基于视频的卷轴型游戏。 在各种实施例中提供了方法,游戏机和程序产品。 一种优选的游戏包括在图形显示装置的第一区域中显示游戏图形。 响应于进入玩家选择的参与模式,例如“最大线”投注,游戏显示潜在奖金级别,其可以响应于某些游戏事件而被保持,使得其适用于下一游戏 玩循环 响应于具有奖励类型的游戏事件,游戏根据潜在的奖励奖励级别奖励金额。 响应于具有奖金调整类型的游戏事件,游戏从一组潜在水平中随机选择新的潜在奖励奖励水平。 奖励级别的各种调整也可以响应于玩家投注级别的变化而做出。
    • 15. 发明授权
    • Method for providing a playing card game simulation based on bingo game results
    • 一种基于宾果游戏结果提供扑克牌游戏模拟的方法
    • US08574057B2
    • 2013-11-05
    • US13566801
    • 2012-08-03
    • Jefferson C. LindBrian A. Watkins
    • Jefferson C. LindBrian A. Watkins
    • A63F9/24
    • G07F17/32G07F17/3262
    • A method includes displaying playing card face representations at an electronic player station. The displayed playing card face representations include card face representations that are included in a group of card face representations that has been assigned to the player in response to a bingo pattern achieved by the player in a bingo game. The player then selects one or more of the displayed card face representations to be replaced with one or more card face representations that are also included in the assigned group but have been concealed from the player. A prize is awarded to the player based on the card face representations remaining in the player's hand after replacement of the selected card face representations. This prize represents the player's prize for achieving the bingo pattern, but is based on the player's card hand produced after the player replaces the desired cards.
    • 一种方法包括在电子播放器站显示游戏卡面表示。 所显示的游戏卡面部表示包括卡片脸部表示,其包括在响应于玩家在宾果游戏中实现的宾果图案而被分配给玩家的一组卡片表示表示。 然后,播放器选择一个或多个所显示的卡片表示,以便被还包括在所分配的组中但已经从播放器隐藏的一个或多个卡片表示形式替换。 在更换所选择的卡片表示之后,基于玩家手中剩余的卡片表示,向玩家授予奖励。 该奖项代表了玩家获得宾果游戏模式的奖品,但是基于玩家取代所需卡片之后生产的玩家手牌。
    • 16. 发明申请
    • SLOT MACHINE GAME WITH BONUS GAME HAVING SELECTABLE MODIFIER ELEMENTS
    • 带有可选修改器元素的游戏机
    • US20130065662A1
    • 2013-03-14
    • US13231448
    • 2011-09-13
    • Brian A. WatkinsClint A. Owen
    • Brian A. WatkinsClint A. Owen
    • A63F13/00
    • G07F17/3267
    • A game is provided, including a free spin bonus game with selectable modifier feature, known in a preferred embodiment as a bank heist bonus game. Before each free spin, the player picks a vault to receive a modifier element that applies to the free spin. The modifier element may be a credit prize, increment bonus multiplier, award additional spins, or turn a random reel wild (may be maintained wild for all remaining free spins or a designated number of free spins), for example. Additional spins can also be retriggered on the reels up to a maximum of 20 free spins (get all the vaults). To begin the free spin bonus game, the game may prompt the player for some type of biometric input and either read or appear to read biometric data as part of the game theme.
    • 提供了一种游戏,包括具有可选修饰符特征的自由旋转奖励游戏,在优选实施例中已知作为银行重起奖励游戏。 在每次自由旋转之前,玩家选择一个保险库来接收适用于自由旋转的修饰符元素。 修饰符元素可以是例如信用奖,递增奖励乘数,奖励附加旋转,或转动随机卷轴(对于所有剩余的自由旋转或指定数量的自由旋转,可以保持野生)。 额外的旋转也可以在卷轴上重新触发,最多可以进行20次自由旋转(获取所有的保管库)。 要开始免费旋转奖励游戏,游戏可能会提示玩家进行某种类型的生物识别输入,并且读取或看起来读取作为游戏主题的一部分的生物特征数据。
    • 18. 发明授权
    • Method for providing a playing card game simulation based on bingo game results
    • 一种基于宾果游戏结果提供扑克牌游戏模拟的方法
    • US08235787B2
    • 2012-08-07
    • US12367227
    • 2009-02-06
    • Jefferson C. LindBrian A. Watkins
    • Jefferson C. LindBrian A. Watkins
    • A63F9/24
    • G07F17/32G07F17/3262
    • A method includes displaying playing card face representations at an electronic player station. The displayed playing card face representations include card face representations that are included in a group of card face representations that has been assigned to the player in response to a bingo pattern achieved by the player in a bingo game. The player may then select one or more of the displayed card face representations to be replaced with one or more card face representations that are also included in the assigned group but have been concealed from the player. A prize is ultimately awarded to the player based on the card face representations remaining in the player's hand after replacement of the selected card face representations. This prize represents the player's prize for achieving the bingo pattern, but is based on the player's card hand produced after the player makes their selections and replaces the desired cards.
    • 一种方法包括在电子播放器站显示游戏卡面表示。 所显示的游戏卡面部表示包括卡片脸部表示,其包括在响应于玩家在宾果游戏中实现的宾果图案而被分配给玩家的一组卡片表示表示。 播放器然后可以选择一个或多个所显示的卡片表示,以被一个或多个卡片表示形式替代,该卡片面部表示也包括在所分配的组中,但已被从玩家隐藏。 根据在更换所选择的卡片表示之后剩余在玩家手中的牌面表示,奖品最终被授予玩家。 这个奖项代表玩家获得宾果游戏模式的奖品,但是基于播放器选择并取代所需卡片之后生产的玩家手牌。
    • 20. 发明申请
    • METHOD, APPARATUS, AND PROGRAM PRODUCT FOR CONDUCTING A VARIABLE PRIZE PROGRESSION GAME FOR ONE OR MORE PLAYERS
    • 用于为一个或多个玩家进行可变奖励进程游戏的方法,设备和程序产品
    • US20090124371A1
    • 2009-05-14
    • US12270672
    • 2008-11-13
    • Jason C. GilmoreBrian A. WatkinsTodd D. Degani
    • Jason C. GilmoreBrian A. WatkinsTodd D. Degani
    • A63F9/24A63F13/00
    • G07F17/3258G07F17/32
    • A game is provided including a prize progression graphic display at one or more gaming machines, each gaming machine being associated with a different player. The prize progression graphic includes a number of prize progressions with each respective prize progression including a respective prize and a respective set of progression segments. In one version, free spins are provided that produce, from the various players, a progress varying value or progression activation modifier. In another version, one of the prize progressions is shown in an active state. A number of selectable objects at each respective one of the one or more gaming machines, although other preferred forms of the game provides free spins rather than selectable objects. Each selectable object conceals a respective prize progression affecting element. Each respective prize progression affecting element comprises either a progress varying value or a progression activation modifier that modifies or changes the active state.
    • 提供游戏,包括在一个或多个游戏机上的进阶图形显示,每个游戏机与不同的玩家相关联。 奖励进度图包括多个奖励进度,每个各自的奖励进度包括相应的奖金和相应的一组进阶段。 在一个版本中,提供自由旋转,其产生来自各种玩家的进度变化值或进程激活修饰符。 在另一个版本中,其中一个奖励进度显示为活动状态。 一个或多个游戏机中的每个相应的一个游戏机上的多个可选择的对象,尽管游戏的其它优选形式提供了自由旋转,而不是可选择的对象。 每个可选择的对象隐藏相应的奖励进程影响元素。 每个相应的奖励进度影响元素包括改变或改变活动状态的进度变化值或进程激活修饰符。