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    • 16. 发明授权
    • Timing wires in a graphical program
    • 在图形程序中定时导线
    • US08359567B2
    • 2013-01-22
    • US11742528
    • 2007-04-30
    • Jacob KornerupJeffrey L. KodoskyHugo A. AndradeBiren ShahAljosa VrancicMichael L. Santori
    • Jacob KornerupJeffrey L. KodoskyHugo A. AndradeBiren ShahAljosa VrancicMichael L. Santori
    • G06F9/44
    • G06F8/34G06F11/323
    • A system and method for specifying timing relationships among nodes in a graphical program. User input specifying desired timing of a first node with respect to timing of a second node may be received. In various embodiments, any kind of timing relationship or timing constraint between the first node and the second node may be specified. Timing information may be displayed on the display to visually indicate the timing of the first node with respect to timing of the second node. In one embodiment, displaying the timing information may comprise displaying a timing wire between the first node and the second node. The graphical program may be executed in such a way that the visually indicated timing of the first node with respect to timing of the second node is satisfied.
    • 一种用于指定图形程序中的节点之间的时序关系的系统和方法。 可以接收指定关于第二节点的定时的第一节点的期望定时的用户输入。 在各种实施例中,可以指定第一节点和第二节点之间的任何种类的定时关系或时序约束。 可以在显示器上显示定时信息,以便可视地指示第一节点相对于第二节点的定时的定时。 在一个实施例中,显示定时信息可以包括在第一节点和第二节点之间显示定时线。 图形程序可以以这样一种方式执行,使得第一节点相对于第二节点的定时的视觉指示的定时得到满足。
    • 17. 发明授权
    • User defined wire appearance indicating communication functionality in a graphical programming environment
    • 用户定义的线路外观,指示图形编程环境中的通信功能
    • US08078980B2
    • 2011-12-13
    • US12052715
    • 2008-03-20
    • David W Fuller, IIIJacob KornerupJohn R. Breyer
    • David W Fuller, IIIJacob KornerupJohn R. Breyer
    • G06F3/048G06F3/00G06F9/44G06F17/50G06F15/04
    • G06F8/24
    • System and method for configuring a wire appearance in a graphical programming environment. A first data type (or class), or communication functionality between nodes, e.g., timing, or data transfer, e.g., data transfer semantics, mechanism, or medium, in a graphical program is specified in response to user input. A first wire appearance denoting the first data type or specified functionality is created in response to user input, including, e.g., a specified wire pattern, thickness, shape, color(s), portion of the wire to be configured with the first wire appearance, wire label and/or wire icon to be displayed on or near the wire. A graphical program including a first icon and a second icon is created, including connecting the first icon to the second icon in response to user input, and displaying a wire between the first icon and the second icon in response, where the wire has the first wire appearance.
    • 用于在图形编程环境中配置线外观的系统和方法。 响应于用户输入指定图形程序中的第一数据类型(或类)或节点之间的通信功能,例如定时或数据传送,例如数据传输语义,机制或介质。 响应于用户输入创建指示第一数据类型或指定功能的第一线状态,包括例如指定的线图案,厚度,形状,颜色,将被配置为具有第一线外观的线的部分 ,电线标签和/或电线图标显示在导线上或附近。 创建包括第一图标和第二图标的图形程序,包括响应于用户输入将第一图标连接到第二图标,并响应于在第一图标和第二图标之间显示线,其中线具有第一图标 电线外观。
    • 18. 发明申请
    • USER DEFINED WIRE APPEARANCE INDICATING COMMUNICATION FUNCTIONALITY IN A GRAPHICAL PROGRAMMING ENVIRONMENT
    • 用户定义的线索外观在图形编程环境中指示通信功能
    • US20090241069A1
    • 2009-09-24
    • US12052715
    • 2008-03-20
    • David W Fuller IIIJacob KornerupJohn R. Breyer
    • David W Fuller IIIJacob KornerupJohn R. Breyer
    • G06F3/048
    • G06F8/24
    • System and method for configuring a wire appearance in a graphical programming environment. A first data type (or class), or communication functionality between nodes, e.g., timing, or data transfer, e.g., data transfer semantics, mechanism, or medium, in a graphical program is specified in response to user input. A first wire appearance denoting the first data type or specified functionality is created in response to user input, including, e.g., a specified wire pattern, thickness, shape, color(s), portion of the wire to be configured with the first wire appearance, wire label and/or wire icon to be displayed on or near the wire. A graphical program including a first icon and a second icon is created, including connecting the first icon to the second icon in response to user input, and displaying a wire between the first icon and the second icon in response, where the wire has the first wire appearance.
    • 用于在图形编程环境中配置线外观的系统和方法。 响应于用户输入指定图形程序中的第一数据类型(或类)或节点之间的通信功能,例如定时或数据传送,例如数据传输语义,机制或介质。 响应于用户输入创建指示第一数据类型或指定功能的第一线状态,包括例如指定的线图案,厚度,形状,颜色,将被配置为具有第一线外观的线的部分 ,电线标签和/或电线图标显示在导线上或附近。 创建包括第一图标和第二图标的图形程序,包括响应于用户输入将第一图标连接到第二图标,并响应于在第一图标和第二图标之间显示线,其中线具有第一图标 电线外观。
    • 20. 发明申请
    • Deterministic communication between graphical programs executing on different computer systems
    • 在不同计算机系统上执行的图形程序之间的确定性通信
    • US20060053211A1
    • 2006-03-09
    • US11206249
    • 2005-08-17
    • Jacob KornerupAljosa Vrancic
    • Jacob KornerupAljosa Vrancic
    • G06F15/16
    • G06F11/323G06F8/34G06F9/451G06F9/542G06F2209/544G06F2209/545H04L43/00
    • A system and method for enabling deterministic or time-triggered data exchange between a first graphical program and a second graphical program. A first variable is assigned to a first time slot in a network cycle. A first graphical program may be configured to write data to the first variable. A second graphical program may be configured to read data from the first variable. The first graphical program may be executed on a first computer system, where executing the first graphical program comprises writing data to the first variable. Writing data to the first variable may cause the data to be delivered over a network to a second computer system when the first time slot occurs. The second graphical program may be executed on the second computer system, where executing the second graphical program comprises reading from the first variable the data sent from the first computer system.
    • 一种用于实现第一图形程序和第二图形程序之间的确定性或时间触发的数据交换的系统和方法。 第一变量被分配给网络周期中的第一时隙。 可以将第一图形程序配置为将数据写入第一变量。 第二图形程序可以被配置为从第一变量读取数据。 第一图形程序可以在第一计算机系统上执行,其中执行第一图形程序包括将数据写入第一变量。 当第一个时隙发生时,将数据写入第一个变量可能导致数据通过网络传送到第二个计算机系统。 第二图形程序可以在第二计算机系统上执行,其中执行第二图形程序包括从第一变量读取从第一计算机系统发送的数据。