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    • 12. 发明申请
    • REAL TIME COMPOSITION OF A COMPOSITE WINDOW FROM CONTENT MAINTAINING UNIQUE SECURITY DOMAINS
    • 来自维护独特安全域的内容的复合窗口的实时组合
    • US20140185802A1
    • 2014-07-03
    • US13729652
    • 2012-12-28
    • SCOTT JANUSDAVID R. SOKOLOWSKI
    • SCOTT JANUSDAVID R. SOKOLOWSKI
    • H04L9/28
    • H04L9/12H04L9/14H04L2209/30H04L2209/60H04N7/167H04N21/4126H04N21/41407H04N21/42623H04N21/42653H04N21/44004H04N21/44012H04N21/4408
    • In general, in one aspect, a multi-content composition pipeline encrypts protected video streams that may be utilized as part of a composite window using different encryption keys so that each encrypted video stream has a unique security domain. The protected video streams may be received as encrypted and compressed video streams that are decrypted and decoded (decompressed) and then the decompressed video streams may be encrypted. The encryption keys used to encrypt the decompressed video stream may be related to the encryption keys used to decrypt the corresponding encrypted compressed video stream. The encrypted decompressed video streams are stored in memory until they are needed for generating the composite window at which point they are read from memory and decrypted. The composite window is generated from the decrypted uncompressed video streams and possibly other content in real time and thus is not stored in memory prior to transmission to a display.
    • 通常,在一个方面,多内容组合流水线加密受保护的视频流,其可以使用不同的加密密钥来使用作为组合窗口的一部分,使得每个加密的视频流具有唯一的安全域。 受保护的视频流可以作为经解密和解码(解压缩)的经加密和压缩的视频流来接收,然后解压缩的视频流可被加密。 用于加密解压缩视频流的加密密钥可以与用于解密对应的加密压缩视频流的加密密钥有关。 加密的解压缩视频流被存储在存储器中,直到它们被需要用于生成复合窗口,此时它们从存储器读取并被解密。 复合窗口从解密的未压缩视频流和可能的其他内容实时生成,因此在传输到显示器之前不存储在存储器中。
    • 13. 发明申请
    • VIDEO PIPELINE WITH DIRECT LINKAGE BETWEEN DECODING AND POST PROCESSING
    • 在解码和后处理之间具有直接链接的视频管道
    • US20140146896A1
    • 2014-05-29
    • US13687093
    • 2012-11-28
    • AKSHAT NANDASCOTT JANUSSCOTT W. CHENG
    • AKSHAT NANDASCOTT JANUSSCOTT W. CHENG
    • H04N7/26
    • H04N19/44H04N19/42H04N19/85
    • In general, in one aspect, a decode order for a group of picture (GOP) frame structure for a video stream is modified to include regenerated P frames. The modified decode order includes a regenerated P frame of a P frame decoded prior to a sequence of B frames after last B frame in the sequence of B frames and before next I or P frame. The frames are decoded in modified decode order by a decode engine. The decoded frames are post processed in a display order (only includes regenerated P frames and does not include initial P frames defined in the decode order) by a post processing engine. The post processing engine may ignore the initial P frames or the decode engine may not forward the initial P frames to the post processing engine. The post processed frames may be prepared for presentation by a display engine.
    • 通常,在一个方面,用于视频流的一组图像(GOP)帧结构的解码顺序被修改为包括再生的P帧。 经修改的解码顺序包括在B帧序列中的B帧之后和在下一个I帧或P帧之前的B帧之后的序列之前解码的P帧的再生P帧。 帧由解码引擎以修改的解码顺序解码。 解码帧以后处理引擎以显示顺序(仅包括再生的P帧,并且不包括以解码顺序定义的初始P帧)进行后处理。 后处理引擎可以忽略初始P帧,或者解码引擎可能不将初始P帧转发到后处理引擎。 后处理帧可以准备用于由显示引擎呈现。
    • 17. 发明申请
    • AUDIO LOCALIZATION TECHNIQUES FOR VISUAL EFFECTS
    • 用于视觉效果的音频本地化技术
    • US20140270280A1
    • 2014-09-18
    • US13830481
    • 2013-03-14
    • Scott Janus
    • Scott Janus
    • H04S7/00
    • G06F3/167G06F3/1446G09G3/003H04R1/00H04S7/302H04S2400/11
    • Techniques for improved audio localization for visual effects are described. In one embodiment, for example, an apparatus may comprise a processor circuit and an audio management module, and the audio management module may be operable by the processor circuit to determine a position of a user interface element in a presentation area, determine an audio effect corresponding to the user interface element, determine audio location information for the audio effect based on the position of the user interface element, the audio location information defining an apparent position for the audio effect, and generate audio playback information for the audio effect based on the audio location information. Other embodiments are described and claimed.
    • 描述了用于改善视觉效果的音频定位的技术。 在一个实施例中,例如,设备可以包括处理器电路和音频管理模块,并且音频管理模块可以由处理器电路操作以确定用户界面元素在呈现区域中的位置,确定音频效果 对应于用户界面元素,基于用户界面元素的位置确定音频效果的音频位置信息,音频位置信息定义音频效果的明显位置,并且基于音频效果生成用于音频效果的音频回放信息 音频位置信息。 描述和要求保护其他实施例。
    • 18. 发明申请
    • PREVENTING PATTERN RECOGNITION IN ELECTRONIC CODE BOOK ENCRYPTION
    • 防止电子代码加密中的图案识别
    • US20140205085A1
    • 2014-07-24
    • US13996890
    • 2011-12-30
    • Scott JanusJason MartinUDAY Savagaonkar
    • Scott JanusJason MartinUDAY Savagaonkar
    • H04N1/44
    • H04L9/0637G06F21/6209G06T1/20H04L2209/08H04N1/4486
    • In general, in one aspect, noise is injected into a bitmap associated with content to be presented on a display to create a noisy bitmap. The noisy bitmap is encrypted using electronic code book (ECB) encryption. The resulting ciphertext does not include recognizable patterns from the content as is typical with ECB encryption. The injection of noise may include modifying pixel values for at least a subset of pixels in the bitmap. The pixel values may be modified by using a counter, a known modification pattern, or a random number generator. The bitmap may be analyzed to determine how the bitmap can be modified to maximize the randomness of the bitmap while ensuring that the noisy bitmap is visually perceptually similar when presented. The noise may be injected into a block of pixels prior to the block being encrypted.
    • 通常,在一个方面,将噪声注入到与将要呈现在显示器上的内容相关联的位图中以产生噪声位图。 噪声位图使用电子代码簿(ECB)加密进行加密。 所得到的密文不包括来自内容的可识别模式,如ECB加密典型。 噪声的注入可以包括修改位图中的至少像素子集的像素值。 可以通过使用计数器,已知修改模式或随机数生成器来修改像素值。 可以分析位图以确定位图如何被修改以使位图的随机性最大化,同时确保在呈现时视觉上感觉上类似的噪声位图。 在块被加密之前,可以将噪声注入到像素块中。