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    • 14. 发明授权
    • Electronic Entertainment and communications system
    • 电子娱乐和通讯系统
    • US6047127A
    • 2000-04-04
    • US468013
    • 1995-06-06
    • David J. McCartenDarren C. SmithKenji NishizawaRamin Ravanpey
    • David J. McCartenDarren C. SmithKenji NishizawaRamin Ravanpey
    • B64D11/00A63F13/12G06F19/00H04N21/214G06F9/44
    • H04N21/2146A63F13/12A63F13/35A63F13/77H04N21/2143A63F2300/402A63F2300/409A63F2300/50A63F2300/552
    • An airline-based video game system includes a multitasking master computer, which preferably stores video game and other application programs on its hard disk. The master computer is coupled to a set of airplane zone control computers which also perform conventional cabin management tasks. The zone control computers receive data from the master control computer and couple data to identified seat controlling processing units (SEBs). Each SEB receives data from, and couples data to, a set of unique seat display units which are associated with each seat in the airplane. The system downloads application software to the seat display units from the master computer. After receipt of a downloading request, the master computer responds by setting up an application program transmission for generating the display menu which appears on each SDU. The initial applications program downloading results in a menu display at every passenger seat which initiated a request. The applications program is then coupled to each SDU for display on its liquid crystal display screen. The display menu advantageously permits each passenger to select between various operating modes including: movies, games, shopping, survey forms, language selection, communication/data processing services. Communication or data processing services permit selection of in-flight phone services, word processing services, and facsimile services. If a user opts for video game play, then the available game titles and/or descriptions thereof are displayed. The SDU includes interface processors and associated hardware and software which enable high speed downloading operations to be efficiently performed. The master computer initiates a high speed video game program downloading process to enable the user to play the selected video game.
    • 基于航空公司的视频游戏系统包括多任务主计算机,其优选地在其硬盘上存储视频游戏和其他应用程序。 主计算机耦合到一组飞机区域控制计算机,其还执行常规的舱室管理任务。 区域控制计算机从主控计算机接收数据并将数据耦合到已识别的座位控制处理单元(SEB)。 每个SEB从与飞机中的每个座位相关联的一组独特的座椅显示单元接收数据并将数据耦合到一组。 系统从主计算机将应用软件下载到座椅显示单元。 在接收到下载请求之后,主计算机通过设置用于生成出现在每个SDU上的显示菜单的应用程序传输来进行响应。 初始的应用程序下载结果显示在发起请求的每个乘客座位上的菜单显示。 然后将应用程序耦合到每个SDU以在其液晶显示屏上显示。 显示菜单有利地允许每个乘客在各种操作模式之间进行选择,包括:电影,游戏,购物,调查表,语言选择,通信/数据处理服务。 通信或数据处理服务允许选择飞行中的电话服务,文字处理服务和传真服务。 如果用户选择进行视频游戏,则显示可用的游戏标题和/或其描述。 SDU包括接口处理器和相关的硬件和软件,可以高效地执行高速下载操作。 主计算机启动高速视频游戏程序下载处理以使用户能够播放所选择的视频游戏。
    • 18. 发明申请
    • Electrochemical Device
    • 电化学装置
    • US20090246638A1
    • 2009-10-01
    • US12407294
    • 2009-03-19
    • Katsuo NAOIKenji NISHIZAWAMitsuo KOUGO
    • Katsuo NAOIKenji NISHIZAWAMitsuo KOUGO
    • H01M4/00H01M10/02H01M2/14
    • H01M10/0525H01M10/058H01M10/4235H01M2200/10
    • An electrochemical device comprises an electrode matrix including a multilayer structure composed of a positive electrode, a negative electrode, and a first separator, and first and second dummy electrodes electrically connected to the positive and negative electrodes, respectively. The first and second dummy electrodes have respective opposing parts opposing each other through a second separator at an outer peripheral part of the electrode matrix. One or each of the first and second dummy electrodes has a resistance control layer at least on a side where the opposing parts oppose each other. The resistance control layer has such a resistance value that an estimated internal short circuit current between the first and second dummy electrodes is equivalent to 0.09 C to 1.00 C. The first and second dummy electrodes are adapted to short-circuit each other at a lower temperature than the positive and negative electrodes do.
    • 电化学装置包括电极基体,其包括由正极,负极和第一隔板构成的多层结构,以及分别与正极和负极电连接的第一和第二虚设电极。 第一和第二虚拟电极具有通过电极矩阵的外周部分处的第二隔板彼此相对的相对的相对部分。 第一和第二虚拟电极中的一个或每个至少在相对部分彼此相对的一侧上具有电阻控制层。 电阻控制层具有这样的电阻值,使得第一和第二虚拟电极之间的估计内部短路电流相当于0.09℃至1.00℃。第一和第二虚拟电极适于在较低温度下彼此短路 比正极和负极做的要好。