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    • 13. 发明授权
    • System and method for non-sequential automated fantasy drafting
    • 非顺序自动幻想起草的系统和方法
    • US08951107B2
    • 2015-02-10
    • US12760422
    • 2010-04-14
    • J. Nathaniel Sloan
    • J. Nathaniel Sloan
    • A63F9/24A63F13/30
    • A63F13/85A63F13/12A63F13/828A63F2300/558A63F2300/575A63F2300/632
    • A system and method for non-sequential automated fantasy drafting are disclosed. In one embodiment, a method comprises storing a ranked list of players, each player associated with one or more characteristics from a predefined set of characteristics, defining one or more rules which specify the maximum number of active players having each of the characteristics and a maximum number of players having of each of the characteristics, storing a roster of previously selected players having the maximum number of active players for a particular characteristic and less than the maximum number of players for the particular characteristic, and automatically selecting, in an electronic device, based on the stored roster, a player for the roster from the ranked list of players satisfying the one or more rules such that a player is selected with a lower rank than a player with the particular characteristic.
    • 公开了一种用于非顺序自动幻想绘图的系统和方法。 在一个实施例中,一种方法包括存储排序的玩家列表,每个玩家与来自预定义特征集合的一个或多个特征相关联,定义一个或多个规则,其规定具有每个特征的最大活动玩家数量和最大值 具有每个特征的玩家的数量,存储具有特定特征的具有最大数量的活动玩家的先前选择的玩家的名单,并且小于针对特定特征的玩家的最大数量,并且在电子设备中自动选择, 基于存储的名单,从满足一个或多个规则的玩家的排名列表中选择用于名单的玩家,使得选择具有比具有特定特征的玩家更低级别的玩家。
    • 15. 发明申请
    • METHOD AND DEVICE FOR FANTASY SPORTS PLAYER RECOMMENDATIONS
    • 用于幻想运动员播放器推荐的方法和设备
    • US20120330443A1
    • 2012-12-27
    • US13528275
    • 2012-06-20
    • J. Nathaniel SLOANDavid Michael Fishel
    • J. Nathaniel SLOANDavid Michael Fishel
    • G06F19/00
    • A method and device generates a fantasy sports recommendation. The method includes receiving a plurality of ranking values associated with a sport player, each of the ranking values being generated from a respective source. The method includes assigning a weight value to each of the ranking values, the weight value being associated with the respective source. The method includes generating a recommendation value for the sport player as a function of the ranking values and the corresponding weight values. The method includes receiving a selection value for the sport player. The method includes determining a further weight value for each of the sources as a function of the selection value, the recommendation value, and the weight value for the corresponding source.
    • 一种方法和设备产生幻想运动推荐。 该方法包括接收与运动玩家相关联的多个排名值,每个排序值是从相应的源生成的。 该方法包括将权重值分配给每个排序值,权重值与相应源相关联。 该方法包括根据排序值和相应的权重值来生成运动玩家的推荐值。 该方法包括接收运动玩家的选择值。 该方法包括根据选择值,推荐值和相应源的权重值来确定每个源的另外的权重值。