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    • 18. 发明授权
    • Gaming system, gaming device and method providing competitive wagering games
    • 游戏系统,游戏设备和方法提供有竞争力的投注游戏
    • US08292720B2
    • 2012-10-23
    • US12475084
    • 2009-05-29
    • Dwayne A. DavisPalmer A. Dzurella
    • Dwayne A. DavisPalmer A. Dzurella
    • A63F9/24A63F13/00G06F17/00G06F19/00
    • G07F17/34G07F17/32G07F17/3267G07F17/3279
    • The gaming system and method disclosed herein provides a player with an opportunity to compete against an opponent (either a virtual opponent or a human opponent). In one embodiment, the gaming system and method provide a competition game that operates concurrently with a wagering game. In one embodiment, the competition game includes a turn-based video game which enables a player to compete against an opponent. Different generated symbol combinations for the wagering game represent different game actions or sequences for the competition game. That is, the symbols or symbol combinations generated in the wager game determine which game actions or sequences the gaming system causes to occur for the competition game. Based on such displayed game actions and sequences, the disclosed gaming system and method determines whether the player or the opponent wins that competition for the competition game.
    • 本文公开的游戏系统和方法为玩家提供了与对手(虚拟对手或人对手)竞争的机会。 在一个实施例中,游戏系统和方法提供与投注游戏同时操作的比赛游戏。 在一个实施例中,比赛游戏包括使得玩家能够与对手竞争的基于回合的视频游戏。 用于投注游戏的不同的生成的符号组合表示用于竞争游戏的不同的游戏动作或序列。 也就是说,在赌注游戏中生成的符号或符号组合决定了游戏系统为比赛游戏而发生的游戏动作或序列。 基于这样的显示的游戏动作和顺序,所公开的游戏系统和方法确定玩家或对手是否赢得竞争游戏的竞争。
    • 19. 发明授权
    • Flat rate wager-based game play techniques for casino table game environments
    • 赌场赌桌游戏环境下的平价赌注游戏技巧
    • US08277314B2
    • 2012-10-02
    • US12416611
    • 2009-04-01
    • Bryan D. WolfDwayne A. DavisRoger William Harris
    • Bryan D. WolfDwayne A. DavisRoger William Harris
    • A63F13/00
    • G07F17/3237G07F17/32G07F17/322G07F17/3239
    • Various techniques are disclosed for operating, at a live casino gaming table, a table game having a flat rate play session costing a flat rate price. In one embodiment, the flat rate play session may span multiple plays on the gaming table over a pre-established duration. In at least one embodiment, a given gaming table may be operable to simultaneously or concurrently host both flat rate game play and non-flat rate game play to different players at the gaming table. In one embodiment, the gaming table may include an intelligent multi-player electronic gaming system which is operable to identify price parameters, and/or operable to determine a flat rate price of playing a flat rate table game session based on those price parameters. Additional aspects relate to automated start/stop/suspend/end of flat rate table game sessions.
    • 公开了用于在现场赌场游戏桌上操作具有花费统一费率价格的统一费率游戏会话的桌面游戏的各种技术。 在一个实施例中,统一速率播放会话可以在预先确定的持续时间内跨越游戏桌上的多个播放。 在至少一个实施例中,给定的游戏桌可以可操作以在游戏桌上同时或同时地向平台比赛游戏和非平面比率游戏提供不同的玩家。 在一个实施例中,游戏桌可以包括智能多玩家电子游戏系统,其可操作以识别价格参数,和/或可操作地基于这些价格参数确定玩统一费率表游戏会话的统一费率。 其他方面涉及自动开始/停止/暂停/结束统一费率表游戏会话。