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    • 122. 发明申请
    • GAMING SYSTEMS HAVING MULTI-OUTPUT DISPLAYS
    • 具有多输出显示的游戏系统
    • WO2008097469A2
    • 2008-08-14
    • PCT/US2008001359
    • 2008-02-01
    • WMS GAMING INCGOMEZ BENJAMIN THORNIK JEREMY MJAFFE JOEL RTHOMAS ALFREDMUTHU VELU
    • GOMEZ BENJAMIN THORNIK JEREMY MJAFFE JOEL RTHOMAS ALFREDMUTHU VELU
    • G07F17/3211
    • A gaming system comprises a wager input device and a housing. The gaming system further comprises a multi-output display supported by the housing, the multi-output display displaying a first video presentation viewable from a first position having a first viewing angle relative to the display. The multi-output display displays a second video presentation viewable from a second position having a second viewing angle relative to the display, wherein the second video presentation is not viewable from the first position. At least one of the first and second video presentations includes displaying a randomly selected outcome of a wagering game. The gaming system further comprises a controller operative to simultaneously generate the first and second video presentations on the multi-output display.
    • 游戏系统包括赌注输入装置和外壳。 游戏系统还包括由外壳支持的多输出显示器,多输出显示器显示可从相对于显示器具有第一视角的第一位置观看的第一视频呈现。 多输出显示器显示可从具有相对于显示器的第二观看角度的第二位置观看的第二视频呈现,其中第二视频呈现不可从第一位置观看。 第一和第二视频呈现中的至少一个包括显示随机选择的投注游戏的结果。 该游戏系统还包括控制器,该控制器可操作以在多输出显示器上同时生成第一和第二视频呈现。
    • 127. 发明申请
    • WAGERING GAME WITH MULTI-POINT GESTURE SENSING DEVICE
    • 带多点手感感觉装置的游戏
    • WO2007127258A2
    • 2007-11-08
    • PCT/US2007/010048
    • 2007-04-26
    • WMS GAMING INC.PROHL, AnthonySHIMABUKURO, Jorge, L.THOMAS, Alfred
    • PROHL, AnthonySHIMABUKURO, Jorge, L.THOMAS, Alfred
    • A63F13/10
    • G07F17/32G07F17/3209
    • A gaming machine having a multipoint sensing device capable of sensing a multipoint gesture, which includes at least two simultaneously touched points. One or both of the points can serve as an initial starting point for a gesture, which represents a continuous movement across the multipoint sensing device. The multipoint sensing device produces data representing a multipoint gesture, which data is analyzed to determine a wagering-game function to be executed. For example, the wagering-game function may be selecting a payline by touching two distinct points in a slot-type wagering game. Another function may be increasing a bonus award by dragging two fingers in opposite directions. Yet another function may be selecting a bonus award amount by holding one finger while dragging another finger to aim at a target representing multiple bonus award amounts, one of those amounts being revealed to the player upon release of the other finger.
    • 一种具有能够感测多点手势的多点感测装置的游戏机,其包括至少两个同时接触的点。 一个或两个点可以用作手势的初始起始点,其表示跨多点感测装置的连续移动。 多点感测装置产生表示多点手势的数据,该数据被分析以确定要执行的投注游戏功能。 例如,投注游戏功能可以通过触摸狭槽型投注游戏中的两个不同点来选择支付线。 另一个功能可能是通过在相反的方向上拖动两个手指来增加奖励奖励。 另一个功能可能是通过握住一个手指同时拖动另一个手指来瞄准代表多个奖励奖励金额的目标来选择奖金奖励金额,这些金额中的一个在另一个手指释放时被显示给玩家。