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    • 93. 发明申请
    • HIGH TENSION CABLE TO METAL BEAM GUIDE FENCE TRANSITION
    • 高张力电缆到金属光束指导过渡
    • US20060243954A1
    • 2006-11-02
    • US11381155
    • 2006-05-02
    • John Williams
    • John Williams
    • E01F15/00
    • E01F15/06E01F15/0423
    • Disclosed is an apparatus for preventing a collision between a vehicle and an end of a Metal Beam Guide Fence. A transition device is attached to a modified section of the Metal Beam Guide Fence. The transition device and modified section are configured to allow passage of cables of a High Tension Cable Barrier through the Metal Beam Guide Fence and the transition device. The High Tension Cable Barrier redirects the colliding vehicle away from the end of the Metal Beam Guide Fence. The transition device and modified section are also configured to interact with the cables of the High Tension Cable Barrier to transfer and spread the collision load from the high tension cables to the Metal Beam Guide Fence.
    • 公开了一种用于防止车辆与金属梁导向栅栏的端部之间的碰撞的装置。 过渡装置连接到金属梁导向栅栏的修改部分。 过渡装置和修改部分被配置为允许高张力电缆屏障的电缆通过金属梁导向栅栏和过渡装置。 高张力电缆屏障将碰撞的车辆重新导向远离金属梁导轨栅栏的末端。 过渡装置和修改部分还被配置为与高张力电缆屏障的电缆相互作用,以将碰撞载荷从高压电缆传送并传播到金属梁导向栅栏。
    • 95. 发明申请
    • Multi-threaded packeting processing architecture
    • 多线程打包处理架构
    • US20060179156A1
    • 2006-08-10
    • US11054076
    • 2005-02-08
    • Will EathertonEarl CohenJohn FingerhutDonald SteissJohn Williams
    • Will EathertonEarl CohenJohn FingerhutDonald SteissJohn Williams
    • G06F15/173
    • H04L47/56H04L45/60H04L47/50
    • A network processor has numerous novel features including a multi-threaded processor array, a multi-pass processing model, and Global Packet Memory (GPM) with hardware managed packet storage. These unique features allow the network processor to perform high-touch packet processing at high data rates. The packet processor can also be coded using a stack-based high-level programming language, such as C or C++. This allows quicker and higher quality porting of software features into the network processor. Processor performance also does not severely drop off when additional processing features are added. For example, packets can be more intelligently processed by assigning processing elements to different bounded duration arrival processing tasks and variable duration main processing tasks. A recirculation path moves packets between the different arrival and main processing tasks. Other novel hardware features include a hardware architecture that efficiently intermixes co-processor operations with multi-threaded processing operations and improved cache affinity.
    • 网络处理器具有许多新颖的特征,包括多线程处理器阵列,多遍处理模型和具有硬件管理分组存储的全局分组存储器(GPM)。 这些独特的功能允许网络处理器以高数据速率执行高触摸包处理。 分组处理器也可以使用基于堆栈的高级编程语言(例如C或C ++)进行编码。 这样可以更快速地将软件功能移植到网络处理器中。 当添加额外的处理功能时,处理器性能也不会严重下降。 例如,可以通过将处理元素分配给不同的有界持续时间到达处理任务和可变持续时间主处理任务来更智能地处理分组。 再循环路径在不同的到达和主要处理任务之间移动分组。 其他新颖的硬件功能包括硬件架构,可以将协处理器操作与多线程处理操作高效地混合,并提高缓存关联度。
    • 100. 发明申请
    • Stop motion capture tool using image cutouts
    • 停止运动捕捉工具使用图像切口
    • US20050231513A1
    • 2005-10-20
    • US11151856
    • 2005-06-13
    • Jeffrey LeBartonChava LeBartonJohn Williams
    • Jeffrey LeBartonChava LeBartonJohn Williams
    • G06F20060101G06F3/00G06T13/00G06T15/70G11B27/00
    • G06T13/00G09B5/06G09B19/00G11B27/034G11B27/10
    • A computer software method for creating a computer animation using static and animated images is disclosed. The computer software method provides a user interface that has a first window portion and a second window portion. In the first window portion, images can be manipulated to create a frame, the frame being one of a plurality of frames which make up a computer animation. The second window portion displays the plurality of frames thus allowing previewing the computer animation. The computer software method permits a user to load at least one image into the first window portion. The at least one image in the first window portion can be edited and manipulated so as to build a scene. The user can then create a frame by capturing the contents of the first window. The computer software adds the newly created frame to the plurality of frames displayed in the second window portion. The plurality of frames is then displayed in the second window portion as an animation.
    • 公开了一种使用静态和动画图像创建计算机动画的计算机软件方法。 计算机软件方法提供具有第一窗口部分和第二窗口部分的用户界面。 在第一窗口部分中,可以操纵图像以创建帧,该帧是构成计算机动画的多个帧之一。 第二窗口部分显示多个帧,从而允许预览计算机动画。 计算机软件方法允许用户将至少一个图像加载到第一窗口部分中。 可以对第一窗口部分中的至少一个图像进行编辑和操作,以构建场景。 然后,用户可以通过捕获第一个窗口的内容来创建一个帧。 计算机软件将新创建的帧添加到在第二窗口部分中显示的多个帧。 然后,多个帧作为动画显示在第二窗口部分中。