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    • 6. 发明申请
    • SINGLE SOURCE VISUAL IMAGE DISPLAY DISTRIBUTION ON A GAMING MACHINE
    • 单一视觉图像显示分布在游戏机上
    • US20090111578A1
    • 2009-04-30
    • US12345515
    • 2008-12-29
    • Chauncey W. GriswoldHarold E. MatticeRichard L. Wilder
    • Chauncey W. GriswoldHarold E. MatticeRichard L. Wilder
    • G06F17/00
    • G07F17/3211G07F17/3202
    • Systems and methods for displaying multiple visual images from a single source at a gaming machine are disclosed. A reversible display device at the gaming machine presents multiple visual images from a display cell or other core display component. Virtual curtains alternate between blocking and permitting the display of visual images at various surfaces of the reversible display device. For a display cell or similar component needing a separate illumination source, illumination components alternate on and off in coordinated fashion with the virtual curtains, and are arranged to reflect light through the display cell in one direction to display one visual image at one surface and then in an opposite direction to display another visual image at the opposite surface. Lenses, mirrors and other optical devices redirect or alter a visual image from a surface such that it is not viewed directly from the display device itself.
    • 公开了用于在游戏机上从单个来源显示多个视觉图像的系统和方法。 游戏机上的可逆显示装置提供来自显示单元或其它核心显示组件的多个可视图像。 虚拟窗帘在阻挡和允许在可逆显示装置的各个表面处显示视觉图像之间交替。 对于需要单独的照明源的显示单元或类似组件,照明组件以虚拟窗帘协调的方式交替打开和关闭,并且被布置成在一个方向上反射光通过显示单元,以在一个表面上显示一个视觉图像,然后 在相反的方向显示另一个视觉图像在相对的表面。 透镜,镜子和其他光学装置重新定向或改变来自表面的视觉图像,使得它不直接从显示装置本身观看。
    • 7. 发明授权
    • Single source visual image display distribution on a gaming machine
    • 游戏机上的单源视觉图像显示分布
    • US07488252B2
    • 2009-02-10
    • US10982012
    • 2004-11-05
    • Chauncey W. GriswoldHarold E. MatticeRichard L. Wilder
    • Chauncey W. GriswoldHarold E. MatticeRichard L. Wilder
    • A63F9/24A63F13/00A63F1/00G06F17/00G06F19/00A63B71/00
    • G07F17/3211G07F17/3202
    • Systems and methods for displaying multiple visual images from a single source at a gaming machine are disclosed. A reversible display device at the gaming machine presents multiple visual images from an LCD cell or other core display component. Virtual curtains alternate between blocking and permitting the display of visual images at various surfaces of the reversible display device. For an LCD cell or similar component needing a separate illumination source, illumination components alternate on and off in coordinated fashion with the virtual curtains, and are arranged to reflect light through the LCD cell in one direction to display one visual image at one surface and then in an opposite direction to display another visual image at the opposite surface. Lenses, mirrors and other optical devices redirect or alter a visual image from a surface such that it is not viewed directly from the display device itself.
    • 公开了用于在游戏机上从单个来源显示多个视觉图像的系统和方法。 游戏机上的可逆显示装置提供来自LCD单元或其他核心显示组件的多个视觉图像。 虚拟窗帘在阻挡和允许在可逆显示装置的各个表面处显示视觉图像之间交替。 对于需要单独的照明源的LCD单元或类似组件,照明组件以虚拟窗帘协调的方式交替打开和关闭,并且被布置成在一个方向上反射通过LCD单元的光以在一个表面上显示一个视觉图像,然后 在相反的方向显示另一个视觉图像在相对的表面。 透镜,镜子和其他光学装置重新定向或改变来自表面的视觉图像,使得它不直接从显示装置本身观看。
    • 8. 发明授权
    • Display panel for a gaming apparatus
    • 游戏机显示面板
    • US07413512B2
    • 2008-08-19
    • US10662566
    • 2003-09-15
    • Harold E. MatticeChauncey W. GriswoldRichard L. WilderChristian E. Gadda
    • Harold E. MatticeChauncey W. GriswoldRichard L. WilderChristian E. Gadda
    • A63F13/00
    • G07F17/32G07F17/3202G07F17/3211G07F17/3216
    • A gaming apparatus may include a housing, a display unit, a value input device, a controller operatively coupled to the display unit and the value input device. The housing may include a first opening, a second opening and one or more light sources positioned around the second opening. The controller may be operatively coupled to the light sources. The display unit may be positioned relative to the housing so that a first portion of the display unit is visible through the first opening and the second portion of the display unit is visible through the second opening. The controller may comprise a processor and a memory, and may be programmed to cause the display unit to generate a first display on the first portion of the display unit, to cause the display unit to generate a second display on the second portion of the display unit, to cause the light sources to emit light when the second display is generated, and to determine a value payout associated with an outcome of the game.
    • 游戏装置可以包括壳体,显示单元,值输入装置,可操作地耦合到显示单元的控制器和值输入装置。 壳体可以包括第一开口,第二开口和围绕第二开口定位的一个或多个光源。 控制器可以可操作地耦合到光源。 显示单元可以相对于壳体定位,使得显示单元的第一部分通过第一开口可见,并且通过第二开口可见显示单元的第二部分。 控制器可以包括处理器和存储器,并且可以被编程为使得显示单元在显示单元的第一部分上产生第一显示,以使得显示单元在显示器的第二部分上产生第二显示 单元,以在产生第二显示时使光源发光,并确定与游戏结果相关联的值支付。