基本信息:
- 专利标题: SOCIAL MEDIA CONNECTION FOR A ROBOT
- 申请号:PCT/US2019/014359 申请日:2019-01-18
- 公开(公告)号:WO2019152227A1 公开(公告)日:2019-08-08
- 发明人: RICO, Javier, Fernandez
- 申请人: SONY INTERACTIVE ENTERTAINMENT INC. , RICO, Javier, Fernandez
- 申请人地址: 1-7-1 Konan, Minato-ku Tokyo, 108-0075 JP
- 专利权人: SONY INTERACTIVE ENTERTAINMENT INC.,RICO, Javier, Fernandez
- 当前专利权人: SONY INTERACTIVE ENTERTAINMENT INC.,RICO, Javier, Fernandez
- 当前专利权人地址: 1-7-1 Konan, Minato-ku Tokyo, 108-0075 JP
- 代理机构: MINISANDRAM, Jayanthi et al.
- 优先权: US15/887,937 20180202
- 主分类号: A63F13/87
- IPC分类号: A63F13/87 ; A63F13/67 ; A63F13/75 ; A63F13/73 ; A63F13/98 ; A63F13/35
摘要:
Methods and systems for using a robot to interact in a social media include receiving a request for registering the robot in the social media from a user. In response to the request, user profile of the user is retrieved. The user profile of the user identifies privileges assigned to the user for interacting in the social media. The robot is paired to the user account of the user by generating a second user account for the robot in the social media and assigning, to the robot, a subset of the privileges associated with the user account. The privileges allow the robot to access the social interactions available in the user account and to generate social interactions on behalf of the user, which are then posted to the social media for the user.
IPC结构图谱:
A | 人类生活必需 |
--A63 | 运动;游戏;娱乐活动 |
----A63F | 纸牌、棋盘或轮盘赌游戏;利用小型运动物体的室内游戏;其他类目不包含的游戏 |
------A63F13/00 | 使用二维或多维电子显示器(例如在电视屏幕上)显示与游戏有关图像的游戏方面 |
--------A63F13/20 | .视频游戏设备的输入装置 |
----------A63F13/87 | ..在游戏中与其他玩家沟通,例如通过e-mail或聊天 |