![在多用户网络游戏环境中管理用户的方法和系统](/CN/2014/1/53/images/201410266012.jpg)
基本信息:
- 专利标题: 在多用户网络游戏环境中管理用户的方法和系统
- 专利标题(英):Method and system for user management in multi-user network game environment
- 申请号:CN201410266012.9 申请日:2003-04-21
- 公开(公告)号:CN104069637A 公开(公告)日:2014-10-01
- 发明人: 谢卡·杜培利阿 , 格林·范达塔 , 布莱恩·费南德斯 , 艾科·E.·卡托 , 威廉·迈克卡隆
- 申请人: 索尼电脑娱乐美国有限责任公司
- 申请人地址: 美国加利福尼亚
- 专利权人: 索尼电脑娱乐美国有限责任公司
- 当前专利权人: 索尼电脑娱乐美国有限责任公司
- 当前专利权人地址: 美国加利福尼亚
- 代理机构: 中国国际贸易促进委员会专利商标事务所
- 代理人: 付建军
- 优先权: 60/376,115 2002.04.26 US; 10/359,359 2003.02.04 US
- 分案原申请号: 03801033X 2003.04.21
- 主分类号: A63F13/847
- IPC分类号: A63F13/847 ; A63F13/71 ; A63F13/73 ; H04L29/08
A multi-user online application network computing configuration maintains application level information at a portal or lobby server, rather than at each individual application server or host machine. Users can therefore learn about and select a desired application, such as an online game, through communication with the lobby server. After appropriate authorization processing, users can contact the associated application server, such as a game host, to begin their participation. The lobby server can therefore reduce the bandwidth requirements and other operating demands on the application server. In addition, cross-application communications in real-time are facilitated through the lobby server concept. The multi-user application environment also provides a common data model for maintaining user information, such as for establishing a ladder ranking system in the online gaming context in which user achievements are recorded and shared among users and among the different game applications.
公开/授权文献:
- CN104069637B 在多用户网络游戏环境中管理用户的方法和系统 公开/授权日:2017-12-29