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    • 3. 发明申请
    • HEAD-MOUNTABLE APPARATUS AND SYSTEMS
    • 头盔装置和系统
    • WO2014199155A1
    • 2014-12-18
    • PCT/GB2014/051798
    • 2014-06-11
    • SONY COMPUTER ENTERTAINMENT EUROPE LIMITED
    • ASHFORTH, Jeremy, DavidBENSON, Simon, MarkBICKERSTAFF, Ian, HenryRAGHOEBARDAYAL, Sharwin, Winesh
    • G06F3/01G06F3/0482
    • G06F3/013A63F13/00G06F3/012G06F3/0482
    • A head mountable display (HMD) system in which images are generated for display to the user comprises a detector configured to detect the eye position and/or orientation and/or the head orientation of the HMD wearer; and a controller configured to control the generation of images for display, at least in part, according to the detection of the eye position and/or orientation and/or the head orientation of the HMD wearer; in which the controller is configured to change the display of one or more image features according to whether or not the user is currently looking at those image features, the image features are menu items or information items, by rendering an image feature so as to be more prominent on the display if the user is looking at it, such that the image feature is enlarged, moved from a peripheral display position, replaced by a larger image feature and/or brought forward in a 3-D display space if the user is looking at it.
    • 生成用于向用户显示的图像的可头戴式显示器(HMD)系统包括:检测器,其被配置为检测HMD佩戴者的眼睛位置和/或姿态和/或头部取向; 以及控制器,其被配置为至少部分地根据所述HMD穿戴者的眼睛位置和/或姿态和/或头部取向的检测来控制用于显示的图像的生成; 其中控制器被配置为根据用户当前是否正在查看那些图像特征来改变一个或多个图像特征的显示,图像特征是菜单项或信息项,通过渲染图像特征以便 如果用户正在观看,则在显示器上更突出,使得图像特征被放大,从外围显示位置移动,由更大的图像特征替换和/或如果用户是3-D显示空间 看着它
    • 5. 发明申请
    • IMAGING DEVICE AND METHOD
    • 成像装置和方法
    • WO2014049333A1
    • 2014-04-03
    • PCT/GB2013/052421
    • 2013-09-17
    • SONY COMPUTER ENTERTAINMENT EUROPE LIMITED
    • HUGHES, Colin Jonathan
    • G02B13/00
    • G02B13/0085
    • An imaging device comprises an array of light sensor pixels, an array of steerable light redirection units, respectively operable to redirect incident light onto at least one sensor pixel of the array of light sensor pixels, and an input operable to receive steering configuration data to configure the respective steering of light redirection units in the array of light redirection units, so as to collectively form a virtual lens. The imaging device may then refocus by reconfiguring respective angles of light redirection units in the array of steerable light redirection units, so as to collectively form a new virtual lens with a different focal length.
    • 成像装置包括光传感器像素阵列,可转向的光重定向单元的阵列,其分别可操作以将入射光重定向到光传感器像素阵列的至少一个传感器像素,以及可操作以接收导向配置数据以配置的输入 光重定向单元在光重定向单元阵列中的相应转向,以便共同形成虚拟透镜。 然后,成像装置可以通过重新配置可转向光重定向单元的阵列中的光重定向单元的各个角度来重新聚焦,以便共同形成具有不同焦距的新的虚拟透镜。
    • 6. 发明申请
    • ENTERTAINMENT DEVICE, SYSTEM, AND METHOD
    • 娱乐设备,系统和方法
    • WO2010128329A2
    • 2010-11-11
    • PCT/GB2010/050741
    • 2010-05-06
    • SONY COMPUTER ENTERTAINMENT EUROPE LIMITEDBASELEY, Nathan, JamesDOUCET, Nicolas
    • BASELEY, Nathan, JamesDOUCET, Nicolas
    • A63F13/213A63F13/06A63F13/42A63F2300/1093A63F2300/6045A63F2300/638A63F2300/8058
    • An entertainment device comprises an image receiver operable to receive, from a video camera, images captured by the video camera, and display logic, connectable to a display,for displaying the images captured by the video camera, together with one or more selection icons. Each selection icon corresponds to a game object. The entertainment device further comprises an image processor operable to detect the presence and position of an augmented reality marker in images received from the camera, a detector operable to detect the presence of an augmented reality marker at an image position corresponding to a selection icon for at least a predetermined selection time period, and associating logic, responsive to such a detection, operable to associate the game object corresponding to the first one of the selection icons with the augmented reality marker, so that the display logic displays the game object so as to move the game object with the detected position of the augmented reality marker.
    • 娱乐装置包括图像接收器,其可操作以从摄像机接收由摄像机拍摄的图像,以及可连接到显示器的显示逻辑,用于显示由摄像机捕获的图像以及一个或多个选择图标。 每个选择图标对应于游戏对象。 娱乐装置还包括图像处理器,其可操作以检测从相机接收的图像中增强现实标记的存在和位置,检测器,可操作以检测在对应于选择图标的图像位置处的增强现实标记的存在 至少预定的选择时间段,以及响应于这样的检测的关联逻辑,可操作以将对应于选择图标中的第一个的游戏对象与增强现实标记相关联,使得显示逻辑显示游戏对象,从而 使用增强现实标记的检测位置移动游戏对象。
    • 10. 发明申请
    • APPARATUS AND METHOD OF ADMINISTERING MODULAR ONLINE ENVIRONMENTS
    • 装置和管理模块化在线环境的方法
    • WO2009056787A1
    • 2009-05-07
    • PCT/GB2008/003262
    • 2008-09-25
    • SONY COMPUTER ENTERTAINMENT EUROPE LIMITEDWAUGAMAN, Scott, ChristopherGOODWIN, Mitchell, Robert, JayO'GRADY, Adrian, KieranVENABLES, Jonathan, Leslie
    • WAUGAMAN, Scott, ChristopherGOODWIN, Mitchell, Robert, JayO'GRADY, Adrian, KieranVENABLES, Jonathan, Leslie
    • G06Q10/00A63F13/00
    • A63F13/795A63F13/12A63F13/35A63F2300/531A63F2300/535A63F2300/556A63F2300/558G06Q10/10
    • In a modular on-line virtual environment, in which each module of the on-line virtual environment has a plurality of parallel instances each able to host a limited number of users, a server arranged to administer the modular on-line virtual environment comprises a network communications arrangement operable to receive data representative of the actions of users within an instance of a first module of the modular on-line virtual environment, and to transmit to each user within that instance of that module data representative of the actions of each other user within that instance of that module, behaviour analysis means operable to analyse user behaviour within that instance of the first module, in which if the behaviour of two or more users satisfies a predetermined criterion then the two or more users are classified as belonging to a social group comprising the two or more users, module instance selection means operable to select an instance of a second module for a user when that user moves within the modular on-line virtual environment from the first module to a second module, in which the module instance selection means is operable to select an instance of the second module that has the capacity to accommodate the greatest number of the common social group once one member of that social group moves within the modular on-line virtual environment from the first module to the second module and the server is operable to place a subsequent respective member of the social group in that same selected instance of the second module if that member moves within the modular on-line virtual environment from the first module to the second module.
    • 在模块化在线虚拟环境中,其中在线虚拟环境的每个模块具有多个并行实例,每个并行实例能够托管有限数量的用户,布置成管理模块化在线虚拟环境的服务器包括: 网络通信装置,其可操作以接收表示模块化在线虚拟环境的第一模块的实例内的用户的动作的数据,并且向该模块的该实例的每个用户发送表示每个其他用户的动作的数据 在该模块的该实例中,行为分析装置可操作以分析第一模块的该实例内的用户行为,其中如果两个或更多个用户的行为满足预定标准,则两个或更多个用户被归类为属于社会 组件,其包括两个或更多个用户,模块实例选择装置可操作以在该用户时为用户选择第二模块的实例 在模块化在线虚拟环境中从第一模块移动到第二模块,其中模块实例选择装置可操作以选择具有容纳最大数量的公共社会群组的能力的第二模块的实例一次 该社会团体的一个成员在模块化在线虚拟环境中从第一模块移动到第二模块,并且服务器可操作地将社交群组的后续相应成​​员放置在第二模块的相同选定实例中,如果该成员 在模块化在线虚拟环境中从第一模块移动到第二模块。