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    • 9. 发明申请
    • MOBILE DEVICE GAME INTERFACE
    • 移动设备游戏界面
    • WO2014184322A1
    • 2014-11-20
    • PCT/EP2014/060023
    • 2014-05-15
    • KING.COM LIMITED
    • NORDENSTAM, OlovBROOK, RobinGUSTAFSSON, Dennis
    • A63F13/00
    • A63F13/00A63F2300/65
    • There is provided a computer implemented method of controlling a user interface and displaying a game board arrangement, the method comprising the following implemented by at least one processor in communication with said interface and at least one memory: displaying a subset of a set of game objects, each game object having one or more characteristics, information on said subset of game objects and said game objects being stored in said at least one memory, determining a position and trajectory of movement in dependence on user input via said user interface, executing an algorithm for determining if a particular game object is to be selected or if a different subset of game objects is to be displayed in dependence on the position and trajectory of movement and the stored information on said subset of game objects, updating said subset of game objects and information such that the particular game object is selected or a different subset of game objects is displayed; and displaying said updated subset of objects.
    • 提供了一种控制用户界面并显示游戏板布置的计算机实现的方法,该方法包括以下步骤:由与所述界面通信的至少一个处理器和至少一个存储器实现:显示一组游戏对象的子集 每个游戏对象具有一个或多个特征,关于游戏对象的所述子集的信息和所述游戏对象被存储在所述至少一个存储器中,根据用户通过所述用户界面输入来确定移动的位置和轨迹,执行算法 用于确定是否要选择特定的游戏对象,或者如果根据移动的位置和轨迹以及游戏对象的所述子集上存储的信息来显示游戏对象的不同子集,则更新游戏对象的子集,以及 使得特定游戏对象被选择或者显示游戏对象的不同子集的信息; 以及显示所述更新的对象子集。
    • 10. 发明申请
    • COMPUTER, DEVICE, SYSTEM AND METHODS THEREFOR
    • 计算机,设备,系统及其方法
    • WO2014167129A1
    • 2014-10-16
    • PCT/EP2014/057449
    • 2014-04-11
    • KING.COM LIMITED
    • KNUTTSSON, Sebastian
    • G07F17/32
    • H04L67/02G07F17/3274G07F17/3281
    • A computer device is described, comprising at least one processor in communication with a database storing at least one first object having one or more characteristics and at least one second object having at least one different characteristic to the characteristics of said first object, the at least one processor being configured to control an exchange of the at least one first object or said second object between a first device and a second device, the control comprising the steps of retrieving an identifier associated with the second device, selecting the first object having one or more characteristics or the second object having at least one different characteristic in dependence on at least one of said identifier associated with the second device and at least one predetermined rule, and transmit said selected first object or said selected second object to said first device.
    • 描述了一种计算机设备,包括与数据库通信的至少一个处理器,所述数据库存储至少一个具有一个或多个特征的第一对象,以及至少一个具有至少一个与所述第一对象的特性不同的特征的第二对象,至少 一个处理器被配置为控制在第一设备和第二设备之间的所述至少一个第一对象或所述第二对象的交换,所述控件包括以下步骤:检索与所述第二设备相关联的标识符,选择所述第一对象具有一个或 更多特征或第二对象具有至少一个不同的特性,其依赖于与第二设备相关联的所述标识符和至少一个预定规则中的至少一个,并将所选择的第一对象或所选择的第二对象发送到所述第一设备。