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    • 1. 发明申请
    • UNIFIED CONTENT PUBLISHING SYSTEM
    • 统一的内容发布系统
    • WO2018022179A1
    • 2018-02-01
    • PCT/US2017/034375
    • 2017-05-25
    • VUCLIP (SINGAPORE) PTE. LTD.
    • DING, JianSAKHARDANDE, TejasFRIAS, DesmondPARANJAPE, Deepti
    • H04N21/25G06F17/00
    • G06F17/211G06F17/2235G06F17/2247G06F17/2288G06F17/248G06F17/28H04L67/20
    • A unified content publishing system permits packaging and publishing of content items to multiple sites at once. Content items are grouped together using content groupings. A single content grouping may be assigned for publication through multiple sites. The content grouping may furthermore be assigned template data and layout data for generating a content package comprising information about the content items in the content grouping. To simplify publication, the template data and layout data may be used to publish the content grouping across all sites to which the content grouping has been assigned. Content packages may be manipulated across multiple sites simply by editing the content grouping, the assigned template data, and/or the assigned layout data. A construct referred to herein as a placeholder facilitates the above mappings. Subsites may be generated for different language profiles or other attributes, and placeholders may be pushed to all subsites having specified attributes.
    • 统一内容发布系统允许将内容项目一次打包并发布到多个站点。 内容项目使用内容分组进行分组。 单个内容分组可以分配给多个站点发布。 此外,内容分组可以被分配模板数据和布局数据以用于生成包括关于内容分组中的内容项目的信息的内容分组。 为了简化发布,可以使用模板数据和布局数据来发布已分配内容分组的所有站点上的内容分组。 仅通过编辑内容分组,分配的模板数据和/或分配的布局数据就可以跨多个站点操纵内容包。 这里称为占位符的构造有助于上述映射。 可以为不同的语言配置文件或其他属性生成子网站,并且可以将占位符推送到具有指定属性的所有子网站。
    • 2. 发明申请
    • STATE-BASED SUBSCRIPTION AUTHORIZATION SYSTEM WITH FALL-BACK
    • 基于状态的退订授权系统
    • WO2017040845A1
    • 2017-03-09
    • PCT/US2016/049984
    • 2016-09-01
    • VUCLIP (SINGAPORE) PTE. LTD.
    • SHROFF, ShishirSHEN, Bo
    • G06F21/10
    • H04L63/10G06F21/10H04L63/102
    • A centralized authorization system authorizes content access requests for electronic content distributed over one or more networks in association with multiple third-party entities based on subscriptions. User accounts are assigned to different subscription states, such as an activated state, a deactivated state, a suspended sate, a grace state and/or a parking state, which are assigned with different access rules. A content authorization component authorizes content access requests based on applying these rules to the appropriate assigned states for the user accounts. The system also allows the third parties to configure specific access rules and other options for their user accounts or subscriptions. In the event of a subscription renewal failure, attempts to renew via a retry logic can happen and can be scheduled based on a user's history of activations and renewals. Similarly, a fallback logic may be provided to renew a lower-level subscription level.
    • 集中授权系统通过一个或多个基于订阅的多个第三方实体关联的电子内容授权内容访问请求。 用户帐户被分配给不同的订阅状态,例如分配有不同访问规则的激活状态,停用状态,暂停状态,宽限期状态和/或停放状态。 内容授权组件根据将这些规则应用于用户帐户的相应分配状态来授权内容访问请求。 该系统还允许第三方为其用户帐户或订阅配置特定的访问规则和其他选项。 在订阅续订失败的情况下,通过重试逻辑进行续订的尝试可能发生,并且可以基于用户的激活和续订历史进行调度。 类似地,可以提供回退逻辑以更新较低级别的订阅级别。
    • 7. 发明申请
    • MULTIMEDIA CONTENT MANAGEMENT SYSTEM
    • 多媒体内容管理系统
    • WO2017189177A1
    • 2017-11-02
    • PCT/US2017/025634
    • 2017-03-31
    • VUCLIP (SINGAPORE) PTE. LTD.
    • DING, JianSHEN, Bo
    • H04N21/23H04N21/25
    • H04N21/442H04N21/26603H04N21/435H04N21/472H04N21/84
    • Approaches, techniques, and mechanisms are disclosed for the collection, distribution, and/or reporting of media content. According to an embodiment, media content items from one or more content providers are ingested into a content distribution system implemented by one or more server computer devices. These items of media content may comprise a variety of constituent elements, such as one or more video data units, one or more audio data units, descriptive metadata, subtitle units, thumbnails, or other information, which may be ingested all at once, or separately over time. Items may be processed using various workflows to refine content item components and/or generate new content items. Various publishing rules may be utilized to determine when the system is ready to publish a content item and distribute the item to client devices. Clients may request content items from various published listings, or search for content items by metadata and/or subtitles.
    • 针对媒体内容的收集,分发和/或报告公开了方法,技术和机制。 根据一个实施例,来自一个或多个内容提供者的媒体内容项目被摄取到由一个或多个服务器计算机设备实现的内容分发系统中。 这些媒体内容项目可以包括各种构成要素,诸如可以一次摄取的一个或多个视频数据单元,一个或多个音频数据单元,描述性元数据,字幕单元,缩略图或其他信息,或者 随着时间分开。 项目可以使用各种工作流程来处理以细化内容项目组件和/或生成新的内容项目。 可以利用各种发布规则来确定系统何时准备好发布内容项目并将项目分发给客户端设备。 客户可以从各种已发布列表中请求内容项目,或通过元数据和/或字幕搜索内容项目。
    • 8. 发明申请
    • SERVER-BASED VIDEO STITCHING
    • 基于服务器的视频缝合
    • WO2017106749A1
    • 2017-06-22
    • PCT/US2016/067326
    • 2016-12-16
    • VUCLIP (SINGAPORE) PTE. LTD.
    • LI, MinghuiHUANG, YaochunSHEN, Bo
    • H04N21/20H04N21/858H04N21/235
    • H04N21/8586H04N21/2183H04N21/23424H04N21/2353H04N21/6175H04N21/845H04N21/85406H04N21/8547
    • Approaches, techniques, and mechanisms are disclosed for the server-based stitching of a sequence of video segments. According to one embodiment, rather than combining the segments together into a single video file, a server (e.g. a segment-based HTTP server) is configured to dynamically switch between streaming the different segments in the sequence. That is, for instance, as the server reaches the end of one segment, instead of terminating the streaming, the server retrieves the video data for the next segment and continues streaming content from the next segment. Thus, the server streams a sequence of multiple and distinct video segments from a single addressable location (e.g. a URL), rather than streaming the distinct video segments from separate addressable locations. To a client, the stream appears to be a single video stream, even though composed of audio/video data from separate and distinct files or sources.
    • 针对基于服务器的视频片段序列的拼接公开了方法,技术和机制。 根据一个实施例,服务器(例如基于段的HTTP服务器)被配置为在流式传输序列中的不同段之间动态切换,而不是将这些段合并成单个视频文件。 也就是说,例如,当服务器到达一个分段的末尾时,服务器不是终止流,而是检索下一个分段的视频数据,并继续从下一个分段流式传输内容。 因此,服务器从单个可寻址位置(例如,URL)流传送多个且不同的视频片段的序列,而不是从独立的可寻址位置流式传送不同的视频片段。 对于客户端来说,虽然视频流是由来自不同文件或来源的音频/视频数据组成的,但该视频流似乎是单个视频流。