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    • 61. 发明申请
    • PROJECTION DISPLAY AND DISPLAY METHOD THEREFOR, AND IMAGE DISPLAY
    • 投影显示和显示方法和图像显示
    • WO99040563A1
    • 1999-08-12
    • PCT/JP1999/000434
    • 1999-02-01
    • G09G3/00G09G3/36G09G5/00H04N5/445H04N5/74G09G5/08G09G5/36H04R5/445H04R5/74
    • G09G5/003G09G3/001G09G3/36G09G5/397G09G2340/10G09G2340/125H04N5/44504H04N5/7441
    • A technique of superimposing a decorating effect on the projected image independently of the performance of an image input device. A projection display has a decorating effect memory for storing therein decorating effect data representing a decorating effect image used for decorating an arbitrary image, an image decorating section for generating decorated image data representing a decorated image by superposing the original image represented by input image data on the decorating effect image, an optical modulating means driven for every picture element according to the decorated image data, and an optical system for projecting on a screen the decorated image formed by driving the optical modulating means. A projection image device superimposes a decorating effect on the projected image independently of the performance of an image input device.
    • 无论图像输入设备的容量如何,都会在投影图像上叠加装饰效果。 具有装饰效果存储器的投影显示器,用于存储表示用于装饰任意图像的装饰效果图像的装饰效果数据;图像装饰部分,用于产生装饰图像数据 在装饰效果图像上的由输入图像数据表示的原始图像的叠加图像,用于根据装饰图像数据调制所有图像元素的光学调制装置 以及用于将通过光调制装置的控制获得的装饰图像投影到屏幕上的光学系统。 投影图像显示装置无论图像输入装置的容量如何都将装饰效果叠加在投影图像上。
    • 63. 发明申请
    • POINT SOURCE SCANNING APPARATUS AND METHOD
    • 点源扫描装置和方法
    • WO98049927A2
    • 1998-11-12
    • PCT/US1998/003192
    • 1998-05-05
    • G02B26/10G09G3/00G09G3/02H04N9/31A61B
    • G09G3/025G02B26/101G09G3/001G09G3/02
    • A scanning display device (10/40/60/80) directly scans a light source (42/62/84) along at least one scanning path, rather than scanning a light beam emitted from such source along such scanning path. By scanning the light source a smaller, lighter weight scanner without a mirror can be used to achieve light source scanning along the desired scan path. A resonant cantilever (44) translates one or more point sources (e.g., one for a monochromatic display; red, green and blue for an RGB display). The cantilever motion is driven by an electromagnetic drive circuit (50) or by a piezoelectric drive actuator (82). The light source is one or more light emitting diode point sources (42), one or more fiber optic point sources (62), or one or more light emitting polymer light sources.
    • 扫描显示装置(10/40/60/80)沿着至少一个扫描路径直接扫描光源(42/62/84),而不是沿着这种扫描路径扫描从这种源发射的光束。 通过扫描光源,可以使用较小的,重量较轻的扫描仪,无需镜子即可实现沿所需扫描路径的光源扫描。 共振悬臂(44)转换一个或多个点源(例如,用于单色显示器的一个点源;用于RGB显示器的红色,绿色和蓝色)。 悬臂运动由电磁驱动电路(50)或压电驱动致动器(82)驱动。 光源是一个或多个发光二极管点源(42),一个或多个光纤点源(62)或一个或多个发光聚合物光源。
    • 64. 发明申请
    • METHOD FOR GENERATING 3D COMPUTER GAMES, AND COMPUTER GAMES USING THE METHOD
    • 用于生成3D计算机游戏的方法和使用该方法的计算机游戏
    • WO98045004A1
    • 1998-10-15
    • PCT/IL1998/000137
    • 1998-03-26
    • A63F13/10G06T15/70G09G3/00H04N13/00A63F9/22
    • H04N13/117A63F13/10A63F2300/66G09G3/001G09G3/003G09G2300/026G09G2340/0435G09G2340/045G09G2340/0492G09G2360/04H04N13/10H04N13/139H04N13/204H04N13/261H04N13/286H04N13/30
    • There is provided a method for generating a composite, three-dimensional-like computer game, by interactive assembly and processing of two or more separate image sequences. A bank containing a plurality of main sequences of true-life origin is provided. These sequences being shot separately, or extracted from one source. Secondary sequences are shot separately or extracted from one source, whereas their contents are at least roughly related to the contents of the main sequence, and stored in another bank. The secondary sequences are selected as a function of the selected main sequences. The positioned relationship of the secondary sequence and the main sequence is selected, and each secondary sequence is processed. The player selects the main sequence which is displayed together with its related secondary sequence(s). The main and secondary sequences are processed on-line according to inputs provided by the player. Optionally, computer-generated images are displayed with the main or secondary images.
    • 提供了一种用于通过两个或更多个单独的图像序列的交互式组合和处理来生成复合的,三维的计算机游戏的方法。 提供了一种包含真实生活起源的多个主序列的存储体。 这些序列分开拍摄,或从一个来源提取。 二级序列分开拍摄或从一个源中提取,而其内容至少与主序列的内容大致相关,并存储在另一个存储体中。 作为所选主序列的函数选择次序列。 选择二级序列与主序列的定位关系,并处理每个二级序列。 播放器选择与其相关辅助序列一起显示的主序列。 主要和次要序列根据播放器提供的输入在线处理。 可选地,计算机生成的图像与主图像或次图像一起显示。
    • 69. 发明申请
    • AN APPARATUS AND ASSOCIATED METHODS
    • 一种装置和相关方法
    • WO2017144778A1
    • 2017-08-31
    • PCT/FI2017/050115
    • 2017-02-22
    • NOKIA TECHNOLOGIES OY
    • CRICRI, FrancescoLEHTINIEMI, ArtoERONEN, Antti
    • G09G3/00G06F3/147G09G5/14G06F3/01H04N7/18G06K9/00G06T19/00
    • G09G3/001G06F3/011G09G5/14H04N7/181
    • An apparatus comprising: at least one processor; and at least one memory including computer program code, the at least one memory and the computer program code configured to, with the at least one processor, cause the apparatus to perform at least the following: in respect of virtual reality content comprising video imagery configured to provide a virtual reality space for viewing in virtual reality and based on a plurality of indicated highlight portions, each highlight portion comprising a spatial portion of the video imagery that forms the virtual reality space and being smaller in spatial extent than the spatial extent of the virtual reality space, and further based on a viewing direction in the virtual reality space of each of the plurality highlight portions, provide for one or more of generation or display of virtual reality summary content comprising a plurality of clips, each clip comprising the video imagery associated with one of the highlight portions, the virtual reality summary content configured to provide for display of the clips in a time consecutive manner and to provide for display of consecutive clips with a modified spatial separation such that the angular separation between a clip viewing direction of at least one clip and a clip viewing direction of an immediately preceding clip is less than the angular separation between the viewing directions of the highlight portions associated with said at least one clip and said immediately preceding clip.
    • 一种设备,包括:至少一个处理器; 以及包括计算机程序代码的至少一个存储器,所述至少一个存储器和所述计算机程序代码被配置为与所述至少一个处理器一起使所述装置至少执行以下操作:关于包括配置的视频图像的虚拟现实内容 以提供虚拟现实空间用于在虚拟现实中观看并且基于多个指示的突出显示部分,每个突出显示部分包括形成虚拟现实空间的视频图像的空间部分,并且空间范围比空间范围小 虚拟现实空间,并且还基于多个高亮部分中的每一个的虚拟现实空间中的观看方向,提供包括多个片段的虚拟现实概要内容的生成或显示中的一个或多个,每个片段包括视频图像 与所述突出显示部分中的一个相关联,所述虚拟现实摘要内容被配置为提供显示 并且以改变的空间间隔提供连续剪辑的显示,使得至少一个剪辑的剪辑观看方向与紧接在前的剪辑的剪辑观看方向之间的角度间隔小于 在与所述至少一个剪辑和所述紧接在前的剪辑相关联的高亮部分的观看方向之间的角度间隔