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    • 2. 发明授权
    • Cylindrical puzzle mechanism
    • 圆柱拼图机构
    • US08251366B1
    • 2012-08-28
    • US13153627
    • 2011-06-06
    • Avraham NathanItshak Christo DimitrovGabriela NathanMario Nathan
    • Avraham NathanItshak Christo DimitrovGabriela NathanMario Nathan
    • A63F9/08
    • A63F9/0811A63F9/083
    • A cylindrical puzzle mechanism comprising a central shaft member, with at least two wheels mounted on the shaft member, and a plurality of puzzle components disposed along the outer circumference of each wheel. Each of the wheels is independently rotatable about the shaft member. A cylindrical frame is positioned concentrically around the wheels. The frame is rotatable about the wheels and shiftable along the axial direction of the shaft member. The frame comprises at least one driving element at each longitudinal end for shifting a longitudinally aligned row of puzzle components along an axial direction. Two rotatable stoppers for preventing each of the wheels from shifting axially along the shaft, is mounted on the shaft. The stoppers comprise at least one track for receiving a puzzle component thereon. A cap at each end of the shaft member prevents the stoppers from shifting axially along the shaft and for regulating the axial movement of the cylindrical frame.
    • 一种圆柱形拼图机构,包括中心轴构件,其中至少两个轮安装在所述轴构件上,以及沿着每个车轮的外圆周设置的多个拼图组件。 每个车轮可独立地围绕轴构件旋转。 圆柱形框架围绕车轮同心地定位。 框架可围绕车轮旋转并可沿着轴构件的轴向方向移动。 框架包括在每个纵向端部处的至少一个驱动元件,用于沿着轴向移动纵向排列的拼图部件。 用于防止每个车轮沿着轴轴向移动的两个可旋转挡块安装在轴上。 挡块包括用于在其上接收拼图部件的至少一个轨道。 在轴构件的每个端部处的帽防止止动件沿着轴轴向移动并且用于调节圆柱形框架的轴向运动。
    • 3. 发明授权
    • Device for presenting alternative facial expressions
    • 用于呈现替代性面部表情的设备
    • US6146721A
    • 2000-11-14
    • US995848
    • 1997-12-22
    • Robert Freynet
    • Robert Freynet
    • A47G33/08A63F9/08A63H3/36B44C1/24B44C3/08B44C5/00B44F1/10A47G33/04A63H1/00
    • B44C1/24A47G33/08A63F9/0811A63H3/365B44C3/085B44C5/00B44F1/10A63F2009/0018
    • Disclosed herein is a device for presenting alternative facial expressions, comprising: a first portion having a plurality of regions thereon. Each region includes indicia representative of an upper section of a face including a pair of eyebrows and each representation in a given region bears a unique representation from the representations of the other regions of the first portion. A second portion has a plurality of regions thereon, each region having indicia thereon representative of a middle section of face and including a pair of eyes; each representation in a given region bearing a unique representation from the representations of the other regions of the second portion. A third portion has a plurality of regions thereon, each region having indicia thereon representative of a lower section of the face and including a mouth; each representation in a given region bearing a unique representation from the representations of the other regions of the third portion. The second portion further comprises a first border which is complementary with a corresponding border on the first portion and a second border which is complementary with a corresponding border on the third portion. The first, second and third portions are arranged to present any one of the regions on each corresponding portion to present one of a number of possible facial expressions.
    • 本文公开了一种用于呈现替代面部表情的装置,包括:第一部分,其上具有多个区域。 每个区域包括代表包括一对眉毛的脸部的上部的标记,并且给定区域中的每个表示从第一部分的其他区域的表示中具有唯一的表示。 第二部分在其上具有多个区域,每个区域上具有代表面部中间部分并且包括一对眼睛的标记; 在给定区域中的每个表示具有来自第二部分的其他区域的表示的唯一表示。 第三部分在其上具有多个区域,每个区域上具有标记,其上表示面部的下部并包括嘴; 在给定区域中的每个表示具有来自第三部分的其他区域的表示的唯一表示。 第二部分还包括与第一部分上的对应边框互补的第一边框和与第三部分上的对应边框互补的第二边框。 第一,第二和第三部分被布置成呈现每个对应部分上的任何一个区域以呈现多个可能的面部表情中的一个。
    • 5. 发明授权
    • Rotating ring game
    • 旋转环游戏
    • US4836540A
    • 1989-06-06
    • US198452
    • 1988-05-24
    • Jeffrey W. Bean
    • Jeffrey W. Bean
    • A63F9/08
    • A63F9/0811A63F2009/0815
    • A two player game provides an assembly of components in modifiable form by the rotation and sliding of two handles, the handles being separated by a series of spaced individually rotatable game rings, each ring being covered with a unique pattern of selected indicia about its circumference. Means controlled by the handles permit the players to rotate selected rings to align selected indicia on adjacent rings. Spacer rings rigidly affixed to a center shaft separate the game rings and have structure interlocking them to each other within the neighboring game rings. The game rings having inwardly facing teeth which can be selectively actuated by a tab on the end of a handle extension when the handle is rotated. A series of cooperating spring clips held by portions of the spacer rings in engagement with and beneath said teeth, yieldingly resist turning of the game ring by the tab and a keyway in the handle guard limits rotation of the handle extension at each play to turn the game wheel only one step at a time. Ridges defined by internal structure of the spacer rings cooperate with projections on the ends of the handle extensions to index the movements of the extension to locate the actuating tab within a selected game ring.
    • 双人游戏通过两个手柄的旋转和滑动来提供可修改的组件的组件,手柄由一系列间隔开的单独旋转的游戏环分开,每个环围绕其圆周被选定的标记的独特图案覆盖。 由手柄控制的手段允许玩家旋转选定的戒指以使相邻戒指上的选定标记对准。 刚性地固定在中心轴上的间隔环将游戏环分开,并且在相邻的游戏环之间具有彼此互锁的结构。 游戏环具有向内的齿,当手柄旋转时,其可以由手柄延伸部的端部上的突片选择性地致动。 一系列由间隔环的部分保持的配合的弹簧夹与所述齿啮合并且在所述齿之下,可有效地抵抗游戏环通过翼片的转动,并且手柄护罩中的键槽限制了在每个游戏时手柄延伸部的旋转以使 游戏轮一次只有一步。 由间隔环的内部结构限定的脊与手柄延伸部的端部上的突起配合以对延伸部的移动进行索引,以将致动翼片定位在选定的游戏环内。