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    • 1. 发明申请
    • SYSTEM AND METHOD FOR TRANSFER OF AN APPLICATION STATE BETWEEN DEVICES
    • 用于传送设备之间的应用状态的系统和方法
    • US20130046893A1
    • 2013-02-21
    • US13212057
    • 2011-08-17
    • Robert R. HauserRobert DeAnnaPaul Lipari
    • Robert R. HauserRobert DeAnnaPaul Lipari
    • G06F15/173
    • G06F9/4856
    • To enable continuous execution of an application, a system and method for transferring an application state is provided. A gesture corresponding to a transfer act is detected by a gesture detection module in a first device executing the application. The first device communicates with a registration and relay server to determine eligible transfer recipients based on criteria such as location and/or devices that are currently executing the application. A transfer recipient is selected and platform independent application state Data Transfer Objects are generated that describe the state of execution on the first device. The application state DTOs are transferred via the server to the recipient device which enacts the application state DTOs to continue the execution of the application on the recipient device. Because the application state DTOs are platform independent, the application state can be transferred to almost any device that is able to execute the application.
    • 为了实现应用的连续执行,提供了用于传送应用状态的系统和方法。 由执行应用的第一设备中的手势检测模块检测与传送动作对应的手势。 第一设备与注册和中继服务器进行通信,以基于诸​​如当前正在执行应用的位置和/或设备的标准来确定合格的转移接收者。 选择转接收件人,并生成平台独立的应用程序状态数据传输对象,描述第一个设备上的执行状态。 应用程序状态DTO通过服务器传送到接收方设备,该接收方设备执行应用程序状态DTO,以在接收方设备上继续执行应用程序。 由于应用程序状态DTO是独立于平台的,所以应用程序状态可以传输到几乎能够执行应用程序的任何设备。
    • 4. 发明申请
    • SYSTEM AND METHOD FOR UNMARSHALLED ROUTING
    • 用于无线路由的系统和方法
    • US20120250688A1
    • 2012-10-04
    • US13078939
    • 2011-04-02
    • Qin YeRobert W. PetersonThomas T. Wheeler
    • Qin YeRobert W. PetersonThomas T. Wheeler
    • H04L12/56
    • H04L45/34H04L45/566H04L45/74H04L63/0428H04L69/22
    • In distributed object computing, messages from a source node to a destination node are often required to be routed via one or more intermediate nodes. In order to enhance efficiency of the relay process, a message envelope of a message may include a node list field that specifies the routing path of the message. The communication protocol for communicating the message may specify that when a message is received into a particular node, the node analyzes the node list field. If the identity of the node is last in the node list field, then the node is the destination node and thus the node unmarshals the message. Otherwise, the node forwards the message to the next node in the field list without unmarshalling the message.
    • 在分布式对象计算中,通常需要通过一个或多个中间节点路由从源节点到目标节点的消息。 为了提高中继处理的效率,消息的消息包络可以包括指定消息的路由路径的节点列表字段。 用于传送消息的通信协议可以指定当消息被接收到特定节点时,节点分析节点列表字段。 如果节点的身份在节点列表字段中是最后的,则节点是目的地节点,因此该节点解组消息。 否则,节点将消息转发到字段列表中的下一个节点,而不需要解组消息。
    • 7. 发明申请
    • SYSTEM AND METHOD FOR REQUESTING RESOURCES INTO A VIRTUAL MACHINE USING CONNECTION INFORMATION
    • 使用连接信息将资源调用到虚拟机中的系统和方法
    • US20110138381A1
    • 2011-06-09
    • US12629935
    • 2009-12-03
    • Robert R. Hauser
    • Robert R. Hauser
    • G06F9/50G06F9/455
    • G06F9/4862
    • In a heterogeneous environment of virtual machines, an agent can migrate between virtual machines of different virtual machine types. During migration, objects of the serialized stream, e.g. representing a mobile agent, may need to be instantiated on the new virtual machine. Where the resources required to instantiate an object are missing on the virtual machine, the virtual machine may use connection information recorded when the serialized stream was received to connect to the source machine and request the required resources (e.g. the type for the object) from the source machine. A resource request to the source machine may specify a virtual machine type of the requesting virtual machine, thereby enabling the source machine to retrieve the correct instance of the type to return to the virtual machine.
    • 在虚拟机的异构环境中,代理可以在不同虚拟机类型的虚拟机之间进行迁移。 在迁移期间,序列化流的对象,例如, 代表移动代理,可能需要在新虚拟机上实例化。 在虚拟机上缺少实例化对象所需的资源的情况下,虚拟机可以使用接收序列化流时记录的连接信息来连接到源计算机,并从所述源机器请求所需的资源(例如,对象的类型) 源机。 对源计算机的资源请求可以指定请求虚拟机的虚拟机类型,从而使源计算机能够检索正确的类型的实例以返回虚拟机。
    • 8. 发明申请
    • SYSTEM AND METHOD FOR MANAGING AN OBJECT CACHE
    • 用于管理对象缓存的系统和方法
    • US20130117510A1
    • 2013-05-09
    • US13598365
    • 2012-08-29
    • Deren George EbdonRobert W. Peterson
    • Deren George EbdonRobert W. Peterson
    • G06F12/08
    • G06F12/0875G06F9/3824G06F12/0877G06F12/0891G06F12/0893G06F2212/1016G06F2212/452G06F2212/465
    • In order to optimize efficiency of deserialization, a serialization cache is maintained at an object server. The serialization cache is maintained in conjunction with an object cache and stores serialized forms of objects cached within the object cache. When an inbound request is received, a serialized object received in the request is compared to the serialization cache. If the serialized byte stream is present in the serialization cache, then the equivalent object is retrieved from the object cache, thereby avoiding deserialization of the received serialized object. If the serialized byte stream is not present in the serialization cache, then the serialized byte stream is deserialized, the deserialized object is cached in the object cache, and the serialized object is cached in the serialization cache.
    • 为了优化反序列化的效率,在对象服务器上维护序列化缓存。 序列化缓存与对象缓存结合在一起保存,并存储缓存在对象缓存中的对象化的对象形式。 当接收到入站请求时,将请求中接收的序列化对象与序列化缓存进行比较。 如果序列化缓存中存在序列化字节流,则从对象缓存中检索等效对象,从而避免接收的序列化对象的反序列化。 如果序列化缓存中不存在序列化字节流,则序列化字节流被反序列化,反序列化对象被缓存在对象缓存中,并且序列化对象被缓存在序列化缓存中。
    • 9. 发明申请
    • SYSTEM AND METHOD FOR COLLABORATIVE BUDGET TRACKING
    • 协同预算追踪的系统与方法
    • US20130046591A1
    • 2013-02-21
    • US13211449
    • 2011-08-17
    • Yifei Yao
    • Yifei Yao
    • G06Q40/00G06Q30/00
    • G06Q40/02
    • To enable collaborative budget tracking, a budget tracker application can be downloaded and installed on a plurality of mobile devices that communicate on a peer-to-peer network. The budget tracker application comprises a master budget control module that enables a budget administrator to create a budget plan and advertise the budget plan to potential subscribers. The budget tracker application also includes an expense recording module that enables subscribers to enter expense data and submit the expense data to the master budget control module which records the expense data, updates the budget plan, and publishes any relevant updates to the subscriber devices.
    • 为了实现协同预算跟踪,可以在多个在对等网络上进行通信的移动设备上下载安装预算跟踪应用程序。 预算跟踪器应用程序包括主预算控制模块,使预算管理员能够创建预算计划并向潜在订户宣传预算计划。 预算追踪器应用程序还包括费用记录模块,使得订户能够输入费用数据并将费用数据提交给主控预算控制模块,主控预算控制模块记录费用数据,更新预算计划,并向用户设备发布任何相关的更新。