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    • 1. 发明申请
    • GAMING MACHINE
    • 游戏机
    • US20150087390A1
    • 2015-03-26
    • US14486352
    • 2014-09-15
    • UNIVERSAL ENTERTAINMENT CORPORATIONARUZE GAMING AMERICA, INC.
    • Kenta KITAMURAKenji ENOKIDOTatsuya TERANISHITakaki NARITA
    • G07F17/32G07F17/34
    • G07F17/3213G07F17/34
    • A gaming machine capable of realizing game patterns differing from one another in a bonus game is provided. A main CPU 222 determines symbols to be rearranged by conducting a lottery based on a first symbol determination table in which in free games, probabilities, with each of which predetermined symbols (BONUS symbols) are rearranged on a particular condition (a condition that three or more BONUS symbols are rearranged in a display window 56), are set so as to exceed a predetermined probability and in the next free games subsequent to the game in which the predetermined symbols have been rearranged on the particular condition, determines symbols to be rearranged by conducting a lottery based on a second symbol determination table in which probabilities, with each of which the predetermined symbols are rearranged on the particular condition, are set so as to less than the predetermined probability.
    • 提供了一种能够实现在游戏中相互不同的游戏模式的游戏机。 主CPU222基于第一符号确定表来确定要重新排列的符号,其中在自由游戏中,概率与预定符号(BONUS符号)中的每一个在特定条件下重新排列(条件是三或 更多的奖金符号在显示窗口56中重新布置)被设置为超过预定的概率,并且在其中预定符号已经在特定条件下重新排列的游戏之后的下一个空闲游戏中,确定将被重新排列的符号由 基于第二符号确定表进行彩票,其中将特定条件下的每个预定符号重新排列的概率设定为小于预定概率。