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    • 1. 发明授权
    • RF ID tag reader utilizing a scanning antenna system and method
    • RF ID标签阅读器,利用扫描天线系统和方法
    • US07496329B2
    • 2009-02-24
    • US10716147
    • 2004-05-17
    • Jay PatelOm GuptaShuguan ChenJames S. Finn
    • Jay PatelOm GuptaShuguan ChenJames S. Finn
    • H04B5/00H04Q5/22
    • G01S5/04G01S5/12G01S13/878G06K7/10346H01Q1/42H01Q3/36H01Q3/446H01Q9/0407H01Q21/205H01Q25/00
    • An RF ID tag system and method that utilizes an RF ID tag and an RF ID tag reader which incorporates a dynamically reconfigurable wireless antenna and/or an array antenna and/or a switched polarization antenna. The dynamically reconfigurable wireless antenna embodiment comprises at least one multi-layered RF module, said at least one RF module further comprising at least one RF connector for receipt of at least one RF signal and at least one layer of tunable dielectric material and one layer of metal fabricated into said RF module; an RF motherboard for acceptance of RF signals and distribution of the transmit energy to said RF module at the appropriate phases to generate a beam in the commanded direction and width; and a controller for determining the correct voltage signal to send to said at least one multi-layered RF module.
    • RF ID标签系统和方法,其利用RF ID标签和RF ID标签读取器,其结合动态可重新配置的无线天线和/或阵列天线和/或切换的极化天线。 动态可重配置无线天线实施例包括至少一个多层RF模块,所述至少一个RF模块还包括至少一个RF连接器,用于接收至少一个RF信号和至少一层可调电介质材料和一层 金属制成所述RF模块; 用于接收RF信号的RF母板和在适当的相位向所述RF模块分配发射能量以在指令的方向和宽度上产生光束; 以及用于确定要发送到所述至少一个多层RF模块的正确电压信号的控制器。
    • 5. 发明授权
    • Impulse radio interactive wireless gaming system and method
    • 脉冲无线电互动无线游戏系统及方法
    • US06354946B1
    • 2002-03-12
    • US09666115
    • 2000-09-20
    • James S. Finn
    • James S. Finn
    • A63F1312
    • A63F13/327A63F13/12A63F13/358A63F2300/204A63F2300/402A63F2300/406A63F2300/534H04B2001/6908
    • An interactive wireless gaming system is provided which utilizes the significant wireless improvements of impulse radio technology to enable gaming system enhancements. For instance, the interactive wireless gammg system has a plural of impulse radio wireless gaming units operating alternately as a host device and a guest device. Each impulse radio wireless gaming unit includes an impulse radio receiver for receiving impulse radio wireless messages including gaming information from a game server, a display for displaying the received gaming information, a processor for generating updated gaming information, and an impulse radio transmitter for transmitting impulse radio wireless messages including the updated gaming information to said game server. The game server then uses impulse radio technology to interact with and provide the updated gaming information to the other impulse radio wireless gaming units.
    • 提供了一种交互式无线游戏系统,其利用脉冲无线电技术的显着无线改进来实现游戏系统增强。 例如,交互式无线游戏系统具有多个作为主机设备和访客设备交替操作的脉冲无线电无线游戏单元。 每个脉冲无线电无线游戏单元包括用于从游戏服务器接收包括游戏信息的脉冲无线电无线消息的脉冲无线电接收机,用于显示所接收的游戏信息的显示器,用于产生更新的游戏信息的处理器,以及用于发送脉冲 无线电无线消息,包括更新的游戏信息到所述游戏服务器。 然后,游戏服务器使用脉冲无线电技术来与其他脉冲无线电无线游戏单元交互并向更新的游戏信息提供更新的游戏信息。
    • 7. 发明授权
    • System and method for controlling air bag deployment systems
    • 用于控制气囊展开系统的系统和方法
    • US06462701B1
    • 2002-10-08
    • US09718180
    • 2000-11-21
    • James S. Finn
    • James S. Finn
    • G01S1300
    • B60R21/01534B60R21/01516B60R21/01556
    • A system and method for controlling air bag deployment systems based on the presence, position, size, and weight of a person present in an automobile or a child seat present in an automobile is disclosed. In one embodiment, the system includes a radar transmitter, radar receiver, and a processor. In alternative embodiments, the system further includes a weight sensor, a reflector, and a child seat reflector. The transmitter generates and transmits ultra-wide band (UWB) pulses and the receiver generates a receiver signal based on reflected UWB pulses received by the receiver. The receiver signal contains information indicative of the presence, position, and size of a person in the automobile. In addition, the receiver signal may contain information regarding the presence of a child seat in the passenger side seat of the automobile. The weight sensor generates a weight signal indicative of a weight present in either the passenger side seat or the driver side seat of the automobile. The processor either inhibits deployment or controls the rate of deployment of an airbag located in the automobile based on the receiver signal and the weight signal. Alternatively, the processor compares the receiver signal and the weight signal to a set of predetermined receiver signal profiles and weight signal profiles and controls deployment of the airbag based on matching receiver signal and weight signal profiles.
    • 公开了一种基于存在于汽车或儿童座椅中的人的存在,位置,大小和重量来控制气囊展开系统的系统和方法。 在一个实施例中,系统包括雷达发射器,雷达接收器和处理器。 在替代实施例中,系统还包括重量传感器,反射器和儿童座椅反射器。 发射机产生和发射超宽带(UWB)脉冲,接收机根据接收机接收的反射UWB脉冲产生接收机信号。 接收器信号包含指示汽车中的人的存在,位置和大小的信息。 此外,接收机信号可以包含关于在汽车的乘客侧座椅中存在儿童座椅的信息。 重量传感器产生指示存在于汽车的乘客侧座椅或驾驶员侧座椅中的重量的重量信号。 处理器基于接收器信号和重量信号来禁止部署或控制位于汽车中的安全气囊的部署速率。 或者,处理器将接收机信号和权重信号与一组预定的接收机信号轮廓和加权信号轮廓进行比较,并且基于匹配的接收机信号和加权信号轮廓来控制安全气囊的部署。