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    • 1. 发明申请
    • Roulette gaming machine and method for selecting constant rotation period
    • 轮盘游戏机和选择恒定旋转周期的方法
    • US20070010312A1
    • 2007-01-11
    • US11471722
    • 2006-06-21
    • Hiroatsu IkeYoko AikawaKenichi Fujimori
    • Hiroatsu IkeYoko AikawaKenichi Fujimori
    • A63F9/24
    • A63F5/00A63F5/0076A63F5/04
    • A roulette gaming machine comprises a roulette board, a ball, a rotatable portion, ball receiving parts, numerals, a driving motor and a main control CPU. The rotatable portion is rotatably provided at a center portion of the roulette board. The ball receiving parts receives the ball and circularly arranged on an inner periphery side of the rotatable portion. The numerals are circularly arranged on an outer periphery side of the rotatable portion so as to be opposed to the ball receiving parts respectively. The driving mortor rotates the rotatable portion in a certain direction. The main control CPU selects a drive control pattern. The main control CPU varies a constant speed rotation period for rotating the rotatable portion at a certain rotation speed according to the drive control pattern, and controls the driving unit according to the constant speed rotation period and the certain rotation speed.
    • 轮盘赌游戏机包括轮盘,球,可旋转部分,球接收部分,数字,驱动马达和主控CPU。 可旋转部分可旋转地设置在轮盘基板的中心部分。 球接收部接收球,并且圆形布置在可旋转部分的内周侧。 数字分别圆周设置在可旋转部分的外周侧,以分别与球接收部分相对。 驱动舵将旋转部沿某一方向旋转。 主控制CPU选择驱动控制模式。 主控制CPU根据驱动控制模式改变用于以一定转速旋转可旋转部分的恒定速度旋转周期,并且根据恒定速度旋转周期和一定旋转速度来控制驱动单元。
    • 2. 发明授权
    • Roulette gaming machine and method for selecting constant rotation period
    • 轮盘游戏机和选择恒定旋转周期的方法
    • US07789746B2
    • 2010-09-07
    • US11471722
    • 2006-06-21
    • Hiroatsu IkeYoko AikawaKenichi Fujimori
    • Hiroatsu IkeYoko AikawaKenichi Fujimori
    • A63F5/00
    • A63F5/00A63F5/0076A63F5/04
    • A roulette gaming machine comprises a roulette board, a ball, a rotatable portion, ball receiving parts, numerals, a driving motor and a main control CPU. The rotatable portion is rotatably provided at a center portion of the roulette board. The ball receiving parts receives the ball and circularly arranged on an inner periphery side of the rotatable portion. The numerals are circularly arranged on an outer periphery side of the rotatable portion so as to be opposed to the ball receiving parts respectively. The driving motor rotates the rotatable portion in a certain direction. The main control CPU selects a drive control pattern. The main control CPU varies a constant speed rotation period for rotating the rotatable portion at a certain rotation speed according to the drive control pattern, and controls the driving unit according to the constant speed rotation period and the certain rotation speed.
    • 轮盘赌游戏机包括轮盘,球,可旋转部分,球接收部分,数字,驱动马达和主控CPU。 可旋转部分可旋转地设置在轮盘基板的中心部分。 球接收部接收球,并且圆形布置在可旋转部分的内周侧。 数字分别圆周设置在可旋转部分的外周侧,以分别与球接收部分相对。 驱动电机使旋转部沿某一方向旋转。 主控制CPU选择驱动控制模式。 主控制CPU根据驱动控制模式改变用于以一定转速旋转可旋转部分的恒定速度旋转周期,并且根据恒定速度旋转周期和一定旋转速度来控制驱动单元。
    • 3. 发明申请
    • Communication unit and sales management method of a gaming machine using the communication unit
    • 使用通信单元的游戏机的通信单元和销售管理方法
    • US20060019748A1
    • 2006-01-26
    • US11183984
    • 2005-07-19
    • Yoko Aikawa
    • Yoko Aikawa
    • A63F13/00
    • G07F17/32G07F17/3234
    • In a store where a plurality of gaming machines which are manufactured by different game makers are installed, the present invention provides a communication unit which can construct a system which allows the store to grasp a sales amount in real time and, at the same time, can allow the store side to arbitrarily select the construction or the non-construction of the system depending on the size of the store or the like. The communication system can also reduce a constructing cost and a running cost of the system. In the communication unit which is connectable to the gaming machines and a server which manages a store in which the gaming machines are installed through a communication line, when coins which are inserted in the gaming machine are detected by the gaming machine or value information is read from a prepaid card, the sales information are cumulatively added and are stored upon receiving signals outputted from the gaming machine, and the stored sales information are transmitted to the server.
    • 在安装由不同的游戏机制造的多个游戏机的商店中,本发明提供一种通信单元,该通信单元可以构建一个允许商店实时掌握销售金额的系统,同时, 可以允许店面根据商店的尺寸等来任意选择系统的结构或非构造。 通信系统还可以降低系统的构建成本和运行成本。 在可连接到游戏机的通信单元和通过通信线路管理游戏机的商店的服务器中,读取游戏机中插入的硬币或值信息被读取时 从预付卡中累积地添加销售信息,并且在从游戏机输出的信号中存储销售信息,并将所存储的销售信息发送到服务器。