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    • 1. 发明授权
    • Construction toy with reversible track having sound producing means
    • 具有声音产生装置的可逆轨迹的建筑玩具
    • US4148152A
    • 1979-04-10
    • US728411
    • 1976-09-30
    • Gordon A. BarlowAlex Imatt
    • Gordon A. BarlowAlex Imatt
    • A63H33/08A63H19/30A63H33/04A63H21/00A63H18/02
    • A63H19/30A63H33/04
    • A construction toy including a base portion having a grid defined thereon by a plurality of substantially vertical grooves for use in combination with accessory articles. The grooves defined on the grid are arranged to intersect one another at right angles, each pair of which defines a track section over which a suitable vehicle may travel. A plurality of building wall panels are provided for use by positioning in the grooves of the grid to maintain the panels in a generally vertical position to permit combining of the panels to define structures such as houses, trees, or other structures. A plurality of track sections may be connected to the base to provide a path of travel to and away from the base. A connecting device is provided on the end of each track section for connection between adjacent track sections or to the base to secure the assembly as a unitary layout. Each track section is reversible and includes on one side a generally flat surface for traversing by vehicles such as cars and trucks. A pair of tracks are provided on the other side of the track sections for use with vehicles having flanged wheels. Spaced tabs are provided along the tracks to strike the wheel flanges and produce a clicking sound as the vehicle rolls along the track.
    • 一种建筑玩具,其包括具有由多个基本垂直的沟槽限定在其上的栅格的基部,用于与辅助物品组合使用。 限定在栅格上的凹槽被布置成以直角相交,每对限定了轨道部分,合适的车辆可以在该轨道部分上行进。 提供多个建筑物墙板用于通过定位在格栅的凹槽中以将面板保持在大致垂直的位置,以允许面板的组合以限定诸如房屋,树木或其他结构的结构。 多个轨道部分可以连接到基座以提供到基座和远离基座的行进路径。 连接装置设置在每个轨道部分的端部上,用于在相邻轨道部分之间或与基部连接,以将组件固定为整体布局。 每个轨道部分是可逆的,并且在一侧包括用于通过诸如汽车和卡车的车辆横穿的大体上平坦的表面。 在轨道部分的另一侧设有一对轨道,用于具有法兰轮的车辆。 沿着轨道设置间隔的突片以撞击车轮凸缘,并且当车辆沿轨道滚动时产生咔嗒声。
    • 3. 发明授权
    • Toy vehicle track
    • 玩具车轨道
    • US4091995A
    • 1978-05-30
    • US716674
    • 1976-08-23
    • Gordon A. BarlowDerek A. BrandAlex Imatt
    • Gordon A. BarlowDerek A. BrandAlex Imatt
    • A63H18/02E01B23/00A63H19/28
    • A63H18/02
    • A trackway for toy vehicles which includes a plurality of elongated track sections placeable end-to-end and having upper surfaces defining a roadbed for the toy vehicles along the top of the trackway. The track sections have complementary engageable latch-release components on the ends thereof for connecting the track sections end-to-end and holding the track sections against separation, automatically in response to longitudinal pushing type abutment of the track sections against each other. In the disclosed embodiment, the latch-release mechanism includes a flexible portion formed integrally with each track section.
    • 一种用于玩具车辆的轨道,其包括可沿端对端放置的多个细长轨道段,并且具有沿轨道顶部为玩具车辆定义路基的上表面。 轨道部分在其端部具有互补的可接合的闩锁释放部件,用于响应于轨道部分相对于彼此的纵向推动型邻接而自动地端对端地连接轨道部分并将轨道部分保持抵抗分离。 在所公开的实施例中,闩锁释放机构包括与每个轨道部分一体形成的柔性部分。
    • 4. 发明授权
    • Recreational timing apparatus
    • 休闲定时装置
    • US5058086A
    • 1991-10-15
    • US674070
    • 1991-03-21
    • Gordon A. Barlow
    • Gordon A. Barlow
    • G04F3/02
    • G04F3/022
    • A timing apparatus for giving an indication of the passage of a preselected time interval, which timing apparatus consists of a body to be supported on a surface, a timer mechanism on the body including a trigger that is movable between a) a set position and b) a return position, structure on the timing mechanism for moving the trigger from its set position to its return position within a preselected time interval, and structure for repositioning the body relative to a support surface for the body as an incident of the trigger moving from its set position into its return position, with the body in an operative position on a support surface for the body, to give a visual indication of the passage of the preselected time interval.
    • 一种用于给出预选时间间隔通过的指示的定时装置,该定时装置包括一个要支撑在一个表面上的主体,该主体上的一个定时器机构包括一个可在一个设定位置和一个b位置之间移动的触发器 )在预定时间间隔内将触发器从其设定位置移动到其返回位置的定时机构上的返回位置结构,以及用于将身体相对于身体的支撑表面重新定位的结构,作为触发器从 其设置位置进入其返回位置,其中身体处于用于身体的支撑表面上的操作位置,以给出预选时间间隔的通过的视觉指示。
    • 5. 发明授权
    • Three-dimensional game with rotatable track pieces for self-propelled
vehicle
    • 用于自行车的可旋转轨道件的三维游戏
    • US4468031A
    • 1984-08-28
    • US419960
    • 1982-09-20
    • Gordon A. BarlowJohn R. Krutsch
    • Gordon A. BarlowJohn R. Krutsch
    • A63F9/14
    • A63F9/14
    • A three-dimensional game having rotatable track members mounted on a support frame on which a self-propelled vehicle may be guided over a predetermined course through rotation of the track members. The track members are mounted on the support frame so that they can be rotated into a plurality of positions in some of which positions a set of track members forms a substantially continuous path upon which the vehicle may travel from one track member to another track member. Rotation of the track members is accomplished through manipulation of a set of attached knobs. Each track member may include a metal panel to which the magnetized wheels of the self-propelled vehicle are attracted, allowing for rotation of a vehicle-carrying track member in a full circle without the vehicle falling from the track member. The players guide the vehicle over a course depicted on a card drawn from a deck of cards, aligning the track members, while the vehicle is moving, so that the vehicle travels from one track member to another until the prescribed course is completed.
    • 一种三维游戏,其具有安装在支撑框架上的可旋转的轨道构件,在该支撑框架上可以通过轨道构件的旋转将自行车辆引导到预定的路线上。 轨道构件安装在支撑框架上,使得它们可以旋转到多个位置,其中一些位置中一组轨道构件形成基本上连续的路径,车辆可以在该路径上从一个轨道构件行进到另一轨道构件。 轨道构件的旋转通过操纵一组附接的旋钮来实现。 每个轨道构件可以包括吸引自推进车辆的磁化车轮的金属面板,允许车辆承载轨道构件以完整的圆圈旋转,而车辆不从轨道构件落下。 玩家将车辆引导到在卡片卡片上画出的路线上,在车辆移动时对齐轨道构件,使得车辆从一个轨道构件行进到另一个轨道构件,直到规定的路线完成。
    • 6. 发明授权
    • Strategy card game
    • 策略卡游戏
    • US4436309A
    • 1984-03-13
    • US347016
    • 1982-02-08
    • Gordon A. BarlowJohn R. NewcomerFred Bezark
    • Gordon A. BarlowJohn R. NewcomerFred Bezark
    • A63F3/00A63F9/10
    • A63F3/00A63F9/10
    • A game including a game board having a base and pegs upstanding on the base arranged in columns and rows to define a grid of uniformly sized squares. A plurality of square cards each of which is divided into nine colored squares identical in size to the squares of the game board is provided. Notches are formed along the sides of each card at the corners of each square and openings are formed in the card at the corners of the center square so that the cards can be fitted over the pegs and against one another and the base of the game board. The squares on the cards are arranged in patterns of color so the cards can be placed on top of one another in a partially overlapping manner to ultimately form a pattern of nine contiguous squares of the same color when viewed from above.
    • 一种游戏,其包括具有基部的游戏板,并且在基座上竖立的钉直立,列和列布置以限定均匀尺寸的正方形的网格。 提供了多个正方形卡,其中每个方块被分成与游戏板的正方形相同大小的九个彩色方块。 在每个正方形的角落处沿着每个卡的侧面形成凹口,并且在中心正方形的拐角处的卡中形成开口,使得卡可以安装在钉子上并彼此相对和游戏板的底部 。 卡上的正方形被布置成颜色的图案,使得可以以部分重叠的方式将卡放置在彼此的顶部,以从上方观察时最终形成相同颜色的九个相邻正方形的图案。
    • 8. 发明授权
    • Bowling ball game
    • 保龄球比赛
    • US4283049A
    • 1981-08-11
    • US9762
    • 1979-02-07
    • Richard A. KarlinGordon A. BarlowJohn R. Krutsch
    • Richard A. KarlinGordon A. BarlowJohn R. Krutsch
    • A63D3/00A63F7/00
    • A63F7/0005A63D3/00
    • A miniaturized bowling ball game comprising a simulated lane assembly having an automatic pin status indication, a scoring readout device and a noise generator operated responsive to a ball propelled over the lane assembly by an aimable shooter striking operating contacts simulating the ball striking and knocking down pins. The scoring read out device not only provides the score, but also the frame, and indicates if the prior frame resulted in a spare or strike. Electronically generated noises simulate the noises that occur when pins are knocked down in an actual bowling ball game. Also, the electronic controls randomly provides data which results in different scores, even though balls traverse the same routes.
    • 一种小型化的保龄球游戏,包括具有自动针状态指示的模拟车道组件,评分读出装置和噪音发生器,响应于通过可瞄准的射击器行驶在球道组件上的球,操作触点模拟击球和击倒销 。 得分读出装置不仅提供分数,而且提供帧,并指示先前帧是否导致备用或打击。 电子产生的噪声模拟在实际的保龄球比赛中销子被击倒时发生的噪音。 此外,电子控制随机提供导致不同分数的数据,即使球穿过相同的路线。
    • 9. 发明授权
    • Amusement set
    • 娱乐集
    • US4139967A
    • 1979-02-20
    • US767395
    • 1977-02-14
    • Wayne A. KunaPalmer J. SchoenfieldGordon A. Barlow
    • Wayne A. KunaPalmer J. SchoenfieldGordon A. Barlow
    • A63H3/52A63H33/00
    • A63H3/52
    • An amusement set for use particularly by children comprises a carrying case having a pair of mating hollow housing members which are hingedly attached together to open and close along a peripheral seam line. Preferably, each of the housing members is formed of integrally molded plastic material and includes a bottom wall, an outer side wall and a top wall which are shaped to form the outside wall and roof structure of a toy castle. A handle is provided for the carrying case including a band which is formed in a loop and pivotally attached to one of the housing members for movement between an upright position for use in transporting the case and its contents and a generally horizontal position wherein the band forms the wall of a lookout tower for a tree house. The amusement set includes one or more toy figurines representing fictional play characters such as are developed in the theme of a television show for children and the like. The housing members are pivotal between a closed position and an open position ready for play and the characters are manipulated in and around the opened members during play.
    • 特别是儿童使用的娱乐设备包括具有一对配合的中空壳体构件的手提箱,其被铰接地连接在一起以沿着周边接缝线打开和关闭。 优选地,每个壳体构件由整体模制的塑料材料形成,并且包括形成为形成玩具城堡的外壁和屋顶结构的底壁,外侧壁和顶壁。 提供了一种用于手提箱的手柄,其包括形成为环的带状物,并且可旋转地附接到一个壳体构件,用于在用于运输壳体的直立位置和其内容物之间运动,以及大致水平的位置, 一座树屋的监视塔的墙壁。 娱乐集包括一个或多个代表虚构的戏剧角色的玩具雕像,例如在儿童电视节目主题中开发的。 壳体构件在关闭位置和打开位置之间枢转,准备好玩,并且角色在游戏过程中被操纵在打开的构件周围。
    • 10. 发明授权
    • Board game with moldable playing pieces
    • 棋盘游戏与可塑的玩具
    • US5240255A
    • 1993-08-31
    • US833377
    • 1992-02-10
    • Gordon A. Barlow
    • Gordon A. Barlow
    • A63F3/02A63H33/00
    • A63F3/00697A63H33/001A63F2003/00826
    • A table top board game including a game board having a plurality of playing pieces. Each playing piece is formed of a soft moldable easily deformable material in the shape of an upstanding figurine. A mold is provided for molding new playing pieces and repairing playing pieces which have been deformed during the course of the game. A path of travel for the playing pieces is depicted on the game board. This path of travel includes a series of discrete stations each of which is spaced apart a sufficient distance from another station so that a station can receive one of the playing pieces without that playing piece interfering with another playing piece positioned on an adjacent station. The playing piece cutting mechanism includes a scissors-like mechanism having a pair of blades one of the blades being movable relative to the other blade by a link which is driven by the crank operated mechanism. The twisting mechanism includes a clothes pin-like playing piece grasping mechanism to hold one end of a playing piece and a wrench-like mechanism to engage the opposite end of a playing piece and to twist it relative to the end held fixed. The crushing mechanism includes a boot-like mechanism which is reciprocated up and down on the top of a playing piece and the flattening mechanism includes a grooved roller which runs over a playing piece from head to toe.
    • 一种桌面游戏,包括具有多个播放片的游戏板。 每个玩具由柔软的可模制的容易变形的材料形成,其形状为直立的雕像。 提供了用于模制新游戏件并修复在游戏过程中变形的玩具的模具。 在游戏板上描绘了游戏路线。 该行进路径包括一系列离散站,每个离散站距离另一站间距足够的距离,使得站可以接收其中一个播放块,而没有播放块干扰位于相邻站上的另一播放块。 演奏片切割机构包括具有一对叶片的剪刀状机构,其中一个叶片可通过由曲柄操作机构驱动的连杆而相对于另一个叶片移动。 扭转机构包括用于保持玩具的一端和扳手状机构的衣服针状玩具握持机构,以与玩具的相对端接合并相对于保持固定的端部进行扭曲。 破碎机构包括在玩具的顶部上下往复运动的靴状机构,并且平坦化机构包括从头部到脚趾在一个玩具上运行的带槽辊。