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    • 3. 发明授权
    • Computer data entry and manipulation apparatus and method
    • 计算机数据输入和操作装置及方法
    • US06424334B1
    • 2002-07-23
    • US08480236
    • 1995-06-07
    • Thomas G. ZimmermanJaron Z. Lanier
    • Thomas G. ZimmermanJaron Z. Lanier
    • G09G508
    • G06F3/014A61B5/1114A61B5/1125A61B5/1126A61B5/1127A61B5/6806A61B5/7475G06F3/0346
    • Apparatus is disclosed for generating control signals for the manipulation of virtual objects in a computer system according to the gestures and positions of an operator's hand or other body part. The apparatus includes a glove worn on the hand which includes sensors for detecting the gestures of the hand, as well as hand position sensing means coupled to the glove and to the computer system for detecting the position of the hand with respect to the system. The computer system includes circuitry connected to receive the gesture signals and the hand position signals for generating control signals in response thereto. Typically, the control signals are used to manipulate a graphical representation of the operator's hand which is displayed on a monitor coupled to the computer system, and the graphical representations of the operator's hand manipulates virtual objects or tools also displayed by the computer.
    • 公开了用于根据操作者的手或其他身体部位的手势和位置产生用于在计算机系统中操纵虚拟对象的控制信号的装置。 该装置包括佩戴在手上的手套,其包括用于检测手的手势的传感器,以及耦合到手套的手位置感测装置和用于检测手相对于系统的位置的计算机系统。 计算机系统包括连接以接收手势信号的电路和用于响应于此产生控制信号的手位置信号。 通常,控制信号用于操纵显示在耦合到计算机系统的监视器上的操作者的手的图形表示,并且操作者的手的图形表示操纵计算机也显示的虚拟对象或工具。
    • 4. 再颁专利
    • Method and apparatus for creating a wireframe and polygon virtual world
    • 用于创建线框和多边形虚拟世界的方法和设备
    • USRE40693E1
    • 2009-03-31
    • US09159509
    • 1998-09-23
    • Dan D. BrowningEthan D. JoffeJaron Z. Lanier
    • Dan D. BrowningEthan D. JoffeJaron Z. Lanier
    • G06T17/00
    • A63F13/60Y10S707/99931
    • A method and apparatus for creating virtual worlds wherein a user may begin with a database containing a limited pictorial representation of a desired virtual world and then edit the database to specify the remaining data needed to create the actual virtual world. In one embodiment of the present invention, a database containing a limited pictorial representation of a virtual world is communicated to a receiving unit, and a grouping unit collects various descriptions of the pictorial representation into selected groups. An attribute assigning unit then assigns attributes to the groups. The attributes may include group hierarchy, constraints of motion, color, texture or other features. The modified database is then communicated to a data coupling unit which couples real world data to the groups. Finally, a rendering unit renders the virtual world which looks and functions according to the specified attributes and the real world data.
    • 一种用于创建虚拟世界的方法和装置,其中用户可以从包含期望虚拟世界的有限图形表示的数据库开始,然后编辑数据库以指定创建实际虚拟世界所需的剩余数据。 在本发明的一个实施例中,将包含虚拟世界的有限图示的数据库传送到接收单元,并且分组单元将图形表示的各种描述收集到所选择的组中。 然后,属性分配单元将属性分配给组。 属性可以包括组层次,运动约束,颜色,纹理或其他特征。 然后将经修改的数据库传送到将真实世界数据耦合到组的数据耦合单元。 最后,渲染单元根据指定的属性和真实世界的数据呈现看起来和功能的虚拟世界。
    • 5. 发明授权
    • Computer data entry and manipulation apparatus and method
    • 计算机数据输入和操作装置及方法
    • US07205979B2
    • 2007-04-17
    • US10197522
    • 2002-07-17
    • Thomas G. ZimmermanJaron Z. Lanier
    • Thomas G. ZimmermanJaron Z. Lanier
    • G09G5/08
    • G06F3/014A61B5/1114A61B5/1125A61B5/1126A61B5/1127A61B5/6806A61B5/7475G06F3/0346
    • Apparatus is disclosed for generating control signals for the manipulation of virtual objects in a computer system according to the gestures and positions of an operator's hand or other body part. The apparatus includes a glove worn on the hand which includes sensors for detecting the gestures of the hand, as well as hand position sensing means coupled to the glove and to the computer system for detecting the position of the hand with respect to the system. The computer system includes circuitry connected to receive the gesture signals and the hand position signals for generating control signals in response thereto. Typically, the control signals are used to manipulate a graphical representation of the operator's hand which is displayed on a monitor coupled to the computer system, and the graphical representations of the operator's hand manipulates virtual objects or tools also displayed by the computer.
    • 公开了用于根据操作者的手或其他身体部位的手势和位置产生用于在计算机系统中操纵虚拟对象的控制信号的装置。 该装置包括佩戴在手上的手套,其包括用于检测手的手势的传感器,以及耦合到手套的手位置感测装置和用于检测手相对于系统的位置的计算机系统。 计算机系统包括连接以接收手势信号的电路和用于响应于此产生控制信号的手位置信号。 通常,控制信号用于操纵显示在耦合到计算机系统的监视器上的操作者的手的图形表示,并且操作者的手的图形表示操纵计算机也显示的虚拟对象或工具。
    • 6. 发明授权
    • Tactile feedback mechanism for a data processing system
    • 数据处理系统的触觉反馈机制
    • US06885361B1
    • 2005-04-26
    • US09189179
    • 1998-11-10
    • Young L. HarvillJean-Jacques G. GrimaudJaron Z. Lanier
    • Young L. HarvillJean-Jacques G. GrimaudJaron Z. Lanier
    • G06F3/00G06F3/01G09G5/00
    • G06F3/016G06F3/011G06F3/014
    • An apparatus for providing a tactile stimulus to a part of the body of a physical operator when a virtual operator, created by movements of the physical operator, encounters a virtual object defined by a computer. A signalling unit communicates with the computer and emits a signal when the virtual operator encounters a virtual object. A stimulus unit responsive to the signalling unit is disposed in close proximity to a part of the body of the physical operator for providing a tactile stimulus when the virtual operator encounters a virtual object. The stimulus unit may comprise a segment of memory metal which undergoes a martensitic transformation to a different form or a solenoid having a member which moves in response to a signal emitted by the signalling unit. A vibrating member, such as a piezoceramic bender may be used instead of or in addition to the solenoid or memory metal.
    • 当通过物理操作者的移动创建的虚拟操作者遇到由计算机定义的虚拟对象时,用于向物理操作者的身体的一部分提供触觉刺激的装置。 信号单元与计算机通信,并且当虚拟操作者遇到虚拟对象时发出信号。 响应于信令单元的刺激单元设置在物理操作者的身体的一部分附近,以在虚拟操作者遇到虚拟对象时提供触觉刺激。 刺激单元可以包括经历马氏体转变为不同形式的记忆金属部分或具有响应于由信令单元发射的信号而移动的部件的螺线管。 可以使用振动部件,例如压电陶瓷弯曲机来代替螺线管或记忆金属,或者除了螺线管或记忆金属之外。
    • 7. 发明授权
    • Tactile feedback mechanism for a data processing system
    • 数据处理系统的触觉反馈机制
    • US06222523B1
    • 2001-04-24
    • US09189178
    • 1998-11-10
    • Young L. HarvillJean-Jacques G. GrimaudJaron Z. Lanier
    • Young L. HarvillJean-Jacques G. GrimaudJaron Z. Lanier
    • G09G500
    • G06F3/014G06F3/011G06F3/016
    • An apparatus for providing a tactile stimulus to a part of the body of a physical operator when a virtual operator, created by movements of the physical operator, encounters a virtual object defined by a computer. A signaling unit communicates with the computer and emits a signal when the virtual operator encounters a virtual object. A stimulus unit responsive to the signaling unit is disposed in close proximity to a part of the body of the physical operator for providing a tactile stimulus when the virtual operator encounters a virtual object. The stimulus unit may comprise a segment of memory metal which undergoes a martensitic transformation to a different form or a solenoid having a member which moves in response to a signal emitted by the signaling unit. A vibrating member, such as a piezoceramic bender may be used instead of or in addition to the solenoid or memory metal.
    • 当通过物理操作者的移动创建的虚拟操作者遇到由计算机定义的虚拟对象时,用于向物理操作者的身体的一部分提供触觉刺激的装置。 信号单元与计算机通信,并且当虚拟操作者遇到虚拟对象时发出信号。 响应于信令单元的刺激单元设置在物理操作者的身体的一部分附近,以在虚拟操作者遇到虚拟对象时提供触觉刺激。 刺激单元可以包括经历马氏体转变为不同形式的记忆金属部分或具有响应于由信令单元发射的信号而移动的部件的螺线管。 可以使用振动部件,例如压电陶瓷弯曲机来代替螺线管或记忆金属,或者除了螺线管或记忆金属之外。