会员体验
专利管家(专利管理)
工作空间(专利管理)
风险监控(情报监控)
数据分析(专利分析)
侵权分析(诉讼无效)
联系我们
交流群
官方交流:
QQ群: 891211   
微信请扫码    >>>
现在联系顾问~
热词
    • 6. 发明授权
    • Progressive wagering game having symbol-triggering award feature
    • 渐进式投注游戏具有符号触发奖励功能
    • US08628400B2
    • 2014-01-14
    • US13156005
    • 2011-06-08
    • Dion K. Aoki
    • Dion K. Aoki
    • A63F9/24
    • G07F17/34G07F17/3262G07F17/3267
    • Gaming devices, gaming systems, methods of conducting a wagering game, and computer programs for initiating a wagering game are presented herein. A gaming device is presented that includes a wager input device, a display, and at least one controller. The controller executes the wagering game, which includes first and second progressive awards each associated with a respective symbol-based outcome. Each symbol-based outcome has a respective frequency of occurrence. The controller randomly determines an outcome of the wagering game. The controller initiates a progressive-award-determination sequence in response to displaying the first and/or second symbol-based outcomes. There is a first probability of awarding the first progressive award, and a second probability of awarding the second progressive award. The first initial-award amount is greater than the second initial-award amount, the first frequency of occurrence is lower than the second frequency of occurrence, and the first probability is greater than the second probability.
    • 这里呈现游戏装置,游戏系统,进行投注游戏的方法以及用于发起投注游戏的计算机程序。 呈现游戏装置,其包括下注输入装置,显示器和至少一个控制器。 控制器执行投注游戏,其包括与相应的基于符号的结果相关联的第一和第二渐进奖励。 每个基于符号的结果都有相应的发生频率。 控制器随机地确定投注游戏的结果。 响应于显示第一和/或第二基于符号的结果,控制器启动渐进式确认序列。 颁发第一次渐进奖的第一个可能性是第二个进步奖的第二个概率。 第一初始奖励金额大于第二初始奖励金额,第一次发生频率低于第二次发生频率,第一个概率大于第二个概率。
    • 10. 发明申请
    • ENHANCEMENTS OFFERING PERCEIVED VALUE FOR COMMUNITY WAGERING GAME
    • 为社区游戏提供惊人价值的增强
    • US20120258790A1
    • 2012-10-11
    • US13441345
    • 2012-04-06
    • Benjamin T. GomezDaniel P. LouieDion K. AokiDylan B. SelegueNoel S. SteereRobin L. Littleworth
    • Benjamin T. GomezDaniel P. LouieDion K. AokiDylan B. SelegueNoel S. SteereRobin L. Littleworth
    • A63F9/24
    • G07F17/3276
    • A gaming system and a method for conducting a wagering game includes a first gaming terminal and a second gaming terminal. The gaming system includes at least two input devices, at least two display devices and at least one processor. At least one memory device stores a plurality of instructions which, when executed by the at least one processor, cause the at least one processor to operate with the at least two display devices and the at least two input devices. The processor operates to display primary wagering games to the first and second gaming terminals in response to receiving one or more wagers at the respective gaming terminals. A first perceived-value enhancement is displayed to the first gaming terminal. The first perceived-value enhancement is active for a first limited period of time and is capable of enhancing a subsequent bonus event. A bonus event is triggered and provided to at least one of the first and second gaming terminals. An enhanced bonus event is provided to the first gaming terminal in response to the bonus event triggered for the first gaming terminal while the first perceived-value enhancement is active.
    • 游戏系统和进行投注游戏的方法包括第一游戏终端和第二游戏终端。 游戏系统包括至少两个输入设备,至少两个显示设备和至少一个处理器。 至少一个存储器设备存储多个指令,当由至少一个处理器执行时,至少一个处理器与至少两个显示设备和至少两个输入设备一起操作。 处理器响应于在相应的游戏终端处接收一个或多个赌注而操作以向第一和第二游戏终端显示主要投注游戏。 向第一游戏终端显示第一感知值增强。 第一感知值增强在第一有限时间段内是活跃的,并且能够增强随后的奖励事件。 奖励事件被触发并提供给第一和第二游戏终端中的至少一个。 响应于在第一感知值增强被激活时为第一游戏终端触发的奖励事件而向第一游戏终端提供增强奖励事件。